Eastern Shore Lanes · Individual Bowler Report · 2026–27 Fall Season
RENADA YOUNG
Mixed Breed League (Fridays) · all scores scratch · September 11, 2026 – October 23, 2026
111
Average · 18 games
179
High game
384
High series
18 games for 2,011 pins; over 200 in 0 of 18 games. Rank 52 of 54 in Mixed Breed League (13+ games).
The season so far
Mixed Breed League
Fridays · team Forty-Forty · missed 1 night
Average (18 games)111
High game179
High series384
600+ series nights0 of 6
200+ games0 of 18 (0%)
League rank (13+ games)52 of 54
Next week to raise avg +1 Pin341 Series
Season arc (first 3 → last 3 nights)111 → 112 (+1)
Mixed Breed League — series by week
Sep 11 → Oct 23. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 335 a night.
How the season is going
Dots are your games; the solid line is your average each night, the dashed line is the Mixed Breed League average that night, the maple line is your rolling last nine games.
Form
Season average (18 games)111
Last nine games112 +1
Last night (Oct 23)99
Consistency
Spread (std dev of games)21.7
Floor · ceiling (10th / 90th pct game)86 · 141
Games within 15 pins of average67%
Game by game
You
League
Nights
Game 1
100
175
6
Game 2
124
179
6
Game 3
110
176
6
Game 3 runs 10 pins above game 1 (three-game nights only).
Ball by ball
Frame-level detail from the scoring system, frames 1–9 (the 10th is tracked separately). 18 of 18 games reconstruct to their exact score from the frames and are counted here. League column is Mixed Breed League; house column is every adult league this season.
You
League
House
First-ball average (pins)
7.08
8.59
8.41
Strike rate
14.2%
38.7%
34.8%
Spare conversion
20.9%
53.2%
49.1%
Open frames per game
6.11
2.58
2.99
10th-frame first-ball strike
11.1%
38.8%
34.9%
Single-pin spares (31 chances)
29.0%
71.7%
67.3%
The 10-pin (8 chances)
37.5%
58.3%
54.3%
The 7-pin (3 chances)
0.0%
70.7%
62.7%
Multi-pin, no split (96 chances)
18.8%
48.4%
44.4%
Splits (12 chances)
16.7%
13.8%
13.3%
Longest strike run in a game
2
10
10
What you leave most
1-2-3-4-5-6-7-8-9-10
11 times
6
8 times
10
8 times
6-10
7 times
3-9
7 times
3-6-9
6 times
9
5 times
1-3
5 times
Splits: left 12, converted 2 (16.7%). Most common: 3-9 (7), 3-10 (2), 4-10 (1), 5-7 (1).
The 10-pin: 8 chances, 38% made — house makes 54%.
If every single pin had fallen
Every single pin you left and missed, counted as made, with the whole game re-scored — a spare picks up the next ball as well. The 10th counts here too, so this can include a pin the frames 1–9 table above does not: a single pin left on the first ball of the 10th becomes a spare with the fill ball counted as a strike, the best it could have been, while a single pin left on the fill after a strike simply counts as knocked down.
Night
Series
Would have been
Difference
Oct 23
299
330
+31
Oct 9
384
417
+33
Oct 2
329
374
+45
Sep 25
315
356
+41
Sep 18
366
406
+40
Sep 11
318
339
+21
Season18 games
2011
2222
+211
That is 25 single pins over 18 games: +211 pins, and a 123 average instead of 111.
Ball speed
Average first ball6.4 mph
Range5.1 – 7.5
House median13.7 mph
Average by pair
Lanes 1–2 (3 games)122
Lanes 5–6 (3 games)128
Lanes 9–10 (3 games)109
Lanes 11–12 (3 games)105
Lanes 13–14 (3 games)106
Lanes 15–16 (3 games)99
Frame by frame
Strike, spare and open rate in each frame, shaded by strike rate; the small figure is the league strike rate in that frame. Same 18 games as the ball-by-ball sheet; the 10th counts a strike on the first ball and a spare on the first two.
Frame 1
11%
Spare 17% Open 72%
league 40%
Frame 2
11%
Spare 17% Open 72%
league 37%
Frame 3
17%
Spare 28% Open 56%
league 38%
Frame 4
28%
Spare 6% Open 67%
league 41%
Frame 5
17%
Spare 11% Open 72%
league 37%
Frame 6
6%
Spare 28% Open 67%
league 37%
Frame 7
22%
Spare 17% Open 61%
league 40%
Frame 8
17%
Spare 11% Open 72%
league 42%
Frame 9
0%
Spare 28% Open 72%
league 37%
10th
11%
Spare 17% Open 72%
league 39%
Big figure = strike rate in that frame (shaded by it)Spare / Open = share of the same frames that ended in a spare or an openSmall figure = league strike rate
Stringing them
You
League
House
Double rate (strike after a strike, 25 chances)
16.0%
45.9%
42.0%
Turkeys (three in a row)
00.00/game
0.46/game
0.38/game
Four-baggers
00.00/game
0.23/game
0.16/game
Clean games (no open frame)
0 of 18
13%
8%
Carry (strikes vs nine-counts: 23 strikes, 31 nines)
42.6%
59.8%
56.6%
Ball speed and strikes
First-ball speed
Games
Your strike rate
League
5–6 mph
3
11.1%
11.1%
6–7 mph
13
14.5%
12.3%
7–8 mph
2
16.7%
14.3%
Speed is the scoring system’s first-ball average for the game; strike rate is frames 1–9 of that game.
Speed drift in Mixed Breed League: game 1 averages 6.6 mph, game 3 6.1 mph (-0.5 over 6 nights).
Spares and leaves
Single pins, by pin
Pin
Chances
You
League
House
The 4-pin
4
50%
86%
79%
The 5-pin
3
33%
79%
73%
The 6-pin
8
12%
65%
68%
The 7-pin
3
0%
71%
63%
The 9-pin
5
40%
84%
79%
The 10-pin
8
38%
58%
54%
Splits, by type
Type
Left
Made
You
League
House
Baby splits2-7 / 3-10
2
0
0%
41%
36%
Other splits
10
2
20%
10%
10%
Named types are tallied by their exact pin leave. “Other splits” is every remaining split under the connected-pins rule: the headpin is down and what is left standing comes in two or more separate groups.
A washout leaves the headpin standing, so it is not a split. It never appears in any splits figure on this page; on the ball-by-ball sheet it counts under “Multi-pin, no split”.
What the first ball leaves
Balls
You
League
House
Strike
23
14%
39%
35%
One pin
31
19%
26%
27%
Two pins
23
14%
10%
10%
Split
12
7%
9%
10%
Three or more
62
38%
15%
17%
Nothing hit
11
7%
1%
2%
First balls in frames 1–9. A split is classed before the pin count (a 7–10 is a split, not two pins); “nothing hit” is a gutter ball or a foul.
Lanes and company
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
1–2
3
122
181 (139 games)
-59
5–6
3
128
173 (153 games)
-45
9–10
3
109
175 (159 games)
-66
11–12
3
105
179 (153 games)
-74
13–14
3
106
179 (150 games)
-73
15–16
3
99
179 (150 games)
-80
Best pair so far: 5–6 (128 over 3 games); toughest: 15–16 (99 over 3 games). Pairs with three or more games.
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 2, lost to 20 of 22 across 6 nights.