Eastern Shore Lanes · Individual Bowler Report · 2026–27 Fall Season
VERONICA BYRD
Mixed Breed League (Fridays) · all scores scratch · September 11, 2026 – October 23, 2026
139
Average · 21 games
176
High game
495
High series
21 games for 2,920 pins; over 200 in 0 of 21 games. Rank 46 of 54 in Mixed Breed League (13+ games).
The season so far
Mixed Breed League
Fridays · team Forty-Forty · bowled every night
Average (21 games)139
High game176
High series495
600+ series nights0 of 7
200+ games0 of 21 (0%)
League rank (13+ games)46 of 54
Next week to raise avg +1 Pin440 Series
Season arc (first 3 → last 3 nights)144 → 136 (-8)
Mixed Breed League — series by week
Sep 11 → Oct 23. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 417 a night.
How the season is going
Dots are your games; the solid line is your average each night, the dashed line is the Mixed Breed League average that night, the maple line is your rolling last nine games.
Form
Season average (21 games)139
Last nine games136 -3
Last night (Oct 23)141
Consistency
Spread (std dev of games)17.9
Floor · ceiling (10th / 90th pct game)117 · 158
Games within 15 pins of average57%
Game by game
You
League
Nights
Game 1
137
175
7
Game 2
149
179
7
Game 3
130
176
7
Game 3 runs 7 pins below game 1 (three-game nights only).
Ball by ball
Frame-level detail from the scoring system, frames 1–9 (the 10th is tracked separately). 21 of 21 games reconstruct to their exact score from the frames and are counted here. League column is Mixed Breed League; house column is every adult league this season.
You
League
House
First-ball average (pins)
7.78
8.59
8.41
Strike rate
20.6%
38.7%
34.8%
Spare conversion
38.7%
53.2%
49.1%
Open frames per game
4.38
2.58
2.99
10th-frame first-ball strike
14.3%
38.8%
34.9%
Single-pin spares (43 chances)
55.8%
71.7%
67.3%
The 10-pin (4 chances)
25.0%
58.3%
54.3%
The 7-pin (4 chances)
75.0%
70.7%
62.7%
Multi-pin, no split (93 chances)
35.5%
48.4%
44.4%
Splits (14 chances)
7.1%
13.8%
13.3%
Longest strike run in a game
2
10
10
What you leave most
3
12 times
6-10
11 times
5
8 times
2-4-5
7 times
4-7
6 times
4
6 times
1-2-3-5-6-9-10
6 times
3-9
5 times
Splits: left 14, converted 1 (7.1%). Most common: 3-9 (5), 6-7-10 (2), 2-10 (1), 5-7 (1).
If every single pin had fallen
Every single pin you left and missed, counted as made, with the whole game re-scored — a spare picks up the next ball as well. The 10th counts here too, so this can include a pin the frames 1–9 table above does not: a single pin left on the first ball of the 10th becomes a spare with the fill ball counted as a strike, the best it could have been, while a single pin left on the fill after a strike simply counts as knocked down.
Night
Series
Would have been
Difference
Oct 23
423
467
+44
Oct 16
396
421
+25
Oct 9
408
446
+38
Oct 2
391
423
+32
Sep 25
495
526
+31
Sep 18
391
411
+20
Sep 11
416
425
+9
Season21 games
2920
3119
+199
That is 22 single pins over 21 games: +199 pins, and a 148 average instead of 139.
Ball speed
Average first ball11.3 mph
Range10.0 – 12.6
House median13.7 mph
Average by pair
Lanes 1–2 (3 games)130
Lanes 3–4 (3 games)132
Lanes 5–6 (3 games)136
Lanes 9–10 (3 games)130
Lanes 11–12 (3 games)165
Lanes 13–14 (3 games)138
Lanes 15–16 (3 games)141
Frame by frame
Strike, spare and open rate in each frame, shaded by strike rate; the small figure is the league strike rate in that frame. Same 21 games as the ball-by-ball sheet; the 10th counts a strike on the first ball and a spare on the first two.
Frame 1
14%
Spare 43% Open 43%
league 40%
Frame 2
10%
Spare 24% Open 67%
league 37%
Frame 3
24%
Spare 29% Open 48%
league 38%
Frame 4
24%
Spare 38% Open 38%
league 41%
Frame 5
24%
Spare 24% Open 52%
league 37%
Frame 6
33%
Spare 24% Open 43%
league 37%
Frame 7
10%
Spare 43% Open 48%
league 40%
Frame 8
29%
Spare 14% Open 57%
league 42%
Frame 9
19%
Spare 38% Open 43%
league 37%
10th
14%
Spare 52% Open 33%
league 39%
Big figure = strike rate in that frame (shaded by it)Spare / Open = share of the same frames that ended in a spare or an openSmall figure = league strike rate
Stringing them
You
League
House
Double rate (strike after a strike, 44 chances)
13.6%
45.9%
42.0%
Turkeys (three in a row)
10.05/game
0.46/game
0.38/game
Four-baggers
00.00/game
0.23/game
0.16/game
Clean games (no open frame)
0 of 21
13%
8%
Carry (strikes vs nine-counts: 39 strikes, 43 nines)
47.6%
59.8%
56.6%
Ball speed and strikes
First-ball speed
Games
Your strike rate
League
10–11 mph
8
20.8%
21.3%
11–12 mph
9
23.5%
22.7%
12–13 mph
4
13.9%
27.2%
Speed is the scoring system’s first-ball average for the game; strike rate is frames 1–9 of that game.
Speed drift in Mixed Breed League: game 1 averages 11.5 mph, game 3 11.0 mph (-0.5 over 7 nights).
Spares and leaves
Single pins, by pin
Pin
Chances
You
League
House
The 2-pin
2
50%
85%
78%
The 3-pin
12
33%
78%
76%
The 4-pin
6
67%
86%
79%
The 5-pin
8
62%
79%
73%
The 6-pin
5
80%
65%
68%
The 7-pin
4
75%
71%
63%
The 9-pin
2
100%
84%
79%
The 10-pin
4
25%
58%
54%
Splits, by type
Type
Left
Made
You
League
House
Baby splits2-7 / 3-10
1
0
0%
41%
36%
Other splits
13
1
8%
10%
10%
Named types are tallied by their exact pin leave. “Other splits” is every remaining split under the connected-pins rule: the headpin is down and what is left standing comes in two or more separate groups.
A washout leaves the headpin standing, so it is not a split. It never appears in any splits figure on this page; on the ball-by-ball sheet it counts under “Multi-pin, no split”.
What the first ball leaves
Balls
You
League
House
Strike
39
21%
39%
35%
One pin
43
23%
26%
27%
Two pins
30
16%
10%
10%
Split
14
7%
9%
10%
Three or more
59
31%
15%
17%
Nothing hit
4
2%
1%
2%
First balls in frames 1–9. A split is classed before the pin count (a 7–10 is a split, not two pins); “nothing hit” is a gutter ball or a foul.
Lanes and company
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
1–2
3
130
181 (139 games)
-51
3–4
3
132
176 (147 games)
-44
5–6
3
136
173 (153 games)
-37
9–10
3
130
175 (159 games)
-45
11–12
3
165
178 (153 games)
-13
13–14
3
138
178 (150 games)
-40
15–16
3
141
179 (150 games)
-38
Best pair so far: 11–12 (165 over 3 games); toughest: 1–2 (130 over 3 games). Pairs with three or more games.
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 5, lost to 20 of 25 across 7 nights.