Eastern Shore Lanes · Individual Bowler Report · 2026–27 Fall Season
JENN WHITTINGTON
Guys & Dolls League (Tuesdays) · Mixed Breed League (Fridays) · Hickman's HVAC Peterson Point League (Mondays) · all scores scratch · September 8, 2026 – September 18, 2026
159
Average · 12 games
181
High game
511
High series
167
Guys & Dolls avg
147
Mixed Breed avg
155
Hickman's HVAC Peterson Point avg
12 games for 1,914 pins; over 200 in 0 of 12 games.
By league
Guys & Dolls League
Tuesdays · team Misfit Toys · missed 6 nights
Average (6 games)167
High game181
High series511
600+ series nights0 of 2
200+ games0 of 6 (0%)
Next week to raise avg +1 Pin505 Series
Mixed Breed League
Fridays · team Shake -N- Bake · missed 6 nights
Average (3 games)147
High game149
High series442
600+ series nights0 of 1
200+ games0 of 3 (0%)
Next week to raise avg +1 Pin446 Series
Hickman's HVAC Peterson Point League
Mondays · team Wally's World · missed 6 nights
Average (3 games)155
High game165
High series465
600+ series nights0 of 1
200+ games0 of 3 (0%)
Next week to raise avg +1 Pin471 Series
Guys & Dolls League — series by week
Sep 8 → Sep 15. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 503 a night.
Mixed Breed League — series by week
Sep 18 → Sep 18. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 442 a night.
Hickman's HVAC Peterson Point League — series by week
Sep 14 → Sep 14. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 465 a night.
How the season is going — Guys & Dolls League
Dots are your games; the solid line is your average each night, the dashed line is the Guys & Dolls League average that night, the maple line is your rolling last nine games.
Form
Season average (6 games)167
Last nine gamesafter three full nights
Last night (Sep 15)170
Consistency
Spread (std dev of games)11.1
Floor · ceiling (10th / 90th pct game)147 · 181
Games within 15 pins of average83%
Game by game
You
League
Nights
Game 1
170
162
2
Game 2
169
164
2
Game 3
164
164
2
Game 3 runs 6 pins below game 1 (three-game nights only).
How the season is going — Mixed Breed League
The week-by-week trend, rolling average, consistency card and game-by-game pattern appear after week 2.
How the season is going — Hickman's HVAC Peterson Point League
The week-by-week trend, rolling average, consistency card and game-by-game pattern appear after week 2.
Ball by ball
Frame-level detail from the scoring system, frames 1–9 (the 10th is tracked separately). 12 of 12 games reconstruct to their exact score from the frames and are counted here. House column is every adult league this season.
You
House
First-ball average (pins)
8.53
8.41
Strike rate
25.9%
34.8%
Spare conversion
51.2%
49.1%
Open frames per game
3.25
2.99
10th-frame first-ball strike
25.0%
34.9%
Single-pin spares (33 chances)
54.5%
67.3%
The 10-pin (8 chances)
37.5%
54.3%
The 7-pin (5 chances)
20.0%
62.7%
Multi-pin, no split (38 chances)
55.3%
44.4%
Splits (9 chances)
22.2%
13.3%
Longest strike run in a game
3
10
What you leave most
4-7
8 times
10
8 times
6
8 times
6-10
7 times
5
6 times
7
5 times
4
4 times
6-7
2 times
Splits: left 9, converted 2 (22.2%). Most common: 6-7 (2), 4-7-9 (2), 5-10 (1), 4-7-10 (1).
The 10-pin: 8 chances, 38% made — house makes 54%.
If every single pin had fallen
Every single pin you left and missed, counted as made, with the whole game re-scored — a spare picks up the next ball as well. The 10th counts here too, so this can include a pin the frames 1–9 table above does not: a single pin left on the first ball of the 10th becomes a spare with the fill ball counted as a strike, the best it could have been, while a single pin left on the fill after a strike simply counts as knocked down.
Night
Series
Would have been
Difference
Sep 18 Mixed Breed
442
511
+69
Sep 15 Guys & Dolls
511
520
+9
Sep 14 Hickman's HVAC Peterson Point
465
505
+40
Sep 8 Guys & Dolls
496
544
+48
Season12 games
1914
2080
+166
That is 17 single pins over 12 games: +166 pins, and a 173 average instead of 159.
Ball speed
Average first ball10.9 mph
Range10.3 – 11.8
House median13.7 mph
Average by pair
Lanes 5–6 (6 games)160
Lanes 7–8 (3 games)170
Lanes 9–10 (3 games)147
Frame by frame
Strike, spare and open rate in each frame, shaded by strike rate; the small figure is the house strike rate in that frame. Same 12 games as the ball-by-ball sheet; the 10th counts a strike on the first ball and a spare on the first two.
Frame 1
33%
Spare 33% Open 33%
house 34%
Frame 2
17%
Spare 33% Open 50%
house 34%
Frame 3
17%
Spare 25% Open 58%
house 35%
Frame 4
42%
Spare 50% Open 8%
house 35%
Frame 5
17%
Spare 33% Open 50%
house 35%
Frame 6
25%
Spare 42% Open 33%
house 35%
Frame 7
0%
Spare 50% Open 50%
house 35%
Frame 8
42%
Spare 42% Open 17%
house 36%
Frame 9
42%
Spare 33% Open 25%
house 35%
10th
25%
Spare 50% Open 25%
house 35%
Big figure = strike rate in that frame (shaded by it)Spare / Open = share of the same frames that ended in a spare or an openSmall figure = house strike rate
Stringing them
You
House
Double rate (strike after a strike, 33 chances)
24.2%
42.0%
Turkeys (three in a row)
20.17/game
0.38/game
Four-baggers
20.17/game
0.16/game
Clean games (no open frame)
0 of 12
8%
Carry (strikes vs nine-counts: 28 strikes, 33 nines)
45.9%
56.6%
Ball speed and strikes
First-ball speed
Games
Your strike rate
House
10–11 mph
6
25.9%
22.9%
11–12 mph
6
25.9%
23.6%
Speed is the scoring system’s first-ball average for the game; strike rate is frames 1–9 of that game.
Speed in Guys & Dolls League: game 1 and game 3 both average 11.2 mph over 2 nights — you hold your speed.
Speed drift in Mixed Breed League: game 1 averages 10.6 mph, game 3 10.9 mph (+0.3 over 1 night).
Speed drift in Hickman's HVAC Peterson Point League: game 1 averages 11.2 mph, game 3 10.3 mph (-0.9 over 1 night).
Spares and leaves
Single pins, by pin
Pin
Chances
You
House
The 2-pin
1
100%
78%
The 3-pin
1
100%
76%
The 4-pin
4
75%
79%
The 5-pin
6
100%
73%
The 6-pin
8
38%
68%
The 7-pin
5
20%
63%
The 10-pin
8
38%
54%
Splits, by type
Type
Left
Made
You
House
Baby splits2-7 / 3-10
1
0
0%
36%
Other splits
8
2
25%
10%
Named types are tallied by their exact pin leave. “Other splits” is every remaining split under the connected-pins rule: the headpin is down and what is left standing comes in two or more separate groups.
A washout leaves the headpin standing, so it is not a split. It never appears in any splits figure on this page; on the ball-by-ball sheet it counts under “Multi-pin, no split”.
What the first ball leaves
Balls
You
House
Strike
28
26%
35%
One pin
33
31%
27%
Two pins
22
20%
10%
Split
9
8%
10%
Three or more
16
15%
17%
Nothing hit
0
0%
2%
First balls in frames 1–9. A split is classed before the pin count (a 7–10 is a split, not two pins); “nothing hit” is a gutter ball or a foul.
Lanes and company — Guys & Dolls League
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
5–6
3
165
163 (186 games)
+2
7–8
3
170
162 (172 games)
+8
Best pair so far: 7–8 (170 over 3 games); toughest: 5–6 (165 over 3 games). Pairs with three or more games.
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 6, lost to 1 of 7 across 2 nights.
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 1, lost to 3 of 4 across 1 night.
Lanes and company — Hickman's HVAC Peterson Point League
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
5–6
3
155
179 (203 games)
-24
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 3, lost to 1 of 4 across 1 night.