Eastern Shore Lanes · Individual Bowler Report · 2026–27 Fall Season
OMAR ROQUE-MARTINEZ
Guys & Dolls League (Tuesdays) · Mixed Breed League (Fridays) · Sunday Nite League (Sundays) · Hickman's HVAC Peterson Point League (Mondays) · all scores scratch · September 14, 2026 – October 26, 2026
191
Average · 36 games
246
High game
640
High series
202
Guys & Dolls avg
203
Mixed Breed avg
172
Sunday Nite League avg
187
Hickman's HVAC Peterson Point avg
36 games for 6,893 pins; over 200 in 14 of 36 games.
By league
Guys & Dolls League
Tuesdays · team Three Fingers Deep · missed 7 nights
Average (3 games)202
High game246
High series608
600+ series nights1 of 1
200+ games2 of 3 (67%)
Next week to raise avg +1 Pin610 Series
Mixed Breed League
Fridays · team Dream Crushers · missed 4 nights
Average (9 games)203
High game245
High series640
600+ series nights2 of 3
200+ games6 of 9 (67%)
Next week to raise avg +1 Pin617 Series
Sunday Nite League
Sundays · team Just Our Luck · missed 6 nights
Average (3 games)172
High game184
High series516
600+ series nights0 of 1
200+ games0 of 3 (0%)
Next week to raise avg +1 Pin522 Series
Hickman's HVAC Peterson Point League
Mondays · team Down But Not Out · bowled every night
Average (21 games)187
High game225
High series621
600+ series nights1 of 7
200+ games6 of 21 (29%)
League rank (13+ games)31 of 77
Next week to raise avg +1 Pin574 Series
Season arc (first 3 → last 3 nights)197 → 176 (-21)
Guys & Dolls League — series by week
Sep 22 → Sep 22. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 608 a night.
Mixed Breed League — series by week
Sep 25 → Oct 9. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 610 a night.
Sunday Nite League — series by week
Oct 4 → Oct 4. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 516 a night.
Hickman's HVAC Peterson Point League — series by week
Sep 14 → Oct 26. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 562 a night.
How the season is going — Guys & Dolls League
The week-by-week trend, rolling average, consistency card and game-by-game pattern appear after week 2.
How the season is going — Mixed Breed League
Dots are your games; the solid line is your average each night, the dashed line is the Mixed Breed League average that night, the maple line is your rolling last nine games.
Form
Season average (9 games)203
Last nine games203 +0
Last night (Oct 9)208
Consistency
Spread (std dev of games)19.4
Floor · ceiling (10th / 90th pct game)174 · 245
Games within 15 pins of average67%
Game by game
You
League
Nights
Game 1
192
175
3
Game 2
199
179
3
Game 3
218
176
3
Game 3 runs 26 pins above game 1 (three-game nights only).
How the season is going — Sunday Nite League
The week-by-week trend, rolling average, consistency card and game-by-game pattern appear after week 2.
How the season is going — Hickman's HVAC Peterson Point League
Dots are your games; the solid line is your average each night, the dashed line is the Hickman's HVAC Peterson Point League average that night, the maple line is your rolling last nine games.
Form
Season average (21 games)187
Last nine games176 -11
Last night (Oct 26)179
Consistency
Spread (std dev of games)20.9
Floor · ceiling (10th / 90th pct game)161 · 213
Games within 15 pins of average48%
Game by game
You
League
Nights
Game 1
191
182
7
Game 2
183
182
7
Game 3
187
178
7
Ball by ball
Frame-level detail from the scoring system, frames 1–9 (the 10th is tracked separately). 36 of 36 games reconstruct to their exact score from the frames and are counted here. House column is every adult league this season.
You
House
First-ball average (pins)
8.89
8.41
Strike rate
46.0%
34.8%
Spare conversion
61.1%
49.1%
Open frames per game
1.89
2.99
10th-frame first-ball strike
52.8%
34.9%
Single-pin spares (87 chances)
73.6%
67.3%
The 10-pin (31 chances)
45.2%
54.3%
The 7-pin (17 chances)
94.1%
62.7%
Multi-pin, no split (58 chances)
60.3%
44.4%
Splits (30 chances)
26.7%
13.3%
Longest strike run in a game
6
10
What you leave most
10
31 times
7
17 times
2
11 times
4
8 times
6-10
8 times
2-4-5
7 times
5
5 times
1-2-4-10
5 times
Splits: left 30, converted 8 (26.7%). Most common: 5-7 (4), 2-10 (3), 2-7 (3), 3-10 (3).
The 10-pin: 31 chances, 45% made — house makes 54%.
If every single pin had fallen
Every single pin you left and missed, counted as made, with the whole game re-scored — a spare picks up the next ball as well. The 10th counts here too, so this can include a pin the frames 1–9 table above does not: a single pin left on the first ball of the 10th becomes a spare with the fill ball counted as a strike, the best it could have been, while a single pin left on the fill after a strike simply counts as knocked down.
Night
Series
Would have been
Difference
Oct 26 Hickman's HVAC Peterson Point
538
547
+9
Oct 19 Hickman's HVAC Peterson Point
520
559
+39
Oct 12 Hickman's HVAC Peterson Point
526
578
+52
Oct 9 Mixed Breed
625
625
—
Oct 5 Hickman's HVAC Peterson Point
580
591
+11
Oct 4 Sunday Nite League
516
525
+9
Oct 2 Mixed Breed
640
652
+12
Sep 28 Hickman's HVAC Peterson Point
574
574
—
Sep 25 Mixed Breed
566
598
+32
Sep 22 Guys & Dolls
608
654
+46
Sep 21 Hickman's HVAC Peterson Point
621
621
—
Sep 14 Hickman's HVAC Peterson Point
579
635
+56
Season36 games
6893
7159
+266
That is 25 single pins over 36 games: +266 pins, and a 198 average instead of 191.
Ball speed
Average first ball15.4 mph
Range14.0 – 16.1
House median13.7 mph
Average by pair
Lanes 3–4 (6 games)197
Lanes 5–6 (3 games)193
Lanes 7–8 (6 games)193
Lanes 9–10 (6 games)188
Lanes 11–12 (9 games)186
Lanes 13–14 (3 games)193
Lanes 15–16 (3 games)191
Frame by frame
Strike, spare and open rate in each frame, shaded by strike rate; the small figure is the house strike rate in that frame. Same 36 games as the ball-by-ball sheet; the 10th counts a strike on the first ball and a spare on the first two.
Frame 1
56%
Spare 25% Open 19%
house 34%
Frame 2
50%
Spare 31% Open 19%
house 34%
Frame 3
50%
Spare 42% Open 8%
house 35%
Frame 4
44%
Spare 42% Open 14%
house 35%
Frame 5
44%
Spare 39% Open 17%
house 35%
Frame 6
33%
Spare 39% Open 28%
house 35%
Frame 7
47%
Spare 25% Open 28%
house 35%
Frame 8
44%
Spare 36% Open 19%
house 36%
Frame 9
44%
Spare 19% Open 36%
house 35%
10th
53%
Spare 31% Open 17%
house 35%
Big figure = strike rate in that frame (shaded by it)Spare / Open = share of the same frames that ended in a spare or an openSmall figure = house strike rate
Stringing them
You
House
Double rate (strike after a strike, 179 chances)
45.3%
42.0%
Turkeys (three in a row)
200.56/game
0.38/game
Four-baggers
80.22/game
0.16/game
Clean games (no open frame)
2 of 36
8%
Carry (strikes vs nine-counts: 149 strikes, 87 nines)
63.1%
56.6%
Ball speed and strikes
First-ball speed
Games
Your strike rate
House
14–15 mph
7
52.4%
42.4%
15–16 mph
25
41.8%
43.6%
16–17 mph
4
61.1%
49.0%
Speed is the scoring system’s first-ball average for the game; strike rate is frames 1–9 of that game.
Speed drift in Guys & Dolls League: game 1 averages 15.3 mph, game 3 15.5 mph (+0.2 over 1 night).
Speed in Mixed Breed League: game 1 and game 3 both average 15.3 mph over 3 nights — you hold your speed.
Speed drift in Sunday Nite League: game 1 averages 14.6 mph, game 3 15.8 mph (+1.2 over 1 night).
Speed drift in Hickman's HVAC Peterson Point League: game 1 averages 15.5 mph, game 3 15.4 mph (-0.1 over 7 nights).
Spares and leaves
Single pins, by pin
Pin
Chances
You
House
The 2-pin
11
91%
78%
The 3-pin
5
80%
76%
The 4-pin
8
100%
79%
The 5-pin
5
100%
73%
The 6-pin
4
25%
68%
The 7-pin
17
94%
63%
The 8-pin
2
100%
73%
The 9-pin
4
100%
79%
The 10-pin
31
45%
54%
Splits, by type
Type
Left
Made
You
House
Baby splits2-7 / 3-10
6
3
50%
36%
Big four4-6-7-10
1
0
0%
0%
Greek church4-6-7-8-10 / 4-6-7-9-10
2
0
0%
3%
Other splits
21
5
24%
10%
Named types are tallied by their exact pin leave. “Other splits” is every remaining split under the connected-pins rule: the headpin is down and what is left standing comes in two or more separate groups.
A washout leaves the headpin standing, so it is not a split. It never appears in any splits figure on this page; on the ball-by-ball sheet it counts under “Multi-pin, no split”.
What the first ball leaves
Balls
You
House
Strike
149
46%
35%
One pin
87
27%
27%
Two pins
23
7%
10%
Split
30
9%
10%
Three or more
31
10%
17%
Nothing hit
4
1%
2%
First balls in frames 1–9. A split is classed before the pin count (a 7–10 is a split, not two pins); “nothing hit” is a gutter ball or a foul.
Lanes and company — Guys & Dolls League
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
9–10
3
202
166 (186 games)
+36
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 4, lost to 0 of 4 across 1 night.
Best pair so far: 11–12 (213 over 3 games); toughest: 3–4 (188 over 3 games). Pairs with three or more games.
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 7, lost to 4 of 11 across 3 nights.
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 3, lost to 1 of 4 across 1 night.
Lanes and company — Hickman's HVAC Peterson Point League
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
3–4
3
207
180 (198 games)
+27
5–6
3
193
179 (203 games)
+14
7–8
3
179
179 (204 games)
+0
9–10
3
173
180 (189 games)
-7
11–12
3
175
183 (197 games)
-8
13–14
3
193
184 (195 games)
+9
15–16
3
191
180 (185 games)
+11
Best pair so far: 3–4 (207 over 3 games); toughest: 9–10 (173 over 3 games). Pairs with three or more games.
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 11, lost to 22 of 33 across 7 nights.