Eastern Shore Lanes · Individual Bowler Report · 2026–27 Fall Season
GLADYS DEUBERRY
Hickman's HVAC Peterson Point League (Mondays) · all scores scratch · September 14, 2026 – September 14, 2026
89
Average · 3 games
101
High game
267
High series
3 games for 267 pins; over 200 in 0 of 3 games.
The season so far
Hickman's HVAC Peterson Point League
Mondays · team Down But Not Out · missed 6 nights
Average (3 games)89
High game101
High series267
600+ series nights0 of 1
200+ games0 of 3 (0%)
Next week to raise avg +1 Pin273 Series
Hickman's HVAC Peterson Point League — series by week
Sep 14 → Sep 14. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 267 a night.
How the season is going
The week-by-week trend, rolling average, consistency card and game-by-game pattern appear after week 2.
Ball by ball
Frame-level detail from the scoring system, frames 1–9 (the 10th is tracked separately). 3 of 3 games reconstruct to their exact score from the frames and are counted here. League column is Hickman's HVAC Peterson Point League; house column is every adult league this season.
You
League
House
First-ball average (pins)
5.59
8.77
8.41
Strike rate
7.4%
39.8%
34.8%
Spare conversion
12.0%
57.3%
49.1%
Open frames per game
7.33
2.32
2.99
10th-frame first-ball strike
0.0%
41.7%
34.9%
Single-pin spares (2 chances)
0.0%
72.7%
67.3%
The 10-pin (0 chances)
—
57.9%
54.3%
The 7-pin (1 chance)
0.0%
71.3%
62.7%
Multi-pin, no split (19 chances)
10.5%
56.2%
44.4%
Splits (4 chances)
25.0%
15.4%
13.3%
Longest strike run in a game
1
10
10
What you leave most
1-2-3-4-5-6-7-8-9-10
4 times
1-2-3-4-5-7
2 times
2-7-8
2 times
1-3-9
2 times
1-2-3-4-5-6-8-9-10
1 time
1-7-8
1 time
2-7
1 time
1-3-10
1 time
Splits: left 4, converted 1 (25.0%). Most common: 2-7-8 (2), 2-7 (1), 8-10 (1).
If every single pin had fallen
Every single pin you left and missed, counted as made, with the whole game re-scored — a spare picks up the next ball as well. The 10th counts here too, so this can include a pin the frames 1–9 table above does not: a single pin left on the first ball of the 10th becomes a spare with the fill ball counted as a strike, the best it could have been, while a single pin left on the fill after a strike simply counts as knocked down.
Night
Series
Would have been
Difference
Sep 14
267
279
+12
That is 2 single pins over 3 games: +12 pins, and a 93 average instead of 89.
Ball speed
Average first ball5.7 mph
Range5.5 – 6.1
House median13.7 mph
Average by pair
Lanes 5–6 (3 games)89
Frame by frame
Strike, spare and open rate in each frame, shaded by strike rate; the small figure is the league strike rate in that frame. Same 3 games as the ball-by-ball sheet; the 10th counts a strike on the first ball and a spare on the first two.
Frame 1
33%
Spare 0% Open 67%
league 37%
Frame 2
0%
Spare 0% Open 100%
league 39%
Frame 3
0%
Spare 33% Open 67%
league 41%
Frame 4
0%
Spare 33% Open 67%
league 40%
Frame 5
33%
Spare 0% Open 67%
league 40%
Frame 6
0%
Spare 0% Open 100%
league 41%
Frame 7
0%
Spare 0% Open 100%
league 41%
Frame 8
0%
Spare 0% Open 100%
league 39%
Frame 9
0%
Spare 33% Open 67%
league 40%
10th
0%
Spare 0% Open 100%
league 42%
Big figure = strike rate in that frame (shaded by it)Spare / Open = share of the same frames that ended in a spare or an openSmall figure = league strike rate
Stringing them
You
League
House
Double rate (strike after a strike, 2 chances)
0.0%
44.8%
42.0%
Turkeys (three in a row)
00.00/game
0.47/game
0.38/game
Four-baggers
00.00/game
0.20/game
0.16/game
Clean games (no open frame)
0 of 3
11%
8%
Carry (strikes vs nine-counts: 2 strikes, 2 nines)
50.0%
58.5%
56.6%
Ball speed and strikes
First-ball speed
Games
Your strike rate
League
5–6 mph
2
11.1%
13.9%
6–7 mph
1
0.0%
0.0%
Speed is the scoring system’s first-ball average for the game; strike rate is frames 1–9 of that game.
Speed drift in Hickman's HVAC Peterson Point League: game 1 averages 5.5 mph, game 3 6.1 mph (+0.6 over 1 night).
Spares and leaves
Single pins, by pin
Pin
Chances
You
League
House
The 7-pin
1
0%
71%
63%
The 8-pin
1
0%
85%
73%
Splits, by type
Type
Left
Made
You
League
House
Baby splits2-7 / 3-10
1
1
100%
42%
36%
Other splits
3
0
0%
11%
10%
Named types are tallied by their exact pin leave. “Other splits” is every remaining split under the connected-pins rule: the headpin is down and what is left standing comes in two or more separate groups.
What the first ball leaves
Balls
You
League
House
Strike
2
7%
40%
35%
One pin
2
7%
28%
27%
Two pins
2
7%
10%
10%
Split
4
15%
10%
10%
Three or more
13
48%
12%
17%
Nothing hit
4
15%
1%
2%
First balls in frames 1–9. A split is classed before the pin count (a 7–10 is a split, not two pins); “nothing hit” is a gutter ball or a foul.
Lanes and company
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
5–6
3
89
180 (203 games)
-91
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 0, lost to 5 of 5 across 1 night.