Eastern Shore Lanes · Individual Bowler Report · 2026–27 Fall Season
KYLE BENNING
Mixed Breed League (Fridays) · all scores scratch · October 2, 2026 – October 23, 2026
226
Average · 12 games
279
High game
731
High series
12 games for 2,715 pins; over 200 in 10 of 12 games.
The season so far
Mixed Breed League
Fridays · team Pin Connection · missed 3 nights
Average (12 games)226
High game279
High series731
600+ series nights4 of 4
200+ games10 of 12 (83%)
Next week to raise avg +1 Pin690 Series
Mixed Breed League — series by week
Oct 2 → Oct 23. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 678 a night.
How the season is going
Dots are your games; the solid line is your average each night, the dashed line is the Mixed Breed League average that night, the maple line is your rolling last nine games.
Form
Season average (12 games)226
Last nine games231 +5
Last night (Oct 23)242
Consistency
Spread (std dev of games)31.1
Floor · ceiling (10th / 90th pct game)180 · 268
Games within 15 pins of average58%
Game by game
You
League
Nights
Game 1
226
175
4
Game 2
234
179
4
Game 3
217
176
4
Game 3 runs 9 pins below game 1 (three-game nights only).
Ball by ball
Frame-level detail from the scoring system, frames 1–9 (the 10th is tracked separately). 12 of 12 games reconstruct to their exact score from the frames and are counted here. League column is Mixed Breed League; house column is every adult league this season.
You
League
House
First-ball average (pins)
9.54
8.59
8.41
Strike rate
63.9%
38.7%
34.8%
Spare conversion
76.9%
53.2%
49.1%
Open frames per game
0.75
2.58
2.99
10th-frame first-ball strike
41.7%
38.8%
34.9%
Single-pin spares (30 chances)
83.3%
71.7%
67.3%
The 10-pin (18 chances)
83.3%
58.3%
54.3%
The 7-pin (1 chance)
0.0%
70.7%
62.7%
Multi-pin, no split (5 chances)
80.0%
48.4%
44.4%
Splits (4 chances)
25.0%
13.8%
13.3%
Longest strike run in a game
8
10
10
What you leave most
10
18 times
4
5 times
9
4 times
6-10
2 times
3-10
1 time
5-7
1 time
6-7-10
1 time
3-6
1 time
Splits: left 4, converted 1 (25.0%). Most common: 3-10 (1), 5-7 (1), 6-7-10 (1), 2-10 (1).
The 10-pin: 18 chances, 83% made — house makes 54%.
If every single pin had fallen
Every single pin you left and missed, counted as made, with the whole game re-scored — a spare picks up the next ball as well. The 10th counts here too, so this can include a pin the frames 1–9 table above does not: a single pin left on the first ball of the 10th becomes a spare with the fill ball counted as a strike, the best it could have been, while a single pin left on the fill after a strike simply counts as knocked down.
Night
Series
Would have been
Difference
Oct 23
728
728
—
Oct 16
628
651
+23
Oct 9
731
731
—
Oct 2
628
661
+33
Season12 games
2715
2771
+56
That is 5 single pins over 12 games: +56 pins, and a 230 average instead of 226.
Ball speed
Average first ball15.2 mph
Range14.8 – 16.0
House median13.7 mph
Average by pair
Lanes 1–2 (3 games)243
Lanes 9–10 (3 games)242
Lanes 11–12 (3 games)209
Lanes 15–16 (3 games)209
Frame by frame
Strike, spare and open rate in each frame, shaded by strike rate; the small figure is the league strike rate in that frame. Same 12 games as the ball-by-ball sheet; the 10th counts a strike on the first ball and a spare on the first two.
Frame 1
75%
Spare 17% Open 8%
league 40%
Frame 2
67%
Spare 8% Open 25%
league 37%
Frame 3
75%
Spare 17% Open 8%
league 38%
Frame 4
67%
Spare 25% Open 8%
league 41%
Frame 5
42%
Spare 50% Open 8%
league 37%
Frame 6
58%
Spare 42% Open 0%
league 37%
Frame 7
67%
Spare 33% Open 0%
league 40%
Frame 8
75%
Spare 25% Open 0%
league 42%
Frame 9
50%
Spare 33% Open 17%
league 37%
10th
42%
Spare 50% Open 8%
league 39%
Big figure = strike rate in that frame (shaded by it)Spare / Open = share of the same frames that ended in a spare or an openSmall figure = league strike rate
Stringing them
You
League
House
Double rate (strike after a strike, 78 chances)
65.4%
45.9%
42.0%
Turkeys (three in a row)
131.08/game
0.46/game
0.38/game
Four-baggers
80.67/game
0.23/game
0.16/game
Clean games (no open frame)
7 of 12
13%
8%
Carry (strikes vs nine-counts: 69 strikes, 30 nines)
69.7%
59.8%
56.6%
Ball speed and strikes
First-ball speed
Games
Your strike rate
League
14–15 mph
1
66.7%
47.1%
15–16 mph
10
62.2%
50.3%
16–17 mph
1
77.8%
56.5%
Speed is the scoring system’s first-ball average for the game; strike rate is frames 1–9 of that game.
Speed drift in Mixed Breed League: game 1 averages 15.2 mph, game 3 15.4 mph (+0.2 over 4 nights).
Spares and leaves
Single pins, by pin
Pin
Chances
You
League
House
The 3-pin
1
100%
78%
76%
The 4-pin
5
80%
86%
79%
The 6-pin
1
100%
65%
68%
The 7-pin
1
0%
71%
63%
The 9-pin
4
100%
84%
79%
The 10-pin
18
83%
58%
54%
Splits, by type
Type
Left
Made
You
League
House
Baby splits2-7 / 3-10
1
1
100%
41%
36%
Other splits
3
0
0%
10%
10%
Named types are tallied by their exact pin leave. “Other splits” is every remaining split under the connected-pins rule: the headpin is down and what is left standing comes in two or more separate groups.
What the first ball leaves
Balls
You
League
House
Strike
69
64%
39%
35%
One pin
30
28%
26%
27%
Two pins
4
4%
10%
10%
Split
4
4%
9%
10%
Three or more
1
1%
15%
17%
Nothing hit
0
0%
1%
2%
First balls in frames 1–9. A split is classed before the pin count (a 7–10 is a split, not two pins); “nothing hit” is a gutter ball or a foul.
Lanes and company
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
1–2
3
243
178 (139 games)
+65
9–10
3
242
173 (159 games)
+69
11–12
3
209
177 (153 games)
+32
15–16
3
209
177 (150 games)
+32
Best pair so far: 1–2 (243 over 3 games); toughest: 11–12 (209 over 3 games). Pairs with three or more games.
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 12, lost to 2 of 14 across 4 nights.