Eastern Shore Lanes · Individual Bowler Report · 2026–27 Fall Season
PAM BANKS
Mixed Breed League (Fridays) · all scores scratch · September 11, 2026 – October 23, 2026
169
Average · 21 games
214
High game
548
High series
21 games for 3,549 pins; over 200 in 3 of 21 games. Rank 35 of 54 in Mixed Breed League (13+ games).
The season so far
Mixed Breed League
Fridays · team Team Delaware · bowled every night
Average (21 games)169
High game214
High series548
600+ series nights0 of 7
200+ games3 of 21 (14%)
League rank (13+ games)35 of 54
Next week to raise avg +1 Pin531 Series
Season arc (first 3 → last 3 nights)172 → 164 (-8)
Mixed Breed League — series by week
Sep 11 → Oct 23. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 507 a night.
How the season is going
Dots are your games; the solid line is your average each night, the dashed line is the Mixed Breed League average that night, the maple line is your rolling last nine games.
Form
Season average (21 games)169
Last nine games164 -5
Last night (Oct 23)171
Consistency
Spread (std dev of games)22.7
Floor · ceiling (10th / 90th pct game)148 · 203
Games within 15 pins of average62%
Game by game
You
League
Nights
Game 1
155
175
7
Game 2
180
179
7
Game 3
170
176
7
Game 3 runs 15 pins above game 1 (three-game nights only).
Ball by ball
Frame-level detail from the scoring system, frames 1–9 (the 10th is tracked separately). 21 of 21 games reconstruct to their exact score from the frames and are counted here. League column is Mixed Breed League; house column is every adult league this season.
You
League
House
First-ball average (pins)
8.64
8.59
8.41
Strike rate
34.4%
38.7%
34.8%
Spare conversion
55.6%
53.2%
49.1%
Open frames per game
2.62
2.58
2.99
10th-frame first-ball strike
19.0%
38.8%
34.9%
Single-pin spares (54 chances)
55.6%
71.7%
67.3%
The 10-pin (17 chances)
41.2%
58.3%
54.3%
The 7-pin (14 chances)
35.7%
70.7%
62.7%
Multi-pin, no split (57 chances)
66.7%
48.4%
44.4%
Splits (13 chances)
7.7%
13.8%
13.3%
Longest strike run in a game
4
10
10
What you leave most
10
17 times
7
14 times
4
11 times
2-4-5
9 times
3-6
6 times
6-10
5 times
4-7
5 times
1-2-4
5 times
Splits: left 13, converted 1 (7.7%). Most common: 3-10 (3), 4-7-10 (2), 5-7 (2), 4-6-7 (2).
The 10-pin: 17 chances, 41% made — house makes 54%.
If every single pin had fallen
Every single pin you left and missed, counted as made, with the whole game re-scored — a spare picks up the next ball as well. The 10th counts here too, so this can include a pin the frames 1–9 table above does not: a single pin left on the first ball of the 10th becomes a spare with the fill ball counted as a strike, the best it could have been, while a single pin left on the fill after a strike simply counts as knocked down.
Night
Series
Would have been
Difference
Oct 23
513
543
+30
Oct 16
500
545
+45
Oct 9
468
513
+45
Oct 2
518
550
+32
Sep 25
548
566
+18
Sep 18
508
548
+40
Sep 11
494
525
+31
Season21 games
3549
3790
+241
That is 26 single pins over 21 games: +241 pins, and a 180 average instead of 169.
Ball speed
Average first ball11.8 mph
Range11.1 – 12.4
House median13.7 mph
Average by pair
Lanes 1–2 (3 games)172
Lanes 3–4 (3 games)164
Lanes 5–6 (3 games)171
Lanes 7–8 (3 games)166
Lanes 9–10 (3 games)156
Lanes 13–14 (3 games)182
Lanes 15–16 (3 games)169
Frame by frame
Strike, spare and open rate in each frame, shaded by strike rate; the small figure is the league strike rate in that frame. Same 21 games as the ball-by-ball sheet; the 10th counts a strike on the first ball and a spare on the first two.
Frame 1
24%
Spare 52% Open 24%
league 40%
Frame 2
33%
Spare 33% Open 33%
league 37%
Frame 3
14%
Spare 43% Open 43%
league 38%
Frame 4
33%
Spare 33% Open 33%
league 41%
Frame 5
43%
Spare 29% Open 29%
league 37%
Frame 6
48%
Spare 38% Open 14%
league 37%
Frame 7
48%
Spare 33% Open 19%
league 40%
Frame 8
38%
Spare 33% Open 29%
league 42%
Frame 9
29%
Spare 33% Open 38%
league 37%
10th
19%
Spare 62% Open 19%
league 39%
Big figure = strike rate in that frame (shaded by it)Spare / Open = share of the same frames that ended in a spare or an openSmall figure = league strike rate
Stringing them
You
League
House
Double rate (strike after a strike, 70 chances)
27.1%
45.9%
42.0%
Turkeys (three in a row)
40.19/game
0.46/game
0.38/game
Four-baggers
10.05/game
0.23/game
0.16/game
Clean games (no open frame)
1 of 21
13%
8%
Carry (strikes vs nine-counts: 65 strikes, 54 nines)
54.6%
59.8%
56.6%
Ball speed and strikes
First-ball speed
Games
Your strike rate
League
11–12 mph
13
29.1%
22.7%
12–13 mph
8
43.1%
27.2%
Speed is the scoring system’s first-ball average for the game; strike rate is frames 1–9 of that game.
Speed in Mixed Breed League: game 1 and game 3 both average 11.8 mph over 7 nights — you hold your speed.
Spares and leaves
Single pins, by pin
Pin
Chances
You
League
House
The 2-pin
3
67%
85%
78%
The 3-pin
3
67%
78%
76%
The 4-pin
11
82%
86%
79%
The 5-pin
4
100%
79%
73%
The 6-pin
1
100%
65%
68%
The 7-pin
14
36%
71%
63%
The 9-pin
1
0%
84%
79%
The 10-pin
17
41%
58%
54%
Splits, by type
Type
Left
Made
You
League
House
Baby splits2-7 / 3-10
3
1
33%
41%
36%
Other splits
10
0
0%
10%
10%
Named types are tallied by their exact pin leave. “Other splits” is every remaining split under the connected-pins rule: the headpin is down and what is left standing comes in two or more separate groups.
A washout leaves the headpin standing, so it is not a split. It never appears in any splits figure on this page; on the ball-by-ball sheet it counts under “Multi-pin, no split”.
What the first ball leaves
Balls
You
League
House
Strike
65
34%
39%
35%
One pin
54
29%
26%
27%
Two pins
21
11%
10%
10%
Split
13
7%
9%
10%
Three or more
36
19%
15%
17%
Nothing hit
0
0%
1%
2%
First balls in frames 1–9. A split is classed before the pin count (a 7–10 is a split, not two pins); “nothing hit” is a gutter ball or a foul.
Lanes and company
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
1–2
3
172
180 (139 games)
-8
3–4
3
164
175 (147 games)
-11
5–6
3
171
172 (153 games)
-1
7–8
3
166
181 (138 games)
-15
9–10
3
156
174 (159 games)
-18
13–14
3
182
177 (150 games)
+5
15–16
3
169
178 (150 games)
-9
Best pair so far: 13–14 (182 over 3 games); toughest: 9–10 (156 over 3 games). Pairs with three or more games.
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 6, lost to 15 of 21 across 6 nights.