Eastern Shore Lanes · Individual Bowler Report · 2026–27 Fall Season
MARTHA DONOVAN
Wednesday Night Mixed League (Wednesdays) · all scores scratch · September 9, 2026 – October 21, 2026
104
Average · 14 games
126
High game
336
High series
14 games for 1,458 pins; over 200 in 0 of 14 games. Rank 19 of 23 in Wednesday Night Mixed League (13+ games).
The season so far
Wednesday Night Mixed League
Wednesdays · team Fire in the Hole · missed 2 nights
Average (14 games)104
High game126
High series336
600+ series nights0 of 4
200+ games0 of 14 (0%)
League rank (13+ games)19 of 23
Next week to raise avg +1 Pin327 Series
Wednesday Night Mixed League — series by week
Sep 9 → Oct 21. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 311 a night.
How the season is going
Dots are your games; the solid line is your average each night, the dashed line is the Wednesday Night Mixed League average that night, the maple line is your rolling last nine games.
Form
Season average (14 games)104
Last nine games101 -3
Last night (Oct 21)95
Consistency
Spread (std dev of games)13.5
Floor · ceiling (10th / 90th pct game)88 · 123
Games within 15 pins of average64%
Game by game
You
League
Nights
Game 1
111
139
4
Game 2
99
136
4
Game 3
100
140
4
Game 3 runs 11 pins below game 1 (three-game nights only).
Ball by ball
Frame-level detail from the scoring system, frames 1–9 (the 10th is tracked separately). 14 of 14 games reconstruct to their exact score from the frames and are counted here. League column is Wednesday Night Mixed League; house column is every adult league this season.
You
League
House
First-ball average (pins)
6.65
7.61
8.41
Strike rate
7.1%
22.3%
34.8%
Spare conversion
26.5%
37.0%
49.1%
Open frames per game
6.14
4.40
2.99
10th-frame first-ball strike
0.0%
22.2%
34.9%
Single-pin spares (27 chances)
40.7%
57.1%
67.3%
The 10-pin (4 chances)
75.0%
51.6%
54.3%
The 7-pin (3 chances)
66.7%
43.6%
62.7%
Multi-pin, no split (77 chances)
22.1%
31.4%
44.4%
Splits (13 chances)
23.1%
11.9%
13.3%
Longest strike run in a game
2
10
10
What you leave most
1-2
7 times
5
6 times
1-2-3-4-5-6-7-8-9-10
6 times
6
6 times
1-3-6-9
5 times
1-2-3-4-5-7-8
5 times
1-2-3-5-6-9-10
4 times
10
4 times
Splits: left 13, converted 3 (23.1%). Most common: 2-8 (3), 3-9 (2), 2-7 (1), 3-9-10 (1).
If every single pin had fallen
Every single pin you left and missed, counted as made, with the whole game re-scored — a spare picks up the next ball as well. The 10th counts here too, so this can include a pin the frames 1–9 table above does not: a single pin left on the first ball of the 10th becomes a spare with the fill ball counted as a strike, the best it could have been, while a single pin left on the fill after a strike simply counts as knocked down.
Night
Series
Would have been
Difference
Oct 21
286
325
+39
Oct 14
298
350
+52
Oct 7
325
340
+15
Sep 16
213
222
+9
Sep 9
336
343
+7
Season14 games
1458
1580
+122
That is 17 single pins over 14 games: +122 pins, and a 112 average instead of 104.
Ball speed
Average first ball8.7 mph
Range8.1 – 9.5
House median13.7 mph
Average by pair
Lanes 11–12 (6 games)105
Lanes 13–14 (3 games)108
Lanes 15–16 (5 games)99
Frame by frame
Strike, spare and open rate in each frame, shaded by strike rate; the small figure is the league strike rate in that frame. Same 14 games as the ball-by-ball sheet; the 10th counts a strike on the first ball and a spare on the first two.
Frame 1
7%
Spare 29% Open 64%
league 20%
Frame 2
7%
Spare 21% Open 71%
league 22%
Frame 3
21%
Spare 21% Open 57%
league 23%
Frame 4
7%
Spare 14% Open 79%
league 22%
Frame 5
0%
Spare 50% Open 50%
league 20%
Frame 6
0%
Spare 21% Open 79%
league 22%
Frame 7
7%
Spare 21% Open 71%
league 23%
Frame 8
14%
Spare 29% Open 57%
league 25%
Frame 9
0%
Spare 14% Open 86%
league 24%
10th
0%
Spare 14% Open 86%
league 22%
Big figure = strike rate in that frame (shaded by it)Spare / Open = share of the same frames that ended in a spare or an openSmall figure = league strike rate
Stringing them
You
League
House
Double rate (strike after a strike, 9 chances)
22.2%
30.4%
42.0%
Turkeys (three in a row)
00.00/game
0.16/game
0.38/game
Four-baggers
00.00/game
0.05/game
0.16/game
Clean games (no open frame)
0 of 14
2%
8%
Carry (strikes vs nine-counts: 9 strikes, 27 nines)
25.0%
48.3%
56.6%
Ball speed and strikes
First-ball speed
Games
Your strike rate
League
8–9 mph
11
7.1%
7.9%
9–10 mph
3
7.4%
19.2%
Speed is the scoring system’s first-ball average for the game; strike rate is frames 1–9 of that game.
Speed drift in Wednesday Night Mixed League: game 1 averages 9.0 mph, game 3 8.3 mph (-0.7 over 4 nights).
Spares and leaves
Single pins, by pin
Pin
Chances
You
League
House
The 2-pin
3
67%
69%
78%
The 4-pin
1
0%
55%
79%
The 5-pin
6
50%
64%
73%
The 6-pin
6
0%
62%
68%
The 7-pin
3
67%
44%
63%
The 8-pin
3
33%
45%
73%
The 9-pin
1
0%
68%
79%
The 10-pin
4
75%
52%
54%
Splits, by type
Type
Left
Made
You
League
House
Baby splits2-7 / 3-10
1
0
0%
24%
36%
Big four4-6-7-10
1
0
0%
0%
0%
Other splits
11
3
27%
10%
10%
Named types are tallied by their exact pin leave. “Other splits” is every remaining split under the connected-pins rule: the headpin is down and what is left standing comes in two or more separate groups.
What the first ball leaves
Balls
You
League
House
Strike
9
7%
22%
35%
One pin
27
21%
24%
27%
Two pins
14
11%
11%
10%
Split
13
10%
9%
10%
Three or more
57
45%
31%
17%
Nothing hit
6
5%
3%
2%
First balls in frames 1–9. A split is classed before the pin count (a 7–10 is a split, not two pins); “nothing hit” is a gutter ball or a foul.
Lanes and company
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
11–12
6
105
137 (156 games)
-32
13–14
3
108
142 (150 games)
-34
15–16
5
99
142 (131 games)
-43
Best pair so far: 13–14 (108 over 3 games); toughest: 15–16 (99 over 5 games). Pairs with three or more games.
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 4, lost to 12 of 16 across 5 nights.