Eastern Shore Lanes · Individual Bowler Report · 2026–27 Fall Season
HELEN CHANDLER
Mixed Breed League (Fridays) · all scores scratch · September 11, 2026 – October 23, 2026
168
Average · 21 games
201
High game
537
High series
21 games for 3,529 pins; over 200 in 1 of 21 games. Rank 38 of 54 in Mixed Breed League (13+ games).
The season so far
Mixed Breed League
Fridays · team Nuggets · bowled every night
Average (21 games)168
High game201
High series537
600+ series nights0 of 7
200+ games1 of 21 (5%)
League rank (13+ games)38 of 54
Next week to raise avg +1 Pin527 Series
Season arc (first 3 → last 3 nights)167 → 169 (+2)
Mixed Breed League — series by week
Sep 11 → Oct 23. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 504 a night.
How the season is going
Dots are your games; the solid line is your average each night, the dashed line is the Mixed Breed League average that night, the maple line is your rolling last nine games.
Form
Season average (21 games)168
Last nine games169 +1
Last night (Oct 23)173
Consistency
Spread (std dev of games)18.9
Floor · ceiling (10th / 90th pct game)147 · 193
Games within 15 pins of average38%
Game by game
You
League
Nights
Game 1
169
175
7
Game 2
170
179
7
Game 3
164
176
7
Game 3 runs 5 pins below game 1 (three-game nights only).
Ball by ball
Frame-level detail from the scoring system, frames 1–9 (the 10th is tracked separately). 21 of 21 games reconstruct to their exact score from the frames and are counted here. League column is Mixed Breed League; house column is every adult league this season.
You
League
House
First-ball average (pins)
8.68
8.59
8.41
Strike rate
26.5%
38.7%
34.8%
Spare conversion
64.7%
53.2%
49.1%
Open frames per game
2.33
2.58
2.99
10th-frame first-ball strike
23.8%
38.8%
34.9%
Single-pin spares (71 chances)
77.5%
71.7%
67.3%
The 10-pin (15 chances)
33.3%
58.3%
54.3%
The 7-pin (14 chances)
100.0%
70.7%
62.7%
Multi-pin, no split (47 chances)
72.3%
48.4%
44.4%
Splits (21 chances)
4.8%
13.8%
13.3%
Longest strike run in a game
3
10
10
What you leave most
4
18 times
10
15 times
7
14 times
4-7
9 times
3
8 times
6
8 times
6-10
8 times
3-10
5 times
Splits: left 21, converted 1 (4.8%). Most common: 3-10 (5), 4-7-10 (3), 6-7-10 (3), 4-10 (3).
The 10-pin: 15 chances, 33% made — house makes 54%.
If every single pin had fallen
Every single pin you left and missed, counted as made, with the whole game re-scored — a spare picks up the next ball as well. The 10th counts here too, so this can include a pin the frames 1–9 table above does not: a single pin left on the first ball of the 10th becomes a spare with the fill ball counted as a strike, the best it could have been, while a single pin left on the fill after a strike simply counts as knocked down.
Night
Series
Would have been
Difference
Oct 23
519
537
+18
Oct 16
494
543
+49
Oct 9
510
561
+51
Oct 2
499
508
+9
Sep 25
521
532
+11
Sep 18
449
466
+17
Sep 11
537
556
+19
Season21 games
3529
3703
+174
That is 18 single pins over 21 games: +174 pins, and a 176 average instead of 168.
Ball speed
Average first ball8.9 mph
Range8.5 – 9.3
House median13.7 mph
Average by pair
Lanes 1–2 (3 games)164
Lanes 3–4 (3 games)179
Lanes 5–6 (3 games)149
Lanes 7–8 (3 games)173
Lanes 9–10 (3 games)166
Lanes 11–12 (3 games)170
Lanes 13–14 (3 games)173
Frame by frame
Strike, spare and open rate in each frame, shaded by strike rate; the small figure is the league strike rate in that frame. Same 21 games as the ball-by-ball sheet; the 10th counts a strike on the first ball and a spare on the first two.
Frame 1
19%
Spare 43% Open 38%
league 40%
Frame 2
33%
Spare 38% Open 29%
league 37%
Frame 3
33%
Spare 33% Open 33%
league 38%
Frame 4
24%
Spare 43% Open 33%
league 41%
Frame 5
19%
Spare 71% Open 10%
league 37%
Frame 6
14%
Spare 57% Open 29%
league 37%
Frame 7
29%
Spare 52% Open 19%
league 40%
Frame 8
29%
Spare 43% Open 29%
league 42%
Frame 9
38%
Spare 48% Open 14%
league 37%
10th
24%
Spare 33% Open 43%
league 39%
Big figure = strike rate in that frame (shaded by it)Spare / Open = share of the same frames that ended in a spare or an openSmall figure = league strike rate
Stringing them
You
League
House
Double rate (strike after a strike, 57 chances)
26.3%
45.9%
42.0%
Turkeys (three in a row)
50.24/game
0.46/game
0.38/game
Four-baggers
00.00/game
0.23/game
0.16/game
Clean games (no open frame)
1 of 21
13%
8%
Carry (strikes vs nine-counts: 50 strikes, 71 nines)
41.3%
59.8%
56.6%
Ball speed and strikes
First-ball speed
Games
Your strike rate
League
8–9 mph
12
25.9%
22.2%
9–10 mph
9
27.2%
20.3%
Speed is the scoring system’s first-ball average for the game; strike rate is frames 1–9 of that game.
Speed in Mixed Breed League: game 1 and game 3 both average 8.9 mph over 7 nights — you hold your speed.
Spares and leaves
Single pins, by pin
Pin
Chances
You
League
House
The 2-pin
4
100%
85%
78%
The 3-pin
8
75%
78%
76%
The 4-pin
18
100%
86%
79%
The 5-pin
1
100%
79%
73%
The 6-pin
8
50%
65%
68%
The 7-pin
14
100%
71%
63%
The 8-pin
1
100%
91%
73%
The 9-pin
2
100%
84%
79%
The 10-pin
15
33%
58%
54%
Splits, by type
Type
Left
Made
You
League
House
Baby splits2-7 / 3-10
5
1
20%
41%
36%
Other splits
16
0
0%
10%
10%
Named types are tallied by their exact pin leave. “Other splits” is every remaining split under the connected-pins rule: the headpin is down and what is left standing comes in two or more separate groups.
A washout leaves the headpin standing, so it is not a split. It never appears in any splits figure on this page; on the ball-by-ball sheet it counts under “Multi-pin, no split”.
What the first ball leaves
Balls
You
League
House
Strike
50
26%
39%
35%
One pin
71
38%
26%
27%
Two pins
23
12%
10%
10%
Split
21
11%
9%
10%
Three or more
24
13%
15%
17%
Nothing hit
0
0%
1%
2%
First balls in frames 1–9. A split is classed before the pin count (a 7–10 is a split, not two pins); “nothing hit” is a gutter ball or a foul.
Lanes and company
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
1–2
3
164
180 (139 games)
-16
3–4
3
179
175 (147 games)
+4
5–6
3
149
173 (153 games)
-24
7–8
3
173
181 (138 games)
-8
9–10
3
166
174 (159 games)
-8
11–12
3
170
178 (153 games)
-8
13–14
3
173
177 (150 games)
-4
Best pair so far: 3–4 (179 over 3 games); toughest: 5–6 (149 over 3 games). Pairs with three or more games.
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 10, lost to 18 of 28 across 7 nights.