Eastern Shore Lanes · Individual Bowler Report · 2026–27 Fall Season

SUE WISK-GUILE

Guys & Dolls League (Tuesdays)  ·  all scores scratch  ·  September 8, 2026 – October 27, 2026
160
Average · 21 games
213
High game
547
High series

21 games for 3,362 pins; over 200 in 1 of 21 games. Rank 34 of 54 in Guys & Dolls League (14+ games).

The season so far

Guys & Dolls League

Tuesdays · team Hung Out To Dry · missed 1 night
Average (21 games)160
High game213
High series547
600+ series nights0 of 7
200+ games1 of 21 (5%)
League rank (14+ games)34 of 54
Next week to raise avg +1 Pin502 Series
Season arc (first 3 → last 3 nights)156 → 161 (+5)

Guys & Dolls League — series by week

Sep 8 → Oct 27. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 480 a night.

How the season is going

120140160180200220240wk 1wk 2wk 3wk 4wk 5wk 6wk 7wk 8
Dots are your games; the solid line is your average each night, the dashed line is the Guys & Dolls League average that night, the maple line is your rolling last nine games.

Form

Season average (21 games)160
Last nine games161 +1
Last night (Oct 27)158

Consistency

Spread (std dev of games)18.8
Floor · ceiling (10th / 90th pct game)135 · 176
Games within 15 pins of average62%

Game by game

YouLeagueNights
Game 11531627
Game 21631647
Game 31631647
Game 3 runs 10 pins above game 1 (three-game nights only).

Ball by ball

Frame-level detail from the scoring system, frames 1–9 (the 10th is tracked separately). 21 of 21 games reconstruct to their exact score from the frames and are counted here. League column is Guys & Dolls League; house column is every adult league this season.
YouLeagueHouse
First-ball average (pins)8.568.388.41
Strike rate21.7%32.3%34.8%
Spare conversion58.1%48.3%49.1%
Open frames per game2.953.152.99
10th-frame first-ball strike38.1%31.5%34.9%
Single-pin spares (72 chances)75.0%66.7%67.3%
The 10-pin (13 chances)38.5%53.9%54.3%
The 7-pin (8 chances)87.5%61.0%62.7%
Multi-pin, no split (48 chances)58.3%44.2%44.4%
Splits (28 chances)14.3%11.8%13.3%
Longest strike run in a game3910

What you leave most

6
17 times
3
15 times
6-10
13 times
10
13 times
4
10 times
7
8 times
4-7
6 times
3-10
5 times
Splits: left 28, converted 4 (14.3%). Most common: 3-10 (5), 5-10 (3), 3-9 (3), 4-6-7 (3).
The 10-pin: 13 chances, 38% made — house makes 54%.

If every single pin had fallen

Every single pin you left and missed, counted as made, with the whole game re-scored — a spare picks up the next ball as well. The 10th counts here too, so this can include a pin the frames 1–9 table above does not: a single pin left on the first ball of the 10th becomes a spare with the fill ball counted as a strike, the best it could have been, while a single pin left on the fill after a strike simply counts as knocked down.
NightSeriesWould have beenDifference
Oct 27474490+16
Oct 20503509+6
Oct 13476517+41
Oct 6498525+27
Sep 22452494+42
Sep 15547564+17
Sep 8412452+40
Season 21 games33623551+189
That is 21 single pins over 21 games: +189 pins, and a 169 average instead of 160.

Ball speed

Average first ball10.1 mph
Range9.4 – 10.9
House median13.7 mph

Average by pair

Lanes 1–2 (3 games)158
Lanes 5–6 (3 games)166
Lanes 7–8 (3 games)158
Lanes 9–10 (3 games)150
Lanes 11–12 (6 games)175
Lanes 13–14 (3 games)137

Frame by frame

Strike, spare and open rate in each frame, shaded by strike rate; the small figure is the league strike rate in that frame. Same 21 games as the ball-by-ball sheet; the 10th counts a strike on the first ball and a spare on the first two.
Frame 1
19%
Spare 43%
Open 38%
league 32%
Frame 2
29%
Spare 43%
Open 29%
league 33%
Frame 3
33%
Spare 38%
Open 29%
league 32%
Frame 4
19%
Spare 43%
Open 38%
league 31%
Frame 5
38%
Spare 33%
Open 29%
league 32%
Frame 6
19%
Spare 62%
Open 19%
league 33%
Frame 7
14%
Spare 48%
Open 38%
league 32%
Frame 8
14%
Spare 52%
Open 33%
league 33%
Frame 9
10%
Spare 48%
Open 43%
league 33%
10th
38%
Spare 43%
Open 19%
league 32%
Big figure = strike rate in that frame (shaded by it)Spare / Open = share of the same frames that ended in a spare or an openSmall figure = league strike rate

Stringing them

YouLeagueHouse
Double rate (strike after a strike, 51 chances)15.7%38.8%42.0%
Turkeys (three in a row)1 0.05/game0.31/game0.38/game
Four-baggers0 0.00/game0.13/game0.16/game
Clean games (no open frame)0 of 216%8%
Carry (strikes vs nine-counts: 41 strikes, 72 nines)36.3%53.9%56.6%

Ball speed and strikes

First-ball speedGamesYour strike rateLeague
9–10 mph715.9%17.0%
10–11 mph1424.6%22.4%
Speed is the scoring system’s first-ball average for the game; strike rate is frames 1–9 of that game.
Speed drift in Guys & Dolls League: game 1 averages 10.4 mph, game 3 9.9 mph (-0.5 over 7 nights).

Spares and leaves

Single pins, by pin

PinChancesYouLeagueHouse
The 1-pin1100%43%46%
The 2-pin10%79%78%
The 3-pin1593%75%76%
The 4-pin1070%78%79%
The 5-pin5100%79%73%
The 6-pin1782%68%68%
The 7-pin888%61%63%
The 9-pin250%78%79%
The 10-pin1338%54%54%

Splits, by type

TypeLeftMadeYouLeagueHouse
Baby splits 2-7 / 3-105120%32%36%
Big four 4-6-7-10200%0%0%
Other splits21314%9%10%
Named types are tallied by their exact pin leave. “Other splits” is every remaining split under the connected-pins rule: the headpin is down and what is left standing comes in two or more separate groups.

Washouts

TypeLeftMadeYouLeagueHouse
Washouts 1-2-4-10 / 1-2-8-10 / 1-3-6-7 / 1-2-10 / 1-3-7100%25%21%
A washout leaves the headpin standing, so it is not a split. It never appears in any splits figure on this page; on the ball-by-ball sheet it counts under “Multi-pin, no split”.

What the first ball leaves

BallsYouLeagueHouse
Strike4122%
32%35%
One pin7238%
28%27%
Two pins2614%
11%10%
Split2815%
11%10%
Three or more2212%
17%17%
Nothing hit00%
2%2%
First balls in frames 1–9. A split is classed before the pin count (a 7–10 is a split, not two pins); “nothing hit” is a gutter ball or a foul.

Lanes and company

Your pairs vs everyone else on them

LanesYour gamesYouEveryone elseDiff
1–23158156 (186 games)+2
5–63166163 (186 games)+3
7–83158162 (172 games)-4
9–103150167 (186 games)-17
11–126175164 (177 games)+11
13–143137167 (174 games)-30
Best pair so far: 11–12 (175 over 6 games); toughest: 13–14 (137 over 3 games). Pairs with three or more games.

Head to head

Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 14, lost to 12 of 26 across 7 nights.

Oct 27
You 474 on lanes 7–8 · L Dale Grayson 624  L LW Chatham Jr 586  L Maddie French 490
Oct 20
You 503 on lanes 11–12 · L Billy Cloyd 578  L Keith Lewis 513  W Katelin Cloyd 370  W Sarah Taylor 346
Oct 13
You 476 on lanes 1–2 · L Josh Huhn 603  L Jason Bendick 516  L Shawn Ferguson 502  W Renee Chatham 389
Oct 6
You 498 on lanes 5–6 · L Larry Lauer 555  W Mark Hall 496  W JoAnn Hall 442  W Chuck Card 395
Sep 22
You 452 on lanes 9–10 · L Omar Roque-Martinez 608  W Sharline Taylor 402  W Brandon Perdue 374  W Oz Ozmar 323
Sep 15
You 547 on lanes 11–12 · W John Bishop 540  W Leah Cordrey 345  W Debbie Layfield 317  W Anita Harris 289
Sep 8
You 412 on lanes 13–14 · L Caleb Perry 698  L Christian Walston 619  W Jamie Glenn 398

Where you stand

34 of 54
Guys & Dolls rank (14+ games)
88 of 145
House rank, all adult bowlers
13 of 40
Among the women
193
Top ten starts at this average
Up 3 pins on last season in Guys & Dolls League: 160 now vs 157 in 2025–26 (90 games).

Milestones

  • Season high game: 213 on Sep 15.
  • Season high series: 547 (176–158–213) on Sep 15.
  • First 200 game: Sep 15.

Projections

On pace for a 160 average. To carry 170: 718 pins over the next 3 games (240 a game).

The moments

Sep 15
High series in Guys & Dolls: 176–158–213 = 547.
Sep 15
Best three-night run in Guys & Dolls: 547, 452, 498 — nine games at a 166 clip (Sep 15 to Oct 6).

Where 160 sits in Guys & Dolls League

Scratch averages, bowlers with 14+ games. Standings, points and handicaps live in the league secretary’s book.