Eastern Shore Lanes · Individual Bowler Report · 2026–27 Fall Season
NETTI HALL
Guys & Dolls League (Tuesdays) · Mixed Breed League (Fridays) · all scores scratch · September 8, 2026 – October 23, 2026
147
Average · 42 games
203
High game
523
High series
147
Guys & Dolls avg
147
Mixed Breed avg
42 games for 6,211 pins; over 200 in 1 of 42 games.
By league
Guys & Dolls League
Tuesdays · team Forge Youth & Family Academy · missed 1 night
Average (21 games)147
High game203
High series523
600+ series nights0 of 7
200+ games1 of 21 (5%)
League rank (14+ games)39 of 54
Next week to raise avg +1 Pin446 Series
Season arc (first 3 → last 3 nights)156 → 143 (-13)
Mixed Breed League
Fridays · team Pin Breakers · bowled every night
Average (21 games)147
High game198
High series474
600+ series nights0 of 7
200+ games0 of 21 (0%)
League rank (13+ games)44 of 54
Next week to raise avg +1 Pin447 Series
Season arc (first 3 → last 3 nights)142 → 149 (+7)
Guys & Dolls League — series by week
Sep 8 → Oct 20. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 443 a night.
Mixed Breed League — series by week
Sep 11 → Oct 23. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 443 a night.
How the season is going — Guys & Dolls League
Dots are your games; the solid line is your average each night, the dashed line is the Guys & Dolls League average that night, the maple line is your rolling last nine games.
Form
Season average (21 games)147
Last nine games143 -4
Last night (Oct 20)138
Consistency
Spread (std dev of games)18.9
Floor · ceiling (10th / 90th pct game)126 · 168
Games within 15 pins of average62%
Game by game
You
League
Nights
Game 1
148
162
7
Game 2
148
164
7
Game 3
146
164
7
How the season is going — Mixed Breed League
Dots are your games; the solid line is your average each night, the dashed line is the Mixed Breed League average that night, the maple line is your rolling last nine games.
Form
Season average (21 games)147
Last nine games149 +2
Last night (Oct 23)148
Consistency
Spread (std dev of games)20.0
Floor · ceiling (10th / 90th pct game)125 · 172
Games within 15 pins of average57%
Game by game
You
League
Nights
Game 1
159
175
7
Game 2
138
179
7
Game 3
145
176
7
Game 3 runs 14 pins below game 1 (three-game nights only).
Ball by ball
Frame-level detail from the scoring system, frames 1–9 (the 10th is tracked separately). 42 of 42 games reconstruct to their exact score from the frames and are counted here. House column is every adult league this season.
You
House
First-ball average (pins)
8.18
8.41
Strike rate
23.8%
34.8%
Spare conversion
44.8%
49.1%
Open frames per game
3.79
2.99
10th-frame first-ball strike
19.0%
34.9%
Single-pin spares (95 chances)
48.4%
67.3%
The 10-pin (22 chances)
45.5%
54.3%
The 7-pin (13 chances)
30.8%
62.7%
Multi-pin, no split (161 chances)
49.1%
44.4%
Splits (32 chances)
12.5%
13.3%
Longest strike run in a game
3
10
What you leave most
6
23 times
10
22 times
2-4-5
22 times
4-7
21 times
6-10
16 times
3
14 times
7
13 times
4
12 times
Splits: left 32, converted 4 (12.5%). Most common: 5-7 (8), 3-9 (4), 2-10 (3), 3-10 (2).
The 10-pin: 22 chances, 46% made — house makes 54%.
If every single pin had fallen
Every single pin you left and missed, counted as made, with the whole game re-scored — a spare picks up the next ball as well. The 10th counts here too, so this can include a pin the frames 1–9 table above does not: a single pin left on the first ball of the 10th becomes a spare with the fill ball counted as a strike, the best it could have been, while a single pin left on the fill after a strike simply counts as knocked down.
Night
Series
Would have been
Difference
Oct 23 Mixed Breed
444
474
+30
Oct 20 Guys & Dolls
414
432
+18
Oct 16 Mixed Breed
474
498
+24
Oct 13 Guys & Dolls
456
482
+26
Oct 9 Mixed Breed
428
496
+68
Oct 6 Guys & Dolls
424
489
+65
Oct 2 Mixed Breed
473
515
+42
Sep 29 Guys & Dolls
408
428
+20
Sep 25 Mixed Breed
454
491
+37
Sep 22 Guys & Dolls
410
498
+88
Sep 18 Mixed Breed
377
428
+51
Sep 15 Guys & Dolls
471
515
+44
Sep 11 Mixed Breed
455
476
+21
Sep 8 Guys & Dolls
523
544
+21
Season42 games
6211
6766
+555
That is 58 single pins over 42 games: +555 pins, and a 161 average instead of 147.
Ball speed
Average first ball11.9 mph
Range11.1 – 12.6
House median13.7 mph
Average by pair
Lanes 1–2 (6 games)147
Lanes 3–4 (6 games)166
Lanes 5–6 (6 games)144
Lanes 7–8 (6 games)131
Lanes 9–10 (6 games)154
Lanes 11–12 (6 games)150
Lanes 13–14 (6 games)142
Frame by frame
Strike, spare and open rate in each frame, shaded by strike rate; the small figure is the house strike rate in that frame. Same 42 games as the ball-by-ball sheet; the 10th counts a strike on the first ball and a spare on the first two.
Frame 1
17%
Spare 45% Open 38%
house 34%
Frame 2
26%
Spare 33% Open 40%
house 34%
Frame 3
10%
Spare 33% Open 57%
house 35%
Frame 4
26%
Spare 31% Open 43%
house 35%
Frame 5
31%
Spare 33% Open 36%
house 35%
Frame 6
29%
Spare 33% Open 38%
house 35%
Frame 7
24%
Spare 40% Open 36%
house 35%
Frame 8
21%
Spare 29% Open 50%
house 36%
Frame 9
31%
Spare 29% Open 40%
house 35%
10th
19%
Spare 40% Open 40%
house 35%
Big figure = strike rate in that frame (shaded by it)Spare / Open = share of the same frames that ended in a spare or an openSmall figure = house strike rate
Stringing them
You
House
Double rate (strike after a strike, 99 chances)
18.2%
42.0%
Turkeys (three in a row)
20.05/game
0.38/game
Four-baggers
00.00/game
0.16/game
Clean games (no open frame)
0 of 42
8%
Carry (strikes vs nine-counts: 90 strikes, 95 nines)
48.6%
56.6%
Ball speed and strikes
First-ball speed
Games
Your strike rate
House
11–12 mph
26
22.2%
23.6%
12–13 mph
16
26.4%
28.1%
Speed is the scoring system’s first-ball average for the game; strike rate is frames 1–9 of that game.
Speed in Guys & Dolls League: game 1 and game 3 both average 11.8 mph over 7 nights — you hold your speed.
Speed drift in Mixed Breed League: game 1 averages 11.7 mph, game 3 12.0 mph (+0.3 over 7 nights).
Spares and leaves
Single pins, by pin
Pin
Chances
You
House
The 2-pin
2
100%
78%
The 3-pin
14
57%
76%
The 4-pin
12
58%
79%
The 5-pin
7
71%
73%
The 6-pin
23
35%
68%
The 7-pin
13
31%
63%
The 9-pin
2
100%
79%
The 10-pin
22
46%
54%
Splits, by type
Type
Left
Made
You
House
Baby splits2-7 / 3-10
3
1
33%
36%
Big four4-6-7-10
2
0
0%
0%
Other splits
27
3
11%
10%
Named types are tallied by their exact pin leave. “Other splits” is every remaining split under the connected-pins rule: the headpin is down and what is left standing comes in two or more separate groups.
A washout leaves the headpin standing, so it is not a split. It never appears in any splits figure on this page; on the ball-by-ball sheet it counts under “Multi-pin, no split”.
What the first ball leaves
Balls
You
House
Strike
90
24%
35%
One pin
95
25%
27%
Two pins
58
15%
10%
Split
32
8%
10%
Three or more
99
26%
17%
Nothing hit
4
1%
2%
First balls in frames 1–9. A split is classed before the pin count (a 7–10 is a split, not two pins); “nothing hit” is a gutter ball or a foul.
Lanes and company — Guys & Dolls League
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
1–2
3
136
156 (186 games)
-20
3–4
3
174
166 (182 games)
+8
5–6
3
138
163 (186 games)
-25
7–8
3
136
162 (172 games)
-26
9–10
3
157
167 (186 games)
-10
11–12
3
152
164 (180 games)
-12
13–14
3
141
167 (174 games)
-26
Best pair so far: 3–4 (174 over 3 games); toughest: 1–2 (136 over 3 games). Pairs with three or more games.
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 9, lost to 17 of 26 across 7 nights.
Best pair so far: 1–2 (158 over 3 games); toughest: 7–8 (125 over 3 games). Pairs with three or more games.
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 6, lost to 18 of 24 across 7 nights.