Eastern Shore Lanes · Individual Bowler Report · 2026–27 Fall Season
JENNIFER MARSHALL
Guys & Dolls League (Tuesdays) · Hickman's HVAC Peterson Point League (Mondays) · all scores scratch · September 21, 2026 – October 20, 2026
183
Average · 30 games
248
High game
594
High series
180
Guys & Dolls avg
187
Hickman's HVAC Peterson Point avg
30 games for 5,515 pins; over 200 in 9 of 30 games.
By league
Guys & Dolls League
Tuesdays · team Hung Out To Dry · missed 3 nights
Average (15 games)180
High game232
High series589
600+ series nights0 of 5
200+ games2 of 15 (13%)
League rank (14+ games)16 of 54
Next week to raise avg +1 Pin553 Series
Hickman's HVAC Peterson Point League
Mondays · team Strike Slingers · missed 2 nights
Average (15 games)187
High game248
High series594
600+ series nights0 of 5
200+ games7 of 15 (47%)
League rank (13+ games)33 of 77
Next week to raise avg +1 Pin574 Series
Guys & Dolls League — series by week
Sep 22 → Oct 20. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 541 a night.
Hickman's HVAC Peterson Point League — series by week
Sep 21 → Oct 19. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 562 a night.
How the season is going — Guys & Dolls League
Dots are your games; the solid line is your average each night, the dashed line is the Guys & Dolls League average that night, the maple line is your rolling last nine games.
Form
Season average (15 games)180
Last nine games177 -3
Last night (Oct 20)176
Consistency
Spread (std dev of games)19.9
Floor · ceiling (10th / 90th pct game)160 · 205
Games within 15 pins of average67%
Game by game
You
League
Nights
Game 1
167
162
5
Game 2
193
164
5
Game 3
179
164
5
Game 3 runs 12 pins above game 1 (three-game nights only).
How the season is going — Hickman's HVAC Peterson Point League
Dots are your games; the solid line is your average each night, the dashed line is the Hickman's HVAC Peterson Point League average that night, the maple line is your rolling last nine games.
Form
Season average (15 games)187
Last nine games192 +5
Last night (Oct 19)198
Consistency
Spread (std dev of games)32.7
Floor · ceiling (10th / 90th pct game)143 · 224
Games within 15 pins of average20%
Game by game
You
League
Nights
Game 1
190
182
5
Game 2
181
182
5
Game 3
190
178
5
Ball by ball
Frame-level detail from the scoring system, frames 1–9 (the 10th is tracked separately). 30 of 30 games reconstruct to their exact score from the frames and are counted here. House column is every adult league this season.
You
House
First-ball average (pins)
8.90
8.41
Strike rate
35.2%
34.8%
Spare conversion
71.4%
49.1%
Open frames per game
1.67
2.99
10th-frame first-ball strike
33.3%
34.9%
Single-pin spares (99 chances)
84.8%
67.3%
The 10-pin (40 chances)
70.0%
54.3%
The 7-pin (22 chances)
100.0%
62.7%
Multi-pin, no split (47 chances)
76.6%
44.4%
Splits (29 chances)
17.2%
13.3%
Longest strike run in a game
5
10
What you leave most
10
40 times
7
22 times
4-7
15 times
4
14 times
6-10
10 times
6
9 times
5
5 times
3
5 times
Splits: left 29, converted 5 (17.2%). Most common: 4-6-7 (4), 4-7-10 (4), 6-7-10 (3), 5-7 (3).
The 10-pin: 40 chances, 70% made — house makes 54%.
If every single pin had fallen
Every single pin you left and missed, counted as made, with the whole game re-scored — a spare picks up the next ball as well. The 10th counts here too, so this can include a pin the frames 1–9 table above does not: a single pin left on the first ball of the 10th becomes a spare with the fill ball counted as a strike, the best it could have been, while a single pin left on the fill after a strike simply counts as knocked down.
Night
Series
Would have been
Difference
Oct 20 Guys & Dolls
530
582
+52
Oct 19 Hickman's HVAC Peterson Point
594
615
+21
Oct 13 Guys & Dolls
546
546
—
Oct 12 Hickman's HVAC Peterson Point
593
613
+20
Oct 6 Guys & Dolls
523
534
+11
Oct 5 Hickman's HVAC Peterson Point
546
565
+19
Sep 29 Guys & Dolls
589
600
+11
Sep 28 Hickman's HVAC Peterson Point
588
610
+22
Sep 22 Guys & Dolls
517
528
+11
Sep 21 Hickman's HVAC Peterson Point
489
499
+10
Season30 games
5515
5692
+177
That is 18 single pins over 30 games: +177 pins, and a 189 average instead of 183.
Ball speed
Average first ball10.8 mph
Range9.9 – 11.5
House median13.7 mph
Average by pair
Lanes 1–2 (6 games)182
Lanes 3–4 (3 games)196
Lanes 5–6 (3 games)174
Lanes 9–10 (6 games)167
Lanes 11–12 (6 games)186
Lanes 13–14 (3 games)197
Lanes 15–16 (3 games)198
Frame by frame
Strike, spare and open rate in each frame, shaded by strike rate; the small figure is the house strike rate in that frame. Same 30 games as the ball-by-ball sheet; the 10th counts a strike on the first ball and a spare on the first two.
Frame 1
33%
Spare 50% Open 17%
house 34%
Frame 2
33%
Spare 47% Open 20%
house 34%
Frame 3
30%
Spare 47% Open 23%
house 35%
Frame 4
33%
Spare 47% Open 20%
house 35%
Frame 5
40%
Spare 47% Open 13%
house 35%
Frame 6
53%
Spare 27% Open 20%
house 35%
Frame 7
47%
Spare 33% Open 20%
house 35%
Frame 8
17%
Spare 73% Open 10%
house 36%
Frame 9
30%
Spare 47% Open 23%
house 35%
10th
33%
Spare 27% Open 40%
house 35%
Big figure = strike rate in that frame (shaded by it)Spare / Open = share of the same frames that ended in a spare or an openSmall figure = house strike rate
Stringing them
You
House
Double rate (strike after a strike, 110 chances)
43.6%
42.0%
Turkeys (three in a row)
140.47/game
0.38/game
Four-baggers
40.13/game
0.16/game
Clean games (no open frame)
4 of 30
8%
Carry (strikes vs nine-counts: 95 strikes, 99 nines)
49.0%
56.6%
Ball speed and strikes
First-ball speed
Games
Your strike rate
House
9–10 mph
1
44.4%
17.9%
10–11 mph
25
35.6%
22.9%
11–12 mph
4
30.6%
23.6%
Speed is the scoring system’s first-ball average for the game; strike rate is frames 1–9 of that game.
Speed drift in Guys & Dolls League: game 1 averages 10.9 mph, game 3 10.5 mph (-0.4 over 5 nights).
Speed drift in Hickman's HVAC Peterson Point League: game 1 averages 10.6 mph, game 3 10.7 mph (+0.1 over 5 nights).
Spares and leaves
Single pins, by pin
Pin
Chances
You
House
The 2-pin
2
100%
78%
The 3-pin
5
80%
76%
The 4-pin
14
100%
79%
The 5-pin
5
100%
73%
The 6-pin
9
78%
68%
The 7-pin
22
100%
63%
The 8-pin
1
100%
73%
The 9-pin
1
100%
79%
The 10-pin
40
70%
54%
Splits, by type
Type
Left
Made
You
House
Baby splits2-7 / 3-10
2
2
100%
36%
Other splits
27
3
11%
10%
Named types are tallied by their exact pin leave. “Other splits” is every remaining split under the connected-pins rule: the headpin is down and what is left standing comes in two or more separate groups.
A washout leaves the headpin standing, so it is not a split. It never appears in any splits figure on this page; on the ball-by-ball sheet it counts under “Multi-pin, no split”.
What the first ball leaves
Balls
You
House
Strike
95
35%
35%
One pin
99
37%
27%
Two pins
31
12%
10%
Split
29
11%
10%
Three or more
16
6%
17%
Nothing hit
0
0%
2%
First balls in frames 1–9. A split is classed before the pin count (a 7–10 is a split, not two pins); “nothing hit” is a gutter ball or a foul.
Lanes and company — Guys & Dolls League
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
1–2
3
182
155 (186 games)
+27
3–4
3
196
165 (182 games)
+31
5–6
3
174
163 (186 games)
+11
9–10
3
172
166 (186 games)
+6
11–12
3
176
164 (180 games)
+12
Best pair so far: 3–4 (196 over 3 games); toughest: 9–10 (172 over 3 games). Pairs with three or more games.
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 14, lost to 5 of 19 across 5 nights.
Lanes and company — Hickman's HVAC Peterson Point League
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
1–2
3
182
179 (195 games)
+3
9–10
3
163
180 (189 games)
-17
11–12
3
196
182 (197 games)
+14
13–14
3
197
184 (195 games)
+13
15–16
3
198
180 (185 games)
+18
Best pair so far: 15–16 (198 over 3 games); toughest: 9–10 (163 over 3 games). Pairs with three or more games.
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 18, lost to 7 of 25 across 5 nights.