Eastern Shore Lanes · Individual Bowler Report · 2026–27 Fall Season
DE'NITRA PERRY
Mixed Breed League (Fridays) · all scores scratch · September 11, 2026 – October 23, 2026
153
Average · 21 games
232
High game
523
High series
21 games for 3,215 pins; over 200 in 1 of 21 games. Rank 42 of 54 in Mixed Breed League (13+ games).
The season so far
Mixed Breed League
Fridays · team Underdogs · bowled every night
Average (21 games)153
High game232
High series523
600+ series nights0 of 7
200+ games1 of 21 (5%)
League rank (13+ games)42 of 54
Next week to raise avg +1 Pin481 Series
Season arc (first 3 → last 3 nights)156 → 145 (-11)
Mixed Breed League — series by week
Sep 11 → Oct 23. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 459 a night.
How the season is going
Dots are your games; the solid line is your average each night, the dashed line is the Mixed Breed League average that night, the maple line is your rolling last nine games.
Form
Season average (21 games)153
Last nine games145 -8
Last night (Oct 23)150
Consistency
Spread (std dev of games)26.4
Floor · ceiling (10th / 90th pct game)125 · 183
Games within 15 pins of average43%
Game by game
You
League
Nights
Game 1
156
175
7
Game 2
151
179
7
Game 3
151
176
7
Game 3 runs 5 pins below game 1 (three-game nights only).
Ball by ball
Frame-level detail from the scoring system, frames 1–9 (the 10th is tracked separately). 21 of 21 games reconstruct to their exact score from the frames and are counted here. League column is Mixed Breed League; house column is every adult league this season.
You
League
House
First-ball average (pins)
8.34
8.59
8.41
Strike rate
25.4%
38.7%
34.8%
Spare conversion
46.8%
53.2%
49.1%
Open frames per game
3.57
2.58
2.99
10th-frame first-ball strike
38.1%
38.8%
34.9%
Single-pin spares (54 chances)
63.0%
71.7%
67.3%
The 10-pin (22 chances)
59.1%
58.3%
54.3%
The 7-pin (6 chances)
50.0%
70.7%
62.7%
Multi-pin, no split (62 chances)
50.0%
48.4%
44.4%
Splits (25 chances)
4.0%
13.8%
13.3%
Longest strike run in a game
3
10
10
What you leave most
10
22 times
6
9 times
3-6-10
8 times
6-10
7 times
4-7
7 times
7
6 times
4-6-7
6 times
3
6 times
Splits: left 25, converted 1 (4.0%). Most common: 4-6-7 (6), 3-10 (5), 6-7-10 (3), 4-10 (2).
The 10-pin: 22 chances, 59% made — house makes 54%.
If every single pin had fallen
Every single pin you left and missed, counted as made, with the whole game re-scored — a spare picks up the next ball as well. The 10th counts here too, so this can include a pin the frames 1–9 table above does not: a single pin left on the first ball of the 10th becomes a spare with the fill ball counted as a strike, the best it could have been, while a single pin left on the fill after a strike simply counts as knocked down.
Night
Series
Would have been
Difference
Oct 23
451
473
+22
Oct 16
483
520
+37
Oct 9
376
407
+31
Oct 2
499
520
+21
Sep 25
438
495
+57
Sep 18
523
558
+35
Sep 11
445
468
+23
Season21 games
3215
3441
+226
That is 23 single pins over 21 games: +226 pins, and a 163 average instead of 153.
Ball speed
Average first ball11.4 mph
Range10.6 – 12.3
House median13.7 mph
Average by pair
Lanes 1–2 (3 games)146
Lanes 3–4 (3 games)161
Lanes 5–6 (3 games)150
Lanes 9–10 (3 games)148
Lanes 11–12 (3 games)174
Lanes 13–14 (3 games)166
Lanes 15–16 (3 games)125
Frame by frame
Strike, spare and open rate in each frame, shaded by strike rate; the small figure is the league strike rate in that frame. Same 21 games as the ball-by-ball sheet; the 10th counts a strike on the first ball and a spare on the first two.
Frame 1
38%
Spare 24% Open 38%
league 40%
Frame 2
24%
Spare 43% Open 33%
league 37%
Frame 3
19%
Spare 29% Open 52%
league 38%
Frame 4
24%
Spare 38% Open 38%
league 41%
Frame 5
10%
Spare 43% Open 48%
league 37%
Frame 6
33%
Spare 29% Open 38%
league 37%
Frame 7
29%
Spare 29% Open 43%
league 40%
Frame 8
29%
Spare 43% Open 29%
league 42%
Frame 9
24%
Spare 38% Open 38%
league 37%
10th
38%
Spare 33% Open 29%
league 39%
Big figure = strike rate in that frame (shaded by it)Spare / Open = share of the same frames that ended in a spare or an openSmall figure = league strike rate
Stringing them
You
League
House
Double rate (strike after a strike, 58 chances)
22.4%
45.9%
42.0%
Turkeys (three in a row)
30.14/game
0.46/game
0.38/game
Four-baggers
00.00/game
0.23/game
0.16/game
Clean games (no open frame)
1 of 21
13%
8%
Carry (strikes vs nine-counts: 48 strikes, 54 nines)
47.1%
59.8%
56.6%
Ball speed and strikes
First-ball speed
Games
Your strike rate
League
10–11 mph
4
33.3%
21.3%
11–12 mph
13
22.2%
22.7%
12–13 mph
4
27.8%
27.2%
Speed is the scoring system’s first-ball average for the game; strike rate is frames 1–9 of that game.
Speed drift in Mixed Breed League: game 1 averages 11.3 mph, game 3 11.5 mph (+0.2 over 7 nights).
Spares and leaves
Single pins, by pin
Pin
Chances
You
League
House
The 2-pin
1
100%
85%
78%
The 3-pin
6
100%
78%
76%
The 4-pin
5
80%
86%
79%
The 5-pin
4
25%
79%
73%
The 6-pin
9
67%
65%
68%
The 7-pin
6
50%
71%
63%
The 9-pin
1
0%
84%
79%
The 10-pin
22
59%
58%
54%
Splits, by type
Type
Left
Made
You
League
House
Baby splits2-7 / 3-10
5
1
20%
41%
36%
Other splits
20
0
0%
10%
10%
Named types are tallied by their exact pin leave. “Other splits” is every remaining split under the connected-pins rule: the headpin is down and what is left standing comes in two or more separate groups.
A washout leaves the headpin standing, so it is not a split. It never appears in any splits figure on this page; on the ball-by-ball sheet it counts under “Multi-pin, no split”.
What the first ball leaves
Balls
You
League
House
Strike
48
25%
39%
35%
One pin
54
29%
26%
27%
Two pins
25
13%
10%
10%
Split
25
13%
9%
10%
Three or more
35
18%
15%
17%
Nothing hit
2
1%
1%
2%
First balls in frames 1–9. A split is classed before the pin count (a 7–10 is a split, not two pins); “nothing hit” is a gutter ball or a foul.
Lanes and company
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
1–2
3
146
180 (139 games)
-34
3–4
3
161
175 (147 games)
-14
5–6
3
150
173 (153 games)
-23
9–10
3
148
175 (159 games)
-27
11–12
3
174
178 (153 games)
-4
13–14
3
166
177 (150 games)
-11
15–16
3
125
179 (150 games)
-54
Best pair so far: 11–12 (174 over 3 games); toughest: 15–16 (125 over 3 games). Pairs with three or more games.
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 6, lost to 21 of 27 across 7 nights.