Eastern Shore Lanes · Individual Bowler Report · 2026–27 Fall Season
JESSICA TAYLOR
Sunday Nite League (Sundays) · all scores scratch · September 20, 2026 – October 25, 2026
105
Average · 12 games
124
High game
329
High series
12 games for 1,266 pins; over 200 in 0 of 12 games.
The season so far
Sunday Nite League
Sundays · team Messy X's · missed 3 nights
Average (12 games)105
High game124
High series329
600+ series nights0 of 4
200+ games0 of 12 (0%)
Next week to raise avg +1 Pin324 Series
Sunday Nite League — series by week
Sep 20 → Oct 25. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 316 a night.
How the season is going
Dots are your games; the solid line is your average each night, the dashed line is the Sunday Nite League average that night, the maple line is your rolling last nine games.
Form
Season average (12 games)105
Last nine games104 -1
Last night (Oct 25)109
Consistency
Spread (std dev of games)16.8
Floor · ceiling (10th / 90th pct game)84 · 124
Games within 15 pins of average58%
Game by game
You
League
Nights
Game 1
99
154
4
Game 2
94
155
4
Game 3
122
157
4
Game 3 runs 23 pins above game 1 (three-game nights only).
Ball by ball
Frame-level detail from the scoring system, frames 1–9 (the 10th is tracked separately). 12 of 12 games reconstruct to their exact score from the frames and are counted here. League column is Sunday Nite League; house column is every adult league this season.
You
League
House
First-ball average (pins)
6.20
8.06
8.41
Strike rate
11.1%
31.2%
34.8%
Spare conversion
25.0%
41.3%
49.1%
Open frames per game
6.00
3.63
2.99
10th-frame first-ball strike
8.3%
30.3%
34.9%
Single-pin spares (16 chances)
62.5%
58.0%
67.3%
The 10-pin (2 chances)
100.0%
42.1%
54.3%
The 7-pin (2 chances)
50.0%
49.9%
62.7%
Multi-pin, no split (69 chances)
15.9%
37.4%
44.4%
Splits (11 chances)
27.3%
12.4%
13.3%
Longest strike run in a game
3
10
10
What you leave most
1-2-3-4-5-6-7-8-9-10
11 times
1-2-4
7 times
1-2-3-4-5-7-8
5 times
1-3-6
4 times
2
4 times
1-2-3-4-5-6-7-8-9
4 times
1-2
3 times
4-7
3 times
Splits: left 11, converted 3 (27.3%). Most common: 2-8 (3), 5-10 (3), 3-10 (2), 4-6-7-10 (1).
If every single pin had fallen
Every single pin you left and missed, counted as made, with the whole game re-scored — a spare picks up the next ball as well. The 10th counts here too, so this can include a pin the frames 1–9 table above does not: a single pin left on the first ball of the 10th becomes a spare with the fill ball counted as a strike, the best it could have been, while a single pin left on the fill after a strike simply counts as knocked down.
Night
Series
Would have been
Difference
Oct 25
329
370
+41
Oct 4
289
298
+9
Sep 26 (pre-bowl)
326
326
—
Sep 20
322
334
+12
Season12 games
1266
1328
+62
That is 9 single pins over 12 games: +62 pins, and a 110 average instead of 105.
Ball speed
Average first ball13.7 mph
Range13.0 – 14.5
House median13.7 mph
Average by pair
Lanes 3–4 (3 games)107
Lanes 5–6 (3 games)109
Lanes 11–12 (3 games)96
Frame by frame
Strike, spare and open rate in each frame, shaded by strike rate; the small figure is the league strike rate in that frame. Same 12 games as the ball-by-ball sheet; the 10th counts a strike on the first ball and a spare on the first two.
Frame 1
17%
Spare 17% Open 67%
league 30%
Frame 2
17%
Spare 25% Open 58%
league 30%
Frame 3
25%
Spare 8% Open 67%
league 32%
Frame 4
8%
Spare 17% Open 75%
league 30%
Frame 5
8%
Spare 17% Open 75%
league 32%
Frame 6
8%
Spare 25% Open 67%
league 31%
Frame 7
17%
Spare 17% Open 67%
league 32%
Frame 8
0%
Spare 25% Open 75%
league 32%
Frame 9
0%
Spare 50% Open 50%
league 32%
10th
8%
Spare 8% Open 83%
league 30%
Big figure = strike rate in that frame (shaded by it)Spare / Open = share of the same frames that ended in a spare or an openSmall figure = league strike rate
Stringing them
You
League
House
Double rate (strike after a strike, 13 chances)
23.1%
39.0%
42.0%
Turkeys (three in a row)
10.08/game
0.32/game
0.38/game
Four-baggers
00.00/game
0.13/game
0.16/game
Clean games (no open frame)
0 of 12
4%
8%
Carry (strikes vs nine-counts: 12 strikes, 16 nines)
42.9%
55.8%
56.6%
Ball speed and strikes
First-ball speed
Games
Your strike rate
League
13–14 mph
10
11.1%
28.6%
14–15 mph
2
11.1%
37.3%
Speed is the scoring system’s first-ball average for the game; strike rate is frames 1–9 of that game.
Speed drift in Sunday Nite League: game 1 averages 13.9 mph, game 3 13.6 mph (-0.3 over 4 nights).
Spares and leaves
Single pins, by pin
Pin
Chances
You
League
House
The 2-pin
4
75%
68%
78%
The 3-pin
2
50%
72%
76%
The 4-pin
1
0%
67%
79%
The 5-pin
2
100%
63%
73%
The 6-pin
1
0%
62%
68%
The 7-pin
2
50%
50%
63%
The 9-pin
2
50%
79%
79%
The 10-pin
2
100%
42%
54%
Splits, by type
Type
Left
Made
You
League
House
Baby splits2-7 / 3-10
2
1
50%
33%
36%
Big four4-6-7-10
1
0
0%
0%
0%
Other splits
8
2
25%
10%
10%
Named types are tallied by their exact pin leave. “Other splits” is every remaining split under the connected-pins rule: the headpin is down and what is left standing comes in two or more separate groups.
A washout leaves the headpin standing, so it is not a split. It never appears in any splits figure on this page; on the ball-by-ball sheet it counts under “Multi-pin, no split”.
What the first ball leaves
Balls
You
League
House
Strike
12
11%
31%
35%
One pin
16
15%
25%
27%
Two pins
10
9%
10%
10%
Split
11
10%
10%
10%
Three or more
48
44%
22%
17%
Nothing hit
11
10%
3%
2%
First balls in frames 1–9. A split is classed before the pin count (a 7–10 is a split, not two pins); “nothing hit” is a gutter ball or a foul.
Lanes and company
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
3–4
3
107
158 (146 games)
-51
5–6
3
109
162 (149 games)
-53
11–12
3
96
155 (118 games)
-59
Best pair so far: 5–6 (109 over 3 games); toughest: 11–12 (96 over 3 games). Pairs with three or more games.
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 3, lost to 9 of 12 across 3 nights.