Eastern Shore Lanes · Individual Bowler Report · 2026–27 Fall Season
DOC HOLDEN
Mixed Breed League (Fridays) · all scores scratch · September 11, 2026 – October 23, 2026
142
Average · 21 games
201
High game
479
High series
21 games for 2,982 pins; over 200 in 1 of 21 games. Rank 45 of 54 in Mixed Breed League (13+ games).
The season so far
Mixed Breed League
Fridays · team Shake -N- Bake · bowled every night
Average (21 games)142
High game201
High series479
600+ series nights0 of 7
200+ games1 of 21 (5%)
League rank (13+ games)45 of 54
Next week to raise avg +1 Pin450 Series
Season arc (first 3 → last 3 nights)139 → 148 (+9)
Mixed Breed League — series by week
Sep 11 → Oct 23. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 426 a night.
How the season is going
Dots are your games; the solid line is your average each night, the dashed line is the Mixed Breed League average that night, the maple line is your rolling last nine games.
Form
Season average (21 games)142
Last nine games148 +6
Last night (Oct 23)134
Consistency
Spread (std dev of games)20.4
Floor · ceiling (10th / 90th pct game)120 · 160
Games within 15 pins of average67%
Game by game
You
League
Nights
Game 1
138
175
7
Game 2
139
179
7
Game 3
148
176
7
Game 3 runs 10 pins above game 1 (three-game nights only).
Ball by ball
Frame-level detail from the scoring system, frames 1–9 (the 10th is tracked separately). 21 of 21 games reconstruct to their exact score from the frames and are counted here. League column is Mixed Breed League; house column is every adult league this season.
You
League
House
First-ball average (pins)
8.11
8.59
8.41
Strike rate
19.0%
38.7%
34.8%
Spare conversion
43.1%
53.2%
49.1%
Open frames per game
4.14
2.58
2.99
10th-frame first-ball strike
14.3%
38.8%
34.9%
Single-pin spares (51 chances)
54.9%
71.7%
67.3%
The 10-pin (8 chances)
37.5%
58.3%
54.3%
The 7-pin (12 chances)
33.3%
70.7%
62.7%
Multi-pin, no split (81 chances)
42.0%
48.4%
44.4%
Splits (21 chances)
19.0%
13.8%
13.3%
Longest strike run in a game
2
10
10
What you leave most
4
12 times
7
12 times
5
10 times
10
8 times
6
7 times
1-3
6 times
6-10
5 times
5-8
5 times
Splits: left 21, converted 4 (19.0%). Most common: 5-10 (5), 5-7 (3), 2-10 (2), 2-7 (2).
The 10-pin: 8 chances, 38% made — house makes 54%.
If every single pin had fallen
Every single pin you left and missed, counted as made, with the whole game re-scored — a spare picks up the next ball as well. The 10th counts here too, so this can include a pin the frames 1–9 table above does not: a single pin left on the first ball of the 10th becomes a spare with the fill ball counted as a strike, the best it could have been, while a single pin left on the fill after a strike simply counts as knocked down.
Night
Series
Would have been
Difference
Oct 23
402
421
+19
Oct 16
454
504
+50
Oct 9
479
504
+25
Oct 7 (post-bowl)
388
407
+19
Sep 25
398
474
+76
Sep 18
423
451
+28
Sep 11
438
475
+37
Season21 games
2982
3236
+254
That is 27 single pins over 21 games: +254 pins, and a 154 average instead of 142.
Ball speed
Average first ball13.5 mph
Range12.6 – 14.3
House median13.7 mph
Average by pair
Lanes 3–4 (3 games)134
Lanes 7–8 (3 games)146
Lanes 9–10 (3 games)141
Lanes 11–12 (3 games)132
Lanes 13–14 (3 games)159
Lanes 15–16 (3 games)151
Frame by frame
Strike, spare and open rate in each frame, shaded by strike rate; the small figure is the league strike rate in that frame. Same 21 games as the ball-by-ball sheet; the 10th counts a strike on the first ball and a spare on the first two.
Frame 1
19%
Spare 33% Open 48%
league 40%
Frame 2
29%
Spare 24% Open 48%
league 37%
Frame 3
14%
Spare 29% Open 57%
league 38%
Frame 4
19%
Spare 33% Open 48%
league 41%
Frame 5
5%
Spare 33% Open 62%
league 37%
Frame 6
24%
Spare 62% Open 14%
league 37%
Frame 7
33%
Spare 43% Open 24%
league 40%
Frame 8
14%
Spare 38% Open 48%
league 42%
Frame 9
14%
Spare 19% Open 67%
league 37%
10th
14%
Spare 33% Open 52%
league 39%
Big figure = strike rate in that frame (shaded by it)Spare / Open = share of the same frames that ended in a spare or an openSmall figure = league strike rate
Stringing them
You
League
House
Double rate (strike after a strike, 39 chances)
23.1%
45.9%
42.0%
Turkeys (three in a row)
00.00/game
0.46/game
0.38/game
Four-baggers
00.00/game
0.23/game
0.16/game
Clean games (no open frame)
0 of 21
13%
8%
Carry (strikes vs nine-counts: 36 strikes, 51 nines)
41.4%
59.8%
56.6%
Ball speed and strikes
First-ball speed
Games
Your strike rate
League
12–13 mph
2
11.1%
27.2%
13–14 mph
16
20.8%
39.3%
14–15 mph
3
14.8%
47.1%
Speed is the scoring system’s first-ball average for the game; strike rate is frames 1–9 of that game.
Speed drift in Mixed Breed League: game 1 averages 13.1 mph, game 3 13.8 mph (+0.7 over 7 nights).
Spares and leaves
Single pins, by pin
Pin
Chances
You
League
House
The 2-pin
1
0%
85%
78%
The 3-pin
1
0%
78%
76%
The 4-pin
12
67%
86%
79%
The 5-pin
10
90%
79%
73%
The 6-pin
7
57%
65%
68%
The 7-pin
12
33%
71%
63%
The 10-pin
8
38%
58%
54%
Splits, by type
Type
Left
Made
You
League
House
Baby splits2-7 / 3-10
2
1
50%
41%
36%
Big four4-6-7-10
1
0
0%
0%
0%
Other splits
18
3
17%
10%
10%
Named types are tallied by their exact pin leave. “Other splits” is every remaining split under the connected-pins rule: the headpin is down and what is left standing comes in two or more separate groups.
A washout leaves the headpin standing, so it is not a split. It never appears in any splits figure on this page; on the ball-by-ball sheet it counts under “Multi-pin, no split”.
What the first ball leaves
Balls
You
League
House
Strike
36
19%
39%
35%
One pin
51
27%
26%
27%
Two pins
24
13%
10%
10%
Split
21
11%
9%
10%
Three or more
57
30%
15%
17%
Nothing hit
0
0%
1%
2%
First balls in frames 1–9. A split is classed before the pin count (a 7–10 is a split, not two pins); “nothing hit” is a gutter ball or a foul.
Lanes and company
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
3–4
3
134
176 (147 games)
-42
7–8
3
146
181 (138 games)
-35
9–10
3
141
175 (159 games)
-34
11–12
3
132
179 (153 games)
-47
13–14
3
159
178 (150 games)
-19
15–16
3
151
178 (150 games)
-27
Best pair so far: 13–14 (159 over 3 games); toughest: 11–12 (132 over 3 games). Pairs with three or more games.
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 6, lost to 16 of 22 across 6 nights.