Eastern Shore Lanes · Individual Bowler Report · 2026–27 Fall Season
LARRY HARMON SR
Mixed Breed League (Fridays) · all scores scratch · September 11, 2026 – October 23, 2026
184
Average · 21 games
224
High game
621
High series
21 games for 3,875 pins; over 200 in 4 of 21 games. Rank 27 of 54 in Mixed Breed League (13+ games).
The season so far
Mixed Breed League
Fridays · team Hands Down · bowled every night
Average (21 games)184
High game224
High series621
600+ series nights2 of 7
200+ games4 of 21 (19%)
League rank (13+ games)27 of 54
Next week to raise avg +1 Pin565 Series
Season arc (first 3 → last 3 nights)187 → 173 (-14)
Mixed Breed League — series by week
Sep 11 → Oct 23. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 553 a night.
How the season is going
Dots are your games; the solid line is your average each night, the dashed line is the Mixed Breed League average that night, the maple line is your rolling last nine games.
Form
Season average (21 games)184
Last nine games173 -11
Last night (Oct 23)172
Consistency
Spread (std dev of games)21.4
Floor · ceiling (10th / 90th pct game)153 · 212
Games within 15 pins of average57%
Game by game
You
League
Nights
Game 1
183
175
7
Game 2
183
179
7
Game 3
187
176
7
Ball by ball
Frame-level detail from the scoring system, frames 1–9 (the 10th is tracked separately). 21 of 21 games reconstruct to their exact score from the frames and are counted here. League column is Mixed Breed League; house column is every adult league this season.
You
League
House
First-ball average (pins)
8.83
8.59
8.41
Strike rate
38.6%
38.7%
34.8%
Spare conversion
67.2%
53.2%
49.1%
Open frames per game
1.81
2.58
2.99
10th-frame first-ball strike
47.6%
38.8%
34.9%
Single-pin spares (54 chances)
83.3%
71.7%
67.3%
The 10-pin (14 chances)
64.3%
58.3%
54.3%
The 7-pin (3 chances)
66.7%
70.7%
62.7%
Multi-pin, no split (36 chances)
88.9%
48.4%
44.4%
Splits (26 chances)
3.8%
13.8%
13.3%
Longest strike run in a game
4
10
10
What you leave most
4
15 times
10
14 times
6-10
13 times
6
9 times
4-6-7
7 times
2-4-5
5 times
3
5 times
4-7
4 times
Splits: left 26, converted 1 (3.8%). Most common: 4-6-7 (7), 3-10 (4), 4-6 (3), 6-7-10 (3).
The 10-pin: 14 chances, 64% made — house makes 54%.
If every single pin had fallen
Every single pin you left and missed, counted as made, with the whole game re-scored — a spare picks up the next ball as well. The 10th counts here too, so this can include a pin the frames 1–9 table above does not: a single pin left on the first ball of the 10th becomes a spare with the fill ball counted as a strike, the best it could have been, while a single pin left on the fill after a strike simply counts as knocked down.
Night
Series
Would have been
Difference
Oct 23
516
535
+19
Oct 16
545
556
+11
Oct 9
504
523
+19
Oct 2
621
632
+11
Sep 25
601
612
+11
Sep 18
558
570
+12
Sep 11
530
548
+18
Season21 games
3875
3976
+101
That is 10 single pins over 21 games: +101 pins, and a 189 average instead of 184.
Ball speed
Average first ball13.4 mph
Range12.7 – 14.2
House median13.7 mph
Average by pair
Lanes 1–2 (3 games)176
Lanes 3–4 (3 games)207
Lanes 5–6 (3 games)168
Lanes 7–8 (3 games)181
Lanes 9–10 (3 games)172
Lanes 13–14 (3 games)186
Lanes 15–16 (3 games)200
Frame by frame
Strike, spare and open rate in each frame, shaded by strike rate; the small figure is the league strike rate in that frame. Same 21 games as the ball-by-ball sheet; the 10th counts a strike on the first ball and a spare on the first two.
Frame 1
43%
Spare 29% Open 29%
league 40%
Frame 2
48%
Spare 38% Open 14%
league 37%
Frame 3
33%
Spare 43% Open 24%
league 38%
Frame 4
48%
Spare 38% Open 14%
league 41%
Frame 5
29%
Spare 38% Open 33%
league 37%
Frame 6
38%
Spare 43% Open 19%
league 37%
Frame 7
43%
Spare 29% Open 29%
league 40%
Frame 8
29%
Spare 62% Open 10%
league 42%
Frame 9
38%
Spare 52% Open 10%
league 37%
10th
48%
Spare 33% Open 19%
league 39%
Big figure = strike rate in that frame (shaded by it)Spare / Open = share of the same frames that ended in a spare or an openSmall figure = league strike rate
Stringing them
You
League
House
Double rate (strike after a strike, 88 chances)
38.6%
45.9%
42.0%
Turkeys (three in a row)
80.38/game
0.46/game
0.38/game
Four-baggers
20.10/game
0.23/game
0.16/game
Clean games (no open frame)
2 of 21
13%
8%
Carry (strikes vs nine-counts: 73 strikes, 54 nines)
57.5%
59.8%
56.6%
Ball speed and strikes
First-ball speed
Games
Your strike rate
League
12–13 mph
1
22.2%
27.2%
13–14 mph
19
39.2%
39.3%
14–15 mph
1
44.4%
47.1%
Speed is the scoring system’s first-ball average for the game; strike rate is frames 1–9 of that game.
Speed drift in Mixed Breed League: game 1 averages 13.5 mph, game 3 13.3 mph (-0.2 over 7 nights).
Spares and leaves
Single pins, by pin
Pin
Chances
You
League
House
The 2-pin
2
100%
85%
78%
The 3-pin
5
60%
78%
76%
The 4-pin
15
93%
86%
79%
The 5-pin
1
100%
79%
73%
The 6-pin
9
100%
65%
68%
The 7-pin
3
67%
71%
63%
The 8-pin
1
100%
91%
73%
The 9-pin
4
100%
84%
79%
The 10-pin
14
64%
58%
54%
Splits, by type
Type
Left
Made
You
League
House
Baby splits2-7 / 3-10
4
1
25%
41%
36%
Big four4-6-7-10
1
0
0%
0%
0%
Other splits
21
0
0%
10%
10%
Named types are tallied by their exact pin leave. “Other splits” is every remaining split under the connected-pins rule: the headpin is down and what is left standing comes in two or more separate groups.
What the first ball leaves
Balls
You
League
House
Strike
73
39%
39%
35%
One pin
54
29%
26%
27%
Two pins
19
10%
10%
10%
Split
26
14%
9%
10%
Three or more
17
9%
15%
17%
Nothing hit
0
0%
1%
2%
First balls in frames 1–9. A split is classed before the pin count (a 7–10 is a split, not two pins); “nothing hit” is a gutter ball or a foul.
Lanes and company
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
1–2
3
176
180 (139 games)
-4
3–4
3
207
174 (147 games)
+33
5–6
3
168
172 (153 games)
-4
7–8
3
181
180 (138 games)
+1
9–10
3
172
174 (159 games)
-2
13–14
3
186
177 (150 games)
+9
15–16
3
200
177 (150 games)
+23
Best pair so far: 3–4 (207 over 3 games); toughest: 5–6 (168 over 3 games). Pairs with three or more games.
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 14, lost to 13 of 27 across 7 nights.