Eastern Shore Lanes · Individual Bowler Report · 2026–27 Fall Season
AALIYAH FRIEND
Sunday Nite League (Sundays) · all scores scratch · September 13, 2026 – October 11, 2026
199
Average · 8 games
241
High game
586
High series
8 games for 1,594 pins; over 200 in 3 of 8 games.
The season so far
Sunday Nite League
Sundays · team Hawk Pride · missed 4 nights
Average (8 games)199
High game241
High series586
600+ series nights0 of 2
200+ games3 of 8 (38%)
Next week to raise avg +1 Pin606 Series
Sunday Nite League — series by week
Sep 13 → Oct 11. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 582 a night.
How the season is going
Dots are your games; the solid line is your average each night, the dashed line is the Sunday Nite League average that night, the maple line is your rolling last nine games.
Form
Season average (8 games)199
Last nine gamesafter three full nights
Last night (Oct 11)214
Consistency
Spread (std dev of games)27.3
Floor · ceiling (10th / 90th pct game)160 · 241
Games within 15 pins of average50%
Game by game
You
League
Nights
Game 1
165
154
2
Game 2
193
155
2
Game 3
224
157
2
Game 3 runs 59 pins above game 1 (three-game nights only).
Ball by ball
Frame-level detail from the scoring system, frames 1–9 (the 10th is tracked separately). 8 of 8 games reconstruct to their exact score from the frames and are counted here. League column is Sunday Nite League; house column is every adult league this season.
You
League
House
First-ball average (pins)
9.11
8.06
8.41
Strike rate
59.7%
31.2%
34.8%
Spare conversion
27.6%
41.3%
49.1%
Open frames per game
2.62
3.63
2.99
10th-frame first-ball strike
50.0%
30.3%
34.9%
Single-pin spares (7 chances)
57.1%
58.0%
67.3%
The 10-pin (5 chances)
40.0%
42.1%
54.3%
The 7-pin (0 chances)
—
49.9%
62.7%
Multi-pin, no split (10 chances)
40.0%
37.4%
44.4%
Splits (12 chances)
0.0%
12.4%
13.3%
Longest strike run in a game
7
10
10
What you leave most
10
5 times
4-9
3 times
6-10
3 times
4-6-7
3 times
3-10
2 times
5-10
1 time
3-6
1 time
4-7
1 time
Splits: left 12, converted 0 (0.0%). Most common: 4-9 (3), 4-6-7 (3), 3-10 (2), 5-10 (1).
The 10-pin: 5 chances, 40% made — house makes 54%.
If every single pin had fallen
Every single pin you left and missed, counted as made, with the whole game re-scored — a spare picks up the next ball as well. The 10th counts here too, so this can include a pin the frames 1–9 table above does not: a single pin left on the first ball of the 10th becomes a spare with the fill ball counted as a strike, the best it could have been, while a single pin left on the fill after a strike simply counts as knocked down.
Night
Series
Would have been
Difference
Oct 11
429
429
—
Oct 4
579
579
—
Sep 13
586
620
+34
Season8 games
1594
1628
+34
That is 3 single pins over 8 games: +34 pins, and a 203 average instead of 199.
Ball speed
Average first ball14.2 mph
Range13.2 – 15.0
House median13.7 mph
Average by pair
Lanes 5–6 (3 games)195
Lanes 7–8 (2 games)214
Lanes 13–14 (3 games)193
Frame by frame
Strike, spare and open rate in each frame, shaded by strike rate; the small figure is the league strike rate in that frame. Same 8 games as the ball-by-ball sheet; the 10th counts a strike on the first ball and a spare on the first two.
Frame 1
38%
Spare 0% Open 62%
league 30%
Frame 2
25%
Spare 38% Open 38%
league 30%
Frame 3
75%
Spare 0% Open 25%
league 32%
Frame 4
62%
Spare 12% Open 25%
league 30%
Frame 5
88%
Spare 0% Open 12%
league 32%
Frame 6
62%
Spare 12% Open 25%
league 31%
Frame 7
75%
Spare 0% Open 25%
league 32%
Frame 8
38%
Spare 38% Open 25%
league 32%
Frame 9
75%
Spare 0% Open 25%
league 32%
10th
50%
Spare 38% Open 12%
league 30%
Big figure = strike rate in that frame (shaded by it)Spare / Open = share of the same frames that ended in a spare or an openSmall figure = league strike rate
Stringing them
You
League
House
Double rate (strike after a strike, 50 chances)
66.0%
39.0%
42.0%
Turkeys (three in a row)
111.38/game
0.32/game
0.38/game
Four-baggers
70.88/game
0.13/game
0.16/game
Clean games (no open frame)
0 of 8
4%
8%
Carry (strikes vs nine-counts: 43 strikes, 7 nines)
86.0%
55.8%
56.6%
Ball speed and strikes
First-ball speed
Games
Your strike rate
League
13–14 mph
1
44.4%
28.6%
14–15 mph
6
63.0%
37.3%
15–16 mph
1
55.6%
37.8%
Speed is the scoring system’s first-ball average for the game; strike rate is frames 1–9 of that game.
Speed drift in Sunday Nite League: game 1 averages 13.7 mph, game 3 14.2 mph (+0.5 over 2 nights).
Spares and leaves
Single pins, by pin
Pin
Chances
You
League
House
The 3-pin
1
100%
72%
76%
The 9-pin
1
100%
79%
79%
The 10-pin
5
40%
42%
54%
Splits, by type
Type
Left
Made
You
League
House
Baby splits2-7 / 3-10
2
0
0%
33%
36%
Big four4-6-7-10
1
0
0%
0%
0%
Other splits
9
0
0%
10%
10%
Named types are tallied by their exact pin leave. “Other splits” is every remaining split under the connected-pins rule: the headpin is down and what is left standing comes in two or more separate groups.
A washout leaves the headpin standing, so it is not a split. It never appears in any splits figure on this page; on the ball-by-ball sheet it counts under “Multi-pin, no split”.
What the first ball leaves
Balls
You
League
House
Strike
43
60%
31%
35%
One pin
7
10%
25%
27%
Two pins
6
8%
10%
10%
Split
12
17%
10%
10%
Three or more
4
6%
22%
17%
Nothing hit
0
0%
3%
2%
First balls in frames 1–9. A split is classed before the pin count (a 7–10 is a split, not two pins); “nothing hit” is a gutter ball or a foul.
Lanes and company
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
5–6
3
195
160 (149 games)
+35
7–8
2
214
159 (158 games)
+55
13–14
3
193
158 (125 games)
+35
Best pair so far: 5–6 (195 over 3 games); toughest: 13–14 (193 over 3 games). Pairs with three or more games.
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 5, lost to 3 of 8 across 3 nights.