Eastern Shore Lanes · Individual Bowler Report · 2026–27 Fall Season
KELLEN PURINGTON
Saturday Morning Youth League (Saturdays) · all scores scratch · September 19, 2026 – October 24, 2026
113
Average · 18 games
193
High game
402
High series
18 games for 2,039 pins; over 200 in 0 of 18 games. Rank 18 of 40 in Saturday Morning Youth League (11+ games).
The season so far
Saturday Morning Youth League
Saturdays · team The Pinishers · bowled every night
Average (18 games)113
High game193
High series402
600+ series nights0 of 6
200+ games0 of 18 (0%)
League rank (11+ games)18 of 40
Next week to raise avg +1 Pin355 Series
Season arc (first 3 → last 3 nights)115 → 110 (-5)
Saturday Morning Youth League — series by week
Sep 19 → Oct 24. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 339 a night.
How the season is going
Dots are your games; the solid line is your average each night, the dashed line is the Saturday Morning Youth League average that night, the maple line is your rolling last nine games.
Form
Season average (18 games)113
Last nine games110 -3
Last night (Oct 24)120
Consistency
Spread (std dev of games)27.5
Floor · ceiling (10th / 90th pct game)90 · 154
Games within 15 pins of average44%
Game by game
You
League
Nights
Game 1
105
108
6
Game 2
116
108
6
Game 3
118
111
6
Game 3 runs 13 pins above game 1 (three-game nights only).
Ball by ball
Frame-level detail from the scoring system, frames 1–9 (the 10th is tracked separately). 18 of 18 games reconstruct to their exact score from the frames and are counted here. League column is Saturday Morning Youth League;
You
League
First-ball average (pins)
6.67
6.16
Strike rate
9.3%
16.0%
Spare conversion
32.0%
23.7%
Open frames per game
5.56
5.77
10th-frame first-ball strike
16.7%
16.0%
Single-pin spares (29 chances)
72.4%
44.5%
The 10-pin (2 chances)
50.0%
30.5%
The 7-pin (4 chances)
100.0%
43.4%
Multi-pin, no split (107 chances)
24.3%
19.9%
Splits (11 chances)
0.0%
9.5%
Longest strike run in a game
2
10
What you leave most
5
11 times
1-2-3-4-5-6-7-8-9
8 times
1-2-3-4-5-7-8
7 times
1-3-6
6 times
6-10
6 times
1-2-3-4-5-6-7-8-9-10
5 times
4-7
5 times
2-4-5
4 times
Splits: left 11, converted 0 (0.0%). Most common: 2-8 (2), 8-10 (2), 3-9 (1), 2-7-10 (1).
If every single pin had fallen
Every single pin you left and missed, counted as made, with the whole game re-scored — a spare picks up the next ball as well. The 10th counts here too, so this can include a pin the frames 1–9 table above does not: a single pin left on the first ball of the 10th becomes a spare with the fill ball counted as a strike, the best it could have been, while a single pin left on the fill after a strike simply counts as knocked down.
Night
Series
Would have been
Difference
Oct 24
362
388
+26
Oct 17
362
373
+11
Oct 10 (makeup)
273
313
+40
Oct 3
402
420
+18
Sep 26
375
385
+10
Sep 19
265
265
—
Season18 games
2039
2144
+105
That is 13 single pins over 18 games: +105 pins, and a 119 average instead of 113.
Ball speed
Average first ball11.8 mph
Range10.1 – 12.7
Average by pair
Lanes 7–8 (3 games)120
Lanes 11–12 (3 games)88
Lanes 13–14 (6 games)122
Lanes 15–16 (3 games)134
Frame by frame
Strike, spare and open rate in each frame, shaded by strike rate; the small figure is the league strike rate in that frame. Same 18 games as the ball-by-ball sheet; the 10th counts a strike on the first ball and a spare on the first two.
Frame 1
11%
Spare 33% Open 56%
league 13%
Frame 2
6%
Spare 44% Open 50%
league 17%
Frame 3
6%
Spare 17% Open 78%
league 14%
Frame 4
17%
Spare 22% Open 61%
league 18%
Frame 5
0%
Spare 22% Open 78%
league 17%
Frame 6
11%
Spare 22% Open 67%
league 16%
Frame 7
6%
Spare 33% Open 61%
league 15%
Frame 8
11%
Spare 44% Open 44%
league 16%
Frame 9
17%
Spare 22% Open 61%
league 16%
10th
17%
Spare 11% Open 72%
league 16%
Big figure = strike rate in that frame (shaded by it)Spare / Open = share of the same frames that ended in a spare or an openSmall figure = league strike rate
Stringing them
You
League
Double rate (strike after a strike, 18 chances)
11.1%
24.4%
Turkeys (three in a row)
00.00/game
0.07/game
Four-baggers
00.00/game
0.02/game
Clean games (no open frame)
0 of 18
0%
Carry (strikes vs nine-counts: 15 strikes, 29 nines)
34.1%
49.3%
Ball speed and strikes
First-ball speed
Games
Your strike rate
League
10–11 mph
3
0.0%
11.1%
11–12 mph
6
5.6%
16.4%
12–13 mph
9
14.8%
16.7%
Speed is the scoring system’s first-ball average for the game; strike rate is frames 1–9 of that game.
Speed drift in Saturday Morning Youth League: game 1 averages 12.2 mph, game 3 11.6 mph (-0.6 over 6 nights).
Spares and leaves
Single pins, by pin
Pin
Chances
You
League
The 1-pin
1
0%
47%
The 2-pin
2
100%
69%
The 3-pin
4
75%
42%
The 4-pin
3
100%
58%
The 5-pin
11
54%
50%
The 6-pin
2
100%
42%
The 7-pin
4
100%
43%
The 10-pin
2
50%
30%
Splits, by type
Type
Left
Made
You
League
Baby splits2-7 / 3-10
1
0
0%
24%
Other splits
10
0
0%
8%
Named types are tallied by their exact pin leave. “Other splits” is every remaining split under the connected-pins rule: the headpin is down and what is left standing comes in two or more separate groups.
What the first ball leaves
Balls
You
League
Strike
15
9%
16%
One pin
29
18%
16%
Two pins
22
14%
9%
Split
11
7%
8%
Three or more
80
49%
33%
Nothing hit
5
3%
17%
First balls in frames 1–9. A split is classed before the pin count (a 7–10 is a split, not two pins); “nothing hit” is a gutter ball or a foul.
Lanes and company
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
7–8
3
120
104 (126 games)
+16
11–12
3
88
108 (92 games)
-20
13–14
6
122
106 (102 games)
+16
15–16
3
134
107 (114 games)
+27
Best pair so far: 15–16 (134 over 3 games); toughest: 11–12 (88 over 3 games). Pairs with three or more games.
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 8, lost to 6 of 14 across 5 nights.