Eastern Shore Lanes · Individual Bowler Report · 2026–27 Fall Season
BRIAR CUMMINGS
Saturday Morning Youth League (Saturdays) · all scores scratch · September 19, 2026 – October 24, 2026
102
Average · 18 games
128
High game
327
High series
18 games for 1,847 pins; over 200 in 0 of 18 games. Rank 26 of 40 in Saturday Morning Youth League (11+ games).
The season so far
Saturday Morning Youth League
Saturdays · team The Girly Pops · bowled every night
Average (18 games)102
High game128
High series327
600+ series nights0 of 6
200+ games0 of 18 (0%)
League rank (11+ games)26 of 40
Next week to raise avg +1 Pin316 Series
Season arc (first 3 → last 3 nights)97 → 107 (+10)
Saturday Morning Youth League — series by week
Sep 19 → Oct 24. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 307 a night.
How the season is going
Dots are your games; the solid line is your average each night, the dashed line is the Saturday Morning Youth League average that night, the maple line is your rolling last nine games.
Form
Season average (18 games)102
Last nine games107 +5
Last night (Oct 24)102
Consistency
Spread (std dev of games)14.6
Floor · ceiling (10th / 90th pct game)83 · 128
Games within 15 pins of average67%
Game by game
You
League
Nights
Game 1
109
108
6
Game 2
101
108
6
Game 3
97
111
6
Game 3 runs 12 pins below game 1 (three-game nights only).
Ball by ball
Frame-level detail from the scoring system, frames 1–9 (the 10th is tracked separately). 18 of 18 games reconstruct to their exact score from the frames and are counted here. League column is Saturday Morning Youth League;
You
League
First-ball average (pins)
6.41
6.16
Strike rate
7.4%
16.0%
Spare conversion
20.0%
23.7%
Open frames per game
6.67
5.77
10th-frame first-ball strike
11.1%
16.0%
Single-pin spares (25 chances)
28.0%
44.5%
The 10-pin (2 chances)
0.0%
30.5%
The 7-pin (6 chances)
50.0%
43.4%
Multi-pin, no split (112 chances)
20.5%
19.9%
Splits (13 chances)
0.0%
9.5%
Longest strike run in a game
1
10
What you leave most
1-2-3-4-5-6-7-8-9-10
11 times
1-2-3-5-6-9-10
9 times
1-2-4
7 times
7
6 times
2-4-5
6 times
3-6-9
6 times
6
6 times
1-3-6-9
5 times
Splits: left 13, converted 0 (0.0%). Most common: 3-10 (3), 4-6-7-10 (2), 2-7-8 (1), 5-7-9 (1).
If every single pin had fallen
Every single pin you left and missed, counted as made, with the whole game re-scored — a spare picks up the next ball as well. The 10th counts here too, so this can include a pin the frames 1–9 table above does not: a single pin left on the first ball of the 10th becomes a spare with the fill ball counted as a strike, the best it could have been, while a single pin left on the fill after a strike simply counts as knocked down.
Night
Series
Would have been
Difference
Oct 24
308
325
+17
Oct 16 (pre-bowl)
339
384
+45
Oct 10
323
338
+15
Oct 3
299
325
+26
Sep 26
327
370
+43
Sep 19
251
267
+16
Season18 games
1847
2009
+162
That is 20 single pins over 18 games: +162 pins, and a 111 average instead of 102.
Ball speed
Average first ball7.4 mph
Range6.6 – 8.1
Average by pair
Lanes 7–8 (3 games)102
Lanes 9–10 (3 games)99
Lanes 11–12 (3 games)109
Lanes 13–14 (3 games)107
Lanes 15–16 (3 games)83
Frame by frame
Strike, spare and open rate in each frame, shaded by strike rate; the small figure is the league strike rate in that frame. Same 18 games as the ball-by-ball sheet; the 10th counts a strike on the first ball and a spare on the first two.
Frame 1
11%
Spare 11% Open 78%
league 13%
Frame 2
22%
Spare 22% Open 56%
league 17%
Frame 3
6%
Spare 22% Open 72%
league 14%
Frame 4
6%
Spare 22% Open 72%
league 18%
Frame 5
6%
Spare 28% Open 67%
league 17%
Frame 6
6%
Spare 11% Open 83%
league 16%
Frame 7
0%
Spare 17% Open 83%
league 15%
Frame 8
0%
Spare 17% Open 83%
league 16%
Frame 9
11%
Spare 17% Open 72%
league 16%
10th
11%
Spare 17% Open 72%
league 16%
Big figure = strike rate in that frame (shaded by it)Spare / Open = share of the same frames that ended in a spare or an openSmall figure = league strike rate
Stringing them
You
League
Double rate (strike after a strike, 14 chances)
0.0%
24.4%
Turkeys (three in a row)
00.00/game
0.07/game
Four-baggers
00.00/game
0.02/game
Clean games (no open frame)
0 of 18
0%
Carry (strikes vs nine-counts: 12 strikes, 25 nines)
32.4%
49.3%
Ball speed and strikes
First-ball speed
Games
Your strike rate
League
6–7 mph
1
0.0%
3.0%
7–8 mph
16
8.3%
5.7%
8–9 mph
1
0.0%
3.0%
Speed is the scoring system’s first-ball average for the game; strike rate is frames 1–9 of that game.
Speed drift in Saturday Morning Youth League: game 1 averages 7.5 mph, game 3 7.4 mph (-0.1 over 6 nights).
Spares and leaves
Single pins, by pin
Pin
Chances
You
League
The 2-pin
1
0%
69%
The 4-pin
4
0%
58%
The 5-pin
3
33%
50%
The 6-pin
6
50%
42%
The 7-pin
6
50%
43%
The 8-pin
1
0%
46%
The 9-pin
2
0%
42%
The 10-pin
2
0%
30%
Splits, by type
Type
Left
Made
You
League
Baby splits2-7 / 3-10
3
0
0%
24%
Big four4-6-7-10
2
0
0%
0%
Other splits
8
0
0%
8%
Named types are tallied by their exact pin leave. “Other splits” is every remaining split under the connected-pins rule: the headpin is down and what is left standing comes in two or more separate groups.
A washout leaves the headpin standing, so it is not a split. It never appears in any splits figure on this page; on the ball-by-ball sheet it counts under “Multi-pin, no split”.
What the first ball leaves
Balls
You
League
Strike
12
7%
16%
One pin
25
15%
16%
Two pins
17
10%
9%
Split
13
8%
8%
Three or more
84
52%
33%
Nothing hit
11
7%
17%
First balls in frames 1–9. A split is classed before the pin count (a 7–10 is a split, not two pins); “nothing hit” is a gutter ball or a foul.
Lanes and company
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
7–8
3
102
104 (126 games)
-2
9–10
3
99
109 (99 games)
-10
11–12
3
109
107 (92 games)
+2
13–14
3
107
107 (105 games)
+0
15–16
3
83
108 (114 games)
-25
Best pair so far: 11–12 (109 over 3 games); toughest: 15–16 (83 over 3 games). Pairs with three or more games.
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 8, lost to 5 of 13 across 4 nights.