Eastern Shore Lanes · Individual Bowler Report · 2026–27 Fall Season
BLAYNE DEAN
Sunday Nite League (Sundays) · all scores scratch · September 27, 2026 – September 27, 2026
60
Average · 3 games
73
High game
182
High series
3 games for 182 pins; over 200 in 0 of 3 games.
The season so far
Sunday Nite League
Sundays · team Pin Reapers · missed 6 nights
Average (3 games)60
High game73
High series182
600+ series nights0 of 1
200+ games0 of 3 (0%)
Next week to raise avg +1 Pin184 Series
Sunday Nite League — series by week
Sep 27 → Sep 27. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 182 a night.
How the season is going
The week-by-week trend, rolling average, consistency card and game-by-game pattern appear after week 2.
Ball by ball
Frame-level detail from the scoring system, frames 1–9 (the 10th is tracked separately). 3 of 3 games reconstruct to their exact score from the frames and are counted here. League column is Sunday Nite League; house column is every adult league this season.
You
League
House
First-ball average (pins)
3.11
8.06
8.41
Strike rate
3.7%
31.2%
34.8%
Spare conversion
3.8%
41.3%
49.1%
Open frames per game
8.33
3.63
2.99
10th-frame first-ball strike
0.0%
30.3%
34.9%
Single-pin spares (1 chance)
0.0%
58.0%
67.3%
The 10-pin (0 chances)
—
42.1%
54.3%
The 7-pin (0 chances)
—
49.9%
62.7%
Multi-pin, no split (23 chances)
4.3%
37.4%
44.4%
Splits (2 chances)
0.0%
12.4%
13.3%
Longest strike run in a game
1
10
10
What you leave most
1-2-3-4-5-6-7-8-9-10
13 times
1-2-3-5
2 times
1-2-5
1 time
1-4-5
1 time
1-3-5-10
1 time
3-9
1 time
1-2-3-4-5-6-7-8-9
1 time
4-6-7
1 time
Splits: left 2, converted 0 (0.0%). Most common: 3-9 (1), 4-6-7 (1).
If every single pin had fallen
Every single pin you left and missed, counted as made, with the whole game re-scored — a spare picks up the next ball as well. The 10th counts here too, so this can include a pin the frames 1–9 table above does not: a single pin left on the first ball of the 10th becomes a spare with the fill ball counted as a strike, the best it could have been, while a single pin left on the fill after a strike simply counts as knocked down.
Night
Series
Would have been
Difference
Sep 27
182
183
+1
That is 1 single pin over 3 games: +1 pins, and a 61 average instead of 60.
Ball speed
Average first ball12.3 mph
Range11.9 – 13.0
House median13.7 mph
Average by pair
Lanes 9–10 (3 games)60
Frame by frame
Strike, spare and open rate in each frame, shaded by strike rate; the small figure is the league strike rate in that frame. Same 3 games as the ball-by-ball sheet; the 10th counts a strike on the first ball and a spare on the first two.
Frame 1
0%
Spare 0% Open 100%
league 30%
Frame 2
0%
Spare 0% Open 100%
league 30%
Frame 3
33%
Spare 0% Open 67%
league 32%
Frame 4
0%
Spare 33% Open 67%
league 30%
Frame 5
0%
Spare 0% Open 100%
league 32%
Frame 6
0%
Spare 0% Open 100%
league 31%
Frame 7
0%
Spare 0% Open 100%
league 32%
Frame 8
0%
Spare 0% Open 100%
league 32%
Frame 9
0%
Spare 0% Open 100%
league 32%
10th
0%
Spare 33% Open 67%
league 30%
Big figure = strike rate in that frame (shaded by it)Spare / Open = share of the same frames that ended in a spare or an openSmall figure = league strike rate
Stringing them
You
League
House
Double rate (strike after a strike, 1 chance)
0.0%
39.0%
42.0%
Turkeys (three in a row)
00.00/game
0.32/game
0.38/game
Four-baggers
00.00/game
0.13/game
0.16/game
Clean games (no open frame)
0 of 3
4%
8%
Carry (strikes vs nine-counts: 1 strikes, 1 nines)
50.0%
55.8%
56.6%
Ball speed and strikes
First-ball speed
Games
Your strike rate
League
11–12 mph
1
11.1%
19.6%
12–13 mph
1
0.0%
21.7%
13–14 mph
1
0.0%
28.6%
Speed is the scoring system’s first-ball average for the game; strike rate is frames 1–9 of that game.
Speed drift in Sunday Nite League: game 1 averages 13.0 mph, game 3 12.1 mph (-0.9 over 1 night).
Spares and leaves
Single pins, by pin
Pin
Chances
You
League
House
The 3-pin
1
0%
72%
76%
Splits, by type
Type
Left
Made
You
League
House
Other splits
2
0
0%
10%
10%
“Other splits” is every remaining split under the connected-pins rule: the headpin is down and what is left standing comes in two or more separate groups.
What the first ball leaves
Balls
You
League
House
Strike
1
4%
31%
35%
One pin
1
4%
25%
27%
Two pins
1
4%
10%
10%
Split
2
7%
10%
10%
Three or more
9
33%
22%
17%
Nothing hit
13
48%
3%
2%
First balls in frames 1–9. A split is classed before the pin count (a 7–10 is a split, not two pins); “nothing hit” is a gutter ball or a foul.
Lanes and company
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
9–10
3
60
157 (114 games)
-97
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 0, lost to 4 of 4 across 1 night.