Eastern Shore Lanes · Individual Bowler Report · 2026–27 Fall Season
WALTER MADDOX-BECKETT
Mixed Breed League (Fridays) · all scores scratch · October 16, 2026 – October 23, 2026
186
Average · 6 games
203
High game
599
High series
6 games for 1,116 pins; over 200 in 1 of 6 games.
The season so far
Mixed Breed League
Fridays · team The Storm · missed 5 nights
Average (6 games)186
High game203
High series599
600+ series nights0 of 2
200+ games1 of 6 (17%)
Next week to raise avg +1 Pin567 Series
Mixed Breed League — series by week
Oct 16 → Oct 23. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 558 a night.
How the season is going
Dots are your games; the solid line is your average each night, the dashed line is the Mixed Breed League average that night, the maple line is your rolling last nine games.
Form
Season average (6 games)186
Last nine gamesafter three full nights
Last night (Oct 23)199
Consistency
Spread (std dev of games)20.0
Floor · ceiling (10th / 90th pct game)148 · 203
Games within 15 pins of average67%
Game by game
You
League
Nights
Game 1
187
175
2
Game 2
197
179
2
Game 3
173
176
2
Game 3 runs 14 pins below game 1 (three-game nights only).
Ball by ball
Frame-level detail from the scoring system, frames 1–9 (the 10th is tracked separately). 6 of 6 games reconstruct to their exact score from the frames and are counted here. League column is Mixed Breed League; house column is every adult league this season.
You
League
House
First-ball average (pins)
8.67
8.59
8.41
Strike rate
40.7%
38.7%
34.8%
Spare conversion
68.8%
53.2%
49.1%
Open frames per game
1.67
2.58
2.99
10th-frame first-ball strike
50.0%
38.8%
34.9%
Single-pin spares (9 chances)
77.8%
71.7%
67.3%
The 10-pin (6 chances)
83.3%
58.3%
54.3%
The 7-pin (1 chance)
100.0%
70.7%
62.7%
Multi-pin, no split (18 chances)
77.8%
48.4%
44.4%
Splits (5 chances)
20.0%
13.8%
13.3%
Longest strike run in a game
3
10
10
What you leave most
10
6 times
4-7
3 times
3-6
2 times
1-2-4
2 times
1-2
2 times
2-4-5
2 times
4-6-10
1 time
1-2-4-7
1 time
Splits: left 5, converted 1 (20.0%). Most common: 4-6-10 (1), 3-10 (1), 5-7 (1), 4-7-10 (1).
The 10-pin: 6 chances, 83% made — house makes 54%.
If every single pin had fallen
Every single pin you left and missed, counted as made, with the whole game re-scored — a spare picks up the next ball as well. The 10th counts here too, so this can include a pin the frames 1–9 table above does not: a single pin left on the first ball of the 10th becomes a spare with the fill ball counted as a strike, the best it could have been, while a single pin left on the fill after a strike simply counts as knocked down.
Night
Series
Would have been
Difference
Oct 23
599
610
+11
Oct 16
517
528
+11
Season6 games
1116
1138
+22
That is 2 single pins over 6 games: +22 pins, and a 189 average instead of 186.
Ball speed
Average first ball14.0 mph
Range13.6 – 14.5
House median13.7 mph
Average by pair
Lanes 9–10 (3 games)172
Lanes 11–12 (3 games)199
Frame by frame
Strike, spare and open rate in each frame, shaded by strike rate; the small figure is the league strike rate in that frame. Same 6 games as the ball-by-ball sheet; the 10th counts a strike on the first ball and a spare on the first two.
Frame 1
50%
Spare 17% Open 33%
league 40%
Frame 2
33%
Spare 33% Open 33%
league 37%
Frame 3
33%
Spare 67% Open 0%
league 38%
Frame 4
33%
Spare 50% Open 17%
league 41%
Frame 5
67%
Spare 17% Open 17%
league 37%
Frame 6
33%
Spare 67% Open 0%
league 37%
Frame 7
0%
Spare 83% Open 17%
league 40%
Frame 8
67%
Spare 17% Open 17%
league 42%
Frame 9
50%
Spare 17% Open 33%
league 37%
10th
50%
Spare 17% Open 33%
league 39%
Big figure = strike rate in that frame (shaded by it)Spare / Open = share of the same frames that ended in a spare or an openSmall figure = league strike rate
Stringing them
You
League
House
Double rate (strike after a strike, 27 chances)
44.4%
45.9%
42.0%
Turkeys (three in a row)
50.83/game
0.46/game
0.38/game
Four-baggers
00.00/game
0.23/game
0.16/game
Clean games (no open frame)
0 of 6
13%
8%
Carry (strikes vs nine-counts: 22 strikes, 9 nines)
71.0%
59.8%
56.6%
Ball speed and strikes
First-ball speed
Games
Your strike rate
League
13–14 mph
3
25.9%
39.3%
14–15 mph
3
55.6%
47.1%
Speed is the scoring system’s first-ball average for the game; strike rate is frames 1–9 of that game.
Speed drift in Mixed Breed League: game 1 averages 13.9 mph, game 3 14.1 mph (+0.2 over 2 nights).
Spares and leaves
Single pins, by pin
Pin
Chances
You
League
House
The 4-pin
1
100%
86%
79%
The 5-pin
1
0%
79%
73%
The 7-pin
1
100%
71%
63%
The 10-pin
6
83%
58%
54%
Splits, by type
Type
Left
Made
You
League
House
Baby splits2-7 / 3-10
1
1
100%
41%
36%
Big four4-6-7-10
1
0
0%
0%
0%
Other splits
3
0
0%
10%
10%
Named types are tallied by their exact pin leave. “Other splits” is every remaining split under the connected-pins rule: the headpin is down and what is left standing comes in two or more separate groups.
A washout leaves the headpin standing, so it is not a split. It never appears in any splits figure on this page; on the ball-by-ball sheet it counts under “Multi-pin, no split”.
What the first ball leaves
Balls
You
League
House
Strike
22
41%
39%
35%
One pin
9
17%
26%
27%
Two pins
10
18%
10%
10%
Split
5
9%
9%
10%
Three or more
8
15%
15%
17%
Nothing hit
0
0%
1%
2%
First balls in frames 1–9. A split is classed before the pin count (a 7–10 is a split, not two pins); “nothing hit” is a gutter ball or a foul.
Lanes and company
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
9–10
3
172
174 (159 games)
-2
11–12
3
199
178 (153 games)
+21
Best pair so far: 11–12 (199 over 3 games); toughest: 9–10 (172 over 3 games). Pairs with three or more games.
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 3, lost to 4 of 7 across 2 nights.