Eastern Shore Lanes · Individual Bowler Report · 2026–27 Fall Season
KANDACE HINMON-SMITH
Mixed Breed League (Fridays) · all scores scratch · September 11, 2026 – October 23, 2026
98
Average · 18 games
127
High game
367
High series
18 games for 1,767 pins; over 200 in 0 of 18 games. Rank 54 of 54 in Mixed Breed League (13+ games).
The season so far
Mixed Breed League
Fridays · team The Storm · missed 1 night
Average (18 games)98
High game127
High series367
600+ series nights0 of 6
200+ games0 of 18 (0%)
League rank (13+ games)54 of 54
Next week to raise avg +1 Pin312 Series
Season arc (first 3 → last 3 nights)93 → 102 (+9)
Mixed Breed League — series by week
Sep 11 → Oct 23. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 294 a night.
How the season is going
Dots are your games; the solid line is your average each night, the dashed line is the Mixed Breed League average that night, the maple line is your rolling last nine games.
Form
Season average (18 games)98
Last nine games102 +4
Last night (Oct 23)95
Consistency
Spread (std dev of games)17.6
Floor · ceiling (10th / 90th pct game)78 · 125
Games within 15 pins of average50%
Game by game
You
League
Nights
Game 1
100
175
6
Game 2
104
179
6
Game 3
90
176
6
Game 3 runs 10 pins below game 1 (three-game nights only).
Ball by ball
Frame-level detail from the scoring system, frames 1–9 (the 10th is tracked separately). 18 of 18 games reconstruct to their exact score from the frames and are counted here. League column is Mixed Breed League; house column is every adult league this season.
You
League
House
First-ball average (pins)
6.38
8.59
8.41
Strike rate
11.7%
38.7%
34.8%
Spare conversion
14.0%
53.2%
49.1%
Open frames per game
6.83
2.58
2.99
10th-frame first-ball strike
0.0%
38.8%
34.9%
Single-pin spares (33 chances)
12.1%
71.7%
67.3%
The 10-pin (2 chances)
0.0%
58.3%
54.3%
The 7-pin (7 chances)
0.0%
70.7%
62.7%
Multi-pin, no split (100 chances)
16.0%
48.4%
44.4%
Splits (10 chances)
0.0%
13.8%
13.3%
Longest strike run in a game
2
10
10
What you leave most
1-2-3-4-5-6-7-8-9-10
14 times
1-2-3-5-6-9-10
9 times
7
7 times
1-2-3-4-5-6-8-9-10
6 times
1-2
6 times
1-2-3-4-5-7-8
5 times
6
5 times
1-2-4
5 times
Splits: left 10, converted 0 (0.0%). Most common: 3-9 (5), 5-7 (2), 4-6 (1), 3-10 (1).
If every single pin had fallen
Every single pin you left and missed, counted as made, with the whole game re-scored — a spare picks up the next ball as well. The 10th counts here too, so this can include a pin the frames 1–9 table above does not: a single pin left on the first ball of the 10th becomes a spare with the fill ball counted as a strike, the best it could have been, while a single pin left on the fill after a strike simply counts as knocked down.
Night
Series
Would have been
Difference
Oct 23
285
312
+27
Oct 16
367
428
+61
Oct 9
271
317
+46
Oct 2
307
337
+30
Sep 25
249
273
+24
Sep 11
288
348
+60
Season18 games
1767
2015
+248
That is 30 single pins over 18 games: +248 pins, and a 111 average instead of 98.
Ball speed
Average first ball12.5 mph
Range9.9 – 15.1
House median13.7 mph
Average by pair
Lanes 3–4 (3 games)83
Lanes 5–6 (3 games)102
Lanes 7–8 (3 games)90
Lanes 9–10 (3 games)122
Lanes 11–12 (3 games)95
Lanes 13–14 (3 games)96
Frame by frame
Strike, spare and open rate in each frame, shaded by strike rate; the small figure is the league strike rate in that frame. Same 18 games as the ball-by-ball sheet; the 10th counts a strike on the first ball and a spare on the first two.
Frame 1
11%
Spare 17% Open 72%
league 40%
Frame 2
6%
Spare 0% Open 94%
league 37%
Frame 3
6%
Spare 11% Open 83%
league 38%
Frame 4
17%
Spare 17% Open 67%
league 41%
Frame 5
17%
Spare 6% Open 78%
league 37%
Frame 6
17%
Spare 17% Open 67%
league 37%
Frame 7
11%
Spare 11% Open 78%
league 40%
Frame 8
11%
Spare 22% Open 67%
league 42%
Frame 9
11%
Spare 11% Open 78%
league 37%
10th
0%
Spare 33% Open 67%
league 39%
Big figure = strike rate in that frame (shaded by it)Spare / Open = share of the same frames that ended in a spare or an openSmall figure = league strike rate
Stringing them
You
League
House
Double rate (strike after a strike, 19 chances)
10.5%
45.9%
42.0%
Turkeys (three in a row)
00.00/game
0.46/game
0.38/game
Four-baggers
00.00/game
0.23/game
0.16/game
Clean games (no open frame)
0 of 18
13%
8%
Carry (strikes vs nine-counts: 19 strikes, 33 nines)
36.5%
59.8%
56.6%
Ball speed and strikes
First-ball speed
Games
Your strike rate
League
9–10 mph
1
0.0%
20.3%
10–11 mph
2
5.6%
21.3%
11–12 mph
1
11.1%
22.7%
12–13 mph
7
9.5%
27.2%
13–14 mph
4
13.9%
39.3%
14–15 mph
2
22.2%
47.1%
15–16 mph
1
22.2%
50.3%
Speed is the scoring system’s first-ball average for the game; strike rate is frames 1–9 of that game.
Speed drift in Mixed Breed League: game 1 averages 12.7 mph, game 3 12.4 mph (-0.3 over 6 nights).
Spares and leaves
Single pins, by pin
Pin
Chances
You
League
House
The 1-pin
2
50%
57%
46%
The 2-pin
2
0%
85%
78%
The 3-pin
2
0%
78%
76%
The 4-pin
4
0%
86%
79%
The 5-pin
4
50%
79%
73%
The 6-pin
5
20%
65%
68%
The 7-pin
7
0%
71%
63%
The 8-pin
3
0%
91%
73%
The 9-pin
2
0%
84%
79%
The 10-pin
2
0%
58%
54%
Splits, by type
Type
Left
Made
You
League
House
Baby splits2-7 / 3-10
1
0
0%
41%
36%
Other splits
9
0
0%
10%
10%
Named types are tallied by their exact pin leave. “Other splits” is every remaining split under the connected-pins rule: the headpin is down and what is left standing comes in two or more separate groups.
What the first ball leaves
Balls
You
League
House
Strike
19
12%
39%
35%
One pin
33
20%
26%
27%
Two pins
19
12%
10%
10%
Split
10
6%
9%
10%
Three or more
67
41%
15%
17%
Nothing hit
14
9%
1%
2%
First balls in frames 1–9. A split is classed before the pin count (a 7–10 is a split, not two pins); “nothing hit” is a gutter ball or a foul.
Lanes and company
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
3–4
3
83
177 (147 games)
-94
5–6
3
102
173 (153 games)
-71
7–8
3
90
182 (138 games)
-92
9–10
3
122
175 (159 games)
-53
11–12
3
95
180 (153 games)
-85
13–14
3
96
179 (150 games)
-83
Best pair so far: 9–10 (122 over 3 games); toughest: 3–4 (83 over 3 games). Pairs with three or more games.
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 1, lost to 21 of 22 across 6 nights.