Eastern Shore Lanes · Individual Bowler Report · 2026–27 Fall Season
IVAN ACOSTA
Mixed Breed League (Fridays) · all scores scratch · September 11, 2026 – October 23, 2026
168
Average · 18 games
216
High game
558
High series
18 games for 3,035 pins; over 200 in 1 of 18 games. Rank 37 of 54 in Mixed Breed League (13+ games).
The season so far
Mixed Breed League
Fridays · team Hands Down · missed 1 night
Average (18 games)168
High game216
High series558
600+ series nights0 of 6
200+ games1 of 18 (6%)
League rank (13+ games)37 of 54
Next week to raise avg +1 Pin514 Series
Season arc (first 3 → last 3 nights)170 → 166 (-4)
Mixed Breed League — series by week
Sep 11 → Oct 23. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 505 a night.
How the season is going
Dots are your games; the solid line is your average each night, the dashed line is the Mixed Breed League average that night, the maple line is your rolling last nine games.
Form
Season average (18 games)168
Last nine games166 -2
Last night (Oct 23)174
Consistency
Spread (std dev of games)24.6
Floor · ceiling (10th / 90th pct game)131 · 199
Games within 15 pins of average33%
Game by game
You
League
Nights
Game 1
168
175
6
Game 2
172
179
6
Game 3
164
176
6
Ball by ball
Frame-level detail from the scoring system, frames 1–9 (the 10th is tracked separately). 18 of 18 games reconstruct to their exact score from the frames and are counted here. League column is Mixed Breed League; house column is every adult league this season.
You
League
House
First-ball average (pins)
8.64
8.59
8.41
Strike rate
35.8%
38.7%
34.8%
Spare conversion
56.7%
53.2%
49.1%
Open frames per game
2.50
2.58
2.99
10th-frame first-ball strike
11.1%
38.8%
34.9%
Single-pin spares (36 chances)
75.0%
71.7%
67.3%
The 10-pin (9 chances)
22.2%
58.3%
54.3%
The 7-pin (4 chances)
100.0%
70.7%
62.7%
Multi-pin, no split (43 chances)
65.1%
48.4%
44.4%
Splits (25 chances)
16.0%
13.8%
13.3%
Longest strike run in a game
3
10
10
What you leave most
6-10
10 times
4-7
9 times
3-6-10
9 times
10
9 times
3
6 times
4
5 times
9
5 times
7
4 times
Splits: left 25, converted 4 (16.0%). Most common: 3-10 (4), 4-10 (2), 4-7-10 (2), 4-6-7 (2).
The 10-pin: 9 chances, 22% made — house makes 54%.
If every single pin had fallen
Every single pin you left and missed, counted as made, with the whole game re-scored — a spare picks up the next ball as well. The 10th counts here too, so this can include a pin the frames 1–9 table above does not: a single pin left on the first ball of the 10th becomes a spare with the fill ball counted as a strike, the best it could have been, while a single pin left on the fill after a strike simply counts as knocked down.
Night
Series
Would have been
Difference
Oct 23
523
532
+9
Oct 16
513
533
+20
Oct 9
461
491
+30
Sep 25
497
518
+21
Sep 18
483
503
+20
Sep 11
558
569
+11
Season18 games
3035
3146
+111
That is 11 single pins over 18 games: +111 pins, and a 174 average instead of 168.
Ball speed
Average first ball12.7 mph
Range11.9 – 13.9
House median13.7 mph
Average by pair
Lanes 1–2 (3 games)186
Lanes 5–6 (3 games)153
Lanes 7–8 (3 games)171
Lanes 9–10 (3 games)174
Lanes 13–14 (3 games)161
Lanes 15–16 (3 games)165
Frame by frame
Strike, spare and open rate in each frame, shaded by strike rate; the small figure is the league strike rate in that frame. Same 18 games as the ball-by-ball sheet; the 10th counts a strike on the first ball and a spare on the first two.
Frame 1
61%
Spare 17% Open 22%
league 40%
Frame 2
22%
Spare 39% Open 39%
league 37%
Frame 3
39%
Spare 44% Open 17%
league 38%
Frame 4
33%
Spare 33% Open 33%
league 41%
Frame 5
17%
Spare 39% Open 44%
league 37%
Frame 6
33%
Spare 33% Open 33%
league 37%
Frame 7
44%
Spare 28% Open 28%
league 40%
Frame 8
44%
Spare 44% Open 11%
league 42%
Frame 9
28%
Spare 50% Open 22%
league 37%
10th
11%
Spare 50% Open 39%
league 39%
Big figure = strike rate in that frame (shaded by it)Spare / Open = share of the same frames that ended in a spare or an openSmall figure = league strike rate
Stringing them
You
League
House
Double rate (strike after a strike, 62 chances)
30.6%
45.9%
42.0%
Turkeys (three in a row)
50.28/game
0.46/game
0.38/game
Four-baggers
00.00/game
0.23/game
0.16/game
Clean games (no open frame)
1 of 18
13%
8%
Carry (strikes vs nine-counts: 58 strikes, 36 nines)
61.7%
59.8%
56.6%
Ball speed and strikes
First-ball speed
Games
Your strike rate
League
11–12 mph
2
38.9%
22.7%
12–13 mph
11
33.3%
27.2%
13–14 mph
5
40.0%
39.3%
Speed is the scoring system’s first-ball average for the game; strike rate is frames 1–9 of that game.
Speed drift in Mixed Breed League: game 1 averages 12.8 mph, game 3 12.6 mph (-0.2 over 6 nights).
Spares and leaves
Single pins, by pin
Pin
Chances
You
League
House
The 2-pin
1
100%
85%
78%
The 3-pin
6
100%
78%
76%
The 4-pin
5
80%
86%
79%
The 5-pin
2
50%
79%
73%
The 6-pin
3
100%
65%
68%
The 7-pin
4
100%
71%
63%
The 8-pin
1
100%
91%
73%
The 9-pin
5
100%
84%
79%
The 10-pin
9
22%
58%
54%
Splits, by type
Type
Left
Made
You
League
House
Baby splits2-7 / 3-10
5
3
60%
41%
36%
Big four4-6-7-10
1
0
0%
0%
0%
Greek church4-6-7-8-10 / 4-6-7-9-10
1
0
0%
0%
3%
Other splits
18
1
6%
10%
10%
Named types are tallied by their exact pin leave. “Other splits” is every remaining split under the connected-pins rule: the headpin is down and what is left standing comes in two or more separate groups.
A washout leaves the headpin standing, so it is not a split. It never appears in any splits figure on this page; on the ball-by-ball sheet it counts under “Multi-pin, no split”.
What the first ball leaves
Balls
You
League
House
Strike
58
36%
39%
35%
One pin
36
22%
26%
27%
Two pins
24
15%
10%
10%
Split
25
15%
9%
10%
Three or more
19
12%
15%
17%
Nothing hit
0
0%
1%
2%
First balls in frames 1–9. A split is classed before the pin count (a 7–10 is a split, not two pins); “nothing hit” is a gutter ball or a foul.
Lanes and company
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
1–2
3
186
180 (139 games)
+6
5–6
3
153
172 (153 games)
-19
7–8
3
171
181 (138 games)
-10
9–10
3
174
174 (159 games)
+0
13–14
3
161
178 (150 games)
-17
15–16
3
165
178 (150 games)
-13
Best pair so far: 1–2 (186 over 3 games); toughest: 5–6 (153 over 3 games). Pairs with three or more games.
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 9, lost to 14 of 23 across 6 nights.