Eastern Shore Lanes · Individual Bowler Report · 2026–27 Fall Season

KEITH LEWIS

Guys & Dolls League (Tuesdays)  ·  all scores scratch  ·  October 13, 2026 – October 20, 2026
170
Average · 6 games
192
High game
513
High series

6 games for 1,021 pins; over 200 in 0 of 6 games.

The season so far

Guys & Dolls League

Tuesdays · team Natural Selection · missed 6 nights
Average (6 games)170
High game192
High series513
600+ series nights0 of 2
200+ games0 of 6 (0%)
Next week to raise avg +1 Pin518 Series

Guys & Dolls League — series by week

Oct 13 → Oct 20. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 510 a night.

How the season is going

120140160180200220wk 1wk 2wk 3wk 4wk 5wk 6wk 7wk 8
Dots are your games; the solid line is your average each night, the dashed line is the Guys & Dolls League average that night, the maple line is your rolling last nine games.

Form

Season average (6 games)170
Last nine gamesafter three full nights
Last night (Oct 20)171

Consistency

Spread (std dev of games)15.8
Floor · ceiling (10th / 90th pct game)148 · 192
Games within 15 pins of average50%

Game by game

YouLeagueNights
Game 11661622
Game 21821642
Game 31621642

Ball by ball

Frame-level detail from the scoring system, frames 1–9 (the 10th is tracked separately). 6 of 6 games reconstruct to their exact score from the frames and are counted here. League column is Guys & Dolls League; house column is every adult league this season.
YouLeagueHouse
First-ball average (pins)8.678.388.41
Strike rate37.0%32.3%34.8%
Spare conversion52.9%48.3%49.1%
Open frames per game2.673.152.99
10th-frame first-ball strike33.3%31.5%34.9%
Single-pin spares (17 chances)64.7%66.7%67.3%
The 10-pin (5 chances)20.0%53.9%54.3%
The 7-pin (3 chances)66.7%61.0%62.7%
Multi-pin, no split (13 chances)46.2%44.2%44.4%
Splits (4 chances)25.0%11.8%13.3%
Longest strike run in a game3910

What you leave most

4
6 times
10
5 times
3-6-10
3 times
7
3 times
3-6-9-10
2 times
6
2 times
6-9-10
1 time
3-9-10
1 time
Splits: left 4, converted 1 (25.0%). Most common: 3-9-10 (1), 3-9 (1), 4-9 (1), 4-10 (1).
The 10-pin: 5 chances, 20% made — house makes 54%.

If every single pin had fallen

Every single pin you left and missed, counted as made, with the whole game re-scored — a spare picks up the next ball as well. The 10th counts here too, so this can include a pin the frames 1–9 table above does not: a single pin left on the first ball of the 10th becomes a spare with the fill ball counted as a strike, the best it could have been, while a single pin left on the fill after a strike simply counts as knocked down.
NightSeriesWould have beenDifference
Oct 20513557+44
Oct 13508550+42
Season 6 games10211107+86
That is 8 single pins over 6 games: +86 pins, and a 184 average instead of 170.

Ball speed

Average first ball16.1 mph
Range15.9 – 16.3
House median13.7 mph

Average by pair

Lanes 3–4 (3 games)169
Lanes 11–12 (3 games)171

Frame by frame

Strike, spare and open rate in each frame, shaded by strike rate; the small figure is the league strike rate in that frame. Same 6 games as the ball-by-ball sheet; the 10th counts a strike on the first ball and a spare on the first two.
Frame 1
33%
Spare 33%
Open 33%
league 32%
Frame 2
17%
Spare 50%
Open 33%
league 33%
Frame 3
50%
Spare 33%
Open 17%
league 32%
Frame 4
33%
Spare 17%
Open 50%
league 31%
Frame 5
50%
Spare 33%
Open 17%
league 32%
Frame 6
67%
Spare 0%
Open 33%
league 33%
Frame 7
17%
Spare 50%
Open 33%
league 32%
Frame 8
33%
Spare 17%
Open 50%
league 33%
Frame 9
33%
Spare 67%
Open 0%
league 33%
10th
33%
Spare 17%
Open 50%
league 32%
Big figure = strike rate in that frame (shaded by it)Spare / Open = share of the same frames that ended in a spare or an openSmall figure = league strike rate

Stringing them

YouLeagueHouse
Double rate (strike after a strike, 22 chances)36.4%38.8%42.0%
Turkeys (three in a row)2 0.33/game0.31/game0.38/game
Four-baggers0 0.00/game0.13/game0.16/game
Clean games (no open frame)0 of 66%8%
Carry (strikes vs nine-counts: 20 strikes, 17 nines)54.1%53.9%56.6%

Ball speed and strikes

First-ball speedGamesYour strike rateLeague
15–16 mph244.4%39.8%
16–17 mph433.3%42.7%
Speed is the scoring system’s first-ball average for the game; strike rate is frames 1–9 of that game.
Speed in Guys & Dolls League: game 1 and game 3 both average 16.0 mph over 2 nights — you hold your speed.

Spares and leaves

Single pins, by pin

PinChancesYouLeagueHouse
The 4-pin6100%78%79%
The 6-pin250%68%68%
The 7-pin367%61%63%
The 9-pin1100%78%79%
The 10-pin520%54%54%

Splits, by type

TypeLeftMadeYouLeagueHouse
Other splits4125%9%10%
“Other splits” is every remaining split under the connected-pins rule: the headpin is down and what is left standing comes in two or more separate groups.

What the first ball leaves

BallsYouLeagueHouse
Strike2037%
32%35%
One pin1732%
28%27%
Two pins24%
11%10%
Split47%
11%10%
Three or more1120%
17%17%
Nothing hit00%
2%2%
First balls in frames 1–9. A split is classed before the pin count (a 7–10 is a split, not two pins); “nothing hit” is a gutter ball or a foul.

Lanes and company

Your pairs vs everyone else on them

LanesYour gamesYouEveryone elseDiff
3–43169166 (182 games)+3
11–123171164 (180 games)+7
Best pair so far: 11–12 (171 over 3 games); toughest: 3–4 (169 over 3 games). Pairs with three or more games.

Head to head

Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 4, lost to 4 of 8 across 2 nights.

Oct 20
You 513 on lanes 11–12 · L Jennifer Marshall 530  W Bob Guile 512  W Sue Wisk-Guile 503  W Randy Morrow Sr 434
Oct 13
You 508 on lanes 3–4 · L Dale Grayson 661  L LW Chatham Jr 603  L Mike Hanley 597  W Maddie French 491

Where you stand

—
Guys & Dolls rank (needs 14+ games)
193
Top ten starts at this average
First season in Guys & Dolls League.

Milestones

  • Season high game: 192 on Oct 20.
  • Season high series: 513 (148–192–173) on Oct 20.

Projections

On pace for a 170 average. To carry 180: 599 pins over the next 3 games (200 a game).

The moments

Oct 20
High series in Guys & Dolls: 148–192–173 = 513.