Eastern Shore Lanes · Individual Bowler Report · 2026–27 Fall Season
BRYCE RITCHEY
Saturday Morning Youth League (Saturdays) · all scores scratch · September 19, 2026 – October 24, 2026
169
Average · 18 games
212
High game
553
High series
18 games for 3,057 pins; over 200 in 3 of 18 games. Rank 3 of 40 in Saturday Morning Youth League (11+ games).
The season so far
Saturday Morning Youth League
Saturdays · team No Excuses · bowled every night
Average (18 games)169
High game212
High series553
600+ series nights0 of 6
200+ games3 of 18 (17%)
League rank (11+ games)3 of 40
Next week to raise avg +1 Pin513 Series
Season arc (first 3 → last 3 nights)160 → 179 (+19)
Saturday Morning Youth League — series by week
Sep 19 → Oct 24. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 509 a night.
How the season is going
Dots are your games; the solid line is your average each night, the dashed line is the Saturday Morning Youth League average that night, the maple line is your rolling last nine games.
Form
Season average (18 games)169
Last nine games179 +10
Last night (Oct 24)184
Consistency
Spread (std dev of games)23.6
Floor · ceiling (10th / 90th pct game)140 · 207
Games within 15 pins of average33%
Game by game
You
League
Nights
Game 1
161
108
6
Game 2
172
108
6
Game 3
176
111
6
Game 3 runs 15 pins above game 1 (three-game nights only).
Ball by ball
Frame-level detail from the scoring system, frames 1–9 (the 10th is tracked separately). 18 of 18 games reconstruct to their exact score from the frames and are counted here. League column is Saturday Morning Youth League;
You
League
First-ball average (pins)
8.31
6.16
Strike rate
38.9%
16.0%
Spare conversion
47.5%
23.7%
Open frames per game
2.89
5.77
10th-frame first-ball strike
27.8%
16.0%
Single-pin spares (34 chances)
61.8%
44.5%
The 10-pin (14 chances)
50.0%
30.5%
The 7-pin (3 chances)
33.3%
43.4%
Multi-pin, no split (44 chances)
52.3%
19.9%
Splits (21 chances)
14.3%
9.5%
Longest strike run in a game
5
10
What you leave most
10
14 times
3-6-10
12 times
3-6-9-10
5 times
1-2-3-4-5-6-7-8-9-10
4 times
1-2-4-6-10
4 times
3
4 times
3-10
4 times
4
3 times
Splits: left 21, converted 3 (14.3%). Most common: 3-10 (4), 2-10 (2), 3-4-6-7 (2), 2-8 (2).
The 10-pin: 14 chances, 50% made.
If every single pin had fallen
Every single pin you left and missed, counted as made, with the whole game re-scored — a spare picks up the next ball as well. The 10th counts here too, so this can include a pin the frames 1–9 table above does not: a single pin left on the first ball of the 10th becomes a spare with the fill ball counted as a strike, the best it could have been, while a single pin left on the fill after a strike simply counts as knocked down.
Night
Series
Would have been
Difference
Oct 24
553
571
+18
Oct 17
496
527
+31
Oct 4 (pre-bowl)
567
586
+19
Oct 3
426
463
+37
Sep 26
500
510
+10
Sep 19
515
535
+20
Season18 games
3057
3192
+135
That is 14 single pins over 18 games: +135 pins, and a 177 average instead of 169.
Ball speed
Average first ball15.1 mph
Range14.4 – 15.7
Average by pair
Lanes 5–6 (3 games)171
Lanes 7–8 (6 games)163
Lanes 9–10 (3 games)165
Lanes 13–14 (3 games)166
Frame by frame
Strike, spare and open rate in each frame, shaded by strike rate; the small figure is the league strike rate in that frame. Same 18 games as the ball-by-ball sheet; the 10th counts a strike on the first ball and a spare on the first two.
Frame 1
44%
Spare 44% Open 11%
league 13%
Frame 2
50%
Spare 39% Open 11%
league 17%
Frame 3
28%
Spare 17% Open 56%
league 14%
Frame 4
33%
Spare 39% Open 28%
league 18%
Frame 5
61%
Spare 17% Open 22%
league 17%
Frame 6
28%
Spare 50% Open 22%
league 16%
Frame 7
44%
Spare 28% Open 28%
league 15%
Frame 8
44%
Spare 6% Open 50%
league 16%
Frame 9
17%
Spare 22% Open 61%
league 16%
10th
28%
Spare 39% Open 33%
league 16%
Big figure = strike rate in that frame (shaded by it)Spare / Open = share of the same frames that ended in a spare or an openSmall figure = league strike rate
Stringing them
You
League
Double rate (strike after a strike, 72 chances)
43.1%
24.4%
Turkeys (three in a row)
60.33/game
0.07/game
Four-baggers
20.11/game
0.02/game
Clean games (no open frame)
0 of 18
0%
Carry (strikes vs nine-counts: 63 strikes, 34 nines)
64.9%
49.3%
Ball speed and strikes
First-ball speed
Games
Your strike rate
League
14–15 mph
8
43.1%
30.3%
15–16 mph
10
35.6%
31.0%
Speed is the scoring system’s first-ball average for the game; strike rate is frames 1–9 of that game.
Speed drift in Saturday Morning Youth League: game 1 averages 15.2 mph, game 3 14.8 mph (-0.4 over 6 nights).
Spares and leaves
Single pins, by pin
Pin
Chances
You
League
The 1-pin
1
100%
47%
The 2-pin
3
100%
69%
The 3-pin
4
50%
42%
The 4-pin
3
100%
58%
The 5-pin
3
67%
50%
The 6-pin
1
100%
42%
The 7-pin
3
33%
43%
The 8-pin
1
100%
46%
The 9-pin
1
0%
42%
The 10-pin
14
50%
30%
Splits, by type
Type
Left
Made
You
League
Baby splits2-7 / 3-10
5
1
20%
24%
Greek church4-6-7-8-10 / 4-6-7-9-10
1
0
0%
0%
Other splits
15
2
13%
8%
Named types are tallied by their exact pin leave. “Other splits” is every remaining split under the connected-pins rule: the headpin is down and what is left standing comes in two or more separate groups.
A washout leaves the headpin standing, so it is not a split. It never appears in any splits figure on this page; on the ball-by-ball sheet it counts under “Multi-pin, no split”.
What the first ball leaves
Balls
You
League
Strike
63
39%
16%
One pin
34
21%
16%
Two pins
8
5%
9%
Split
21
13%
8%
Three or more
32
20%
33%
Nothing hit
4
2%
17%
First balls in frames 1–9. A split is classed before the pin count (a 7–10 is a split, not two pins); “nothing hit” is a gutter ball or a foul.
Lanes and company
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
5–6
3
171
107 (99 games)
+64
7–8
6
163
101 (123 games)
+62
9–10
3
165
107 (99 games)
+58
13–14
3
166
105 (105 games)
+61
Best pair so far: 5–6 (171 over 3 games); toughest: 7–8 (163 over 6 games). Pairs with three or more games.
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 17, lost to 0 of 17 across 5 nights.
On pace for a 169 average. To carry 170: 513 pins over the next 3 games (171 a game). At your last-nine pace you would pass the leader’s 175 in about 21 games (7 nights), if both keep pace.
The moments
Oct 3
Best three-night run in Saturday Morning Youth: 426, 496, 553 — nine games at a 163 clip (Oct 3 to Oct 24).
Oct 24
High series in Saturday Morning Youth: 187–212–154 = 553.
Longest strike run in a single game in Saturday Morning Youth: 5 in a row.
Where 169 sits in Saturday Morning Youth League
Scratch averages, bowlers with 11+ games. Standings, points and handicaps live in the league secretary’s book.