Eastern Shore Lanes · Individual Bowler Report · 2026–27 Fall Season
JOHNNY BOSTON
Hickman's HVAC Peterson Point League (Mondays) · all scores scratch · September 28, 2026 – October 12, 2026
174
Average · 6 games
234
High game
581
High series
6 games for 1,049 pins; over 200 in 1 of 6 games.
The season so far
Hickman's HVAC Peterson Point League
Mondays · team State Farm - Greg Butler · missed 5 nights
Average (6 games)174
High game234
High series581
600+ series nights0 of 2
200+ games1 of 6 (17%)
Next week to raise avg +1 Pin526 Series
Hickman's HVAC Peterson Point League — series by week
Sep 28 → Oct 12. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 524 a night.
How the season is going
Dots are your games; the solid line is your average each night, the dashed line is the Hickman's HVAC Peterson Point League average that night, the maple line is your rolling last nine games.
Form
Season average (6 games)174
Last nine gamesafter three full nights
Last night (Oct 12)156
Consistency
Spread (std dev of games)34.0
Floor · ceiling (10th / 90th pct game)130 · 234
Games within 15 pins of average33%
Game by game
You
League
Nights
Game 1
145
182
2
Game 2
166
182
2
Game 3
213
178
2
Game 3 runs 68 pins above game 1 (three-game nights only).
Ball by ball
Frame-level detail from the scoring system, frames 1–9 (the 10th is tracked separately). 6 of 6 games reconstruct to their exact score from the frames and are counted here. League column is Hickman's HVAC Peterson Point League; house column is every adult league this season.
You
League
House
First-ball average (pins)
8.70
8.77
8.41
Strike rate
40.7%
39.8%
34.8%
Spare conversion
56.2%
57.3%
49.1%
Open frames per game
2.33
2.32
2.99
10th-frame first-ball strike
16.7%
41.7%
34.9%
Single-pin spares (14 chances)
71.4%
72.7%
67.3%
The 10-pin (3 chances)
66.7%
57.9%
54.3%
The 7-pin (3 chances)
33.3%
71.3%
62.7%
Multi-pin, no split (14 chances)
42.9%
56.2%
44.4%
Splits (4 chances)
50.0%
15.4%
13.3%
Longest strike run in a game
6
10
10
What you leave most
5
3 times
10
3 times
7
3 times
1-2-4
3 times
3
2 times
6
2 times
2-4-5-7
2 times
6-9-10
1 time
Splits: left 4, converted 2 (50.0%). Most common: 3-10 (1), 2-4-10 (1), 8-10 (1), 2-10 (1).
If every single pin had fallen
Every single pin you left and missed, counted as made, with the whole game re-scored — a spare picks up the next ball as well. The 10th counts here too, so this can include a pin the frames 1–9 table above does not: a single pin left on the first ball of the 10th becomes a spare with the fill ball counted as a strike, the best it could have been, while a single pin left on the fill after a strike simply counts as knocked down.
Night
Series
Would have been
Difference
Oct 12
468
502
+34
Sep 28
581
601
+20
Season6 games
1049
1103
+54
That is 5 single pins over 6 games: +54 pins, and a 183 average instead of 174.
Ball speed
Average first ball15.4 mph
Range14.9 – 15.8
House median13.7 mph
Average by pair
Lanes 3–4 (3 games)156
Lanes 13–14 (3 games)193
Frame by frame
Strike, spare and open rate in each frame, shaded by strike rate; the small figure is the league strike rate in that frame. Same 6 games as the ball-by-ball sheet; the 10th counts a strike on the first ball and a spare on the first two.
Frame 1
33%
Spare 33% Open 33%
league 37%
Frame 2
67%
Spare 33% Open 0%
league 39%
Frame 3
33%
Spare 33% Open 33%
league 41%
Frame 4
33%
Spare 50% Open 17%
league 40%
Frame 5
33%
Spare 33% Open 33%
league 40%
Frame 6
50%
Spare 33% Open 17%
league 41%
Frame 7
17%
Spare 17% Open 67%
league 41%
Frame 8
50%
Spare 33% Open 17%
league 39%
Frame 9
50%
Spare 33% Open 17%
league 40%
10th
17%
Spare 17% Open 67%
league 42%
Big figure = strike rate in that frame (shaded by it)Spare / Open = share of the same frames that ended in a spare or an openSmall figure = league strike rate
Stringing them
You
League
House
Double rate (strike after a strike, 23 chances)
39.1%
44.8%
42.0%
Turkeys (three in a row)
20.33/game
0.47/game
0.38/game
Four-baggers
10.17/game
0.20/game
0.16/game
Clean games (no open frame)
0 of 6
11%
8%
Carry (strikes vs nine-counts: 22 strikes, 14 nines)
61.1%
58.5%
56.6%
Ball speed and strikes
First-ball speed
Games
Your strike rate
League
14–15 mph
1
44.4%
44.6%
15–16 mph
5
40.0%
48.2%
Speed is the scoring system’s first-ball average for the game; strike rate is frames 1–9 of that game.
Speed drift in Hickman's HVAC Peterson Point League: game 1 averages 15.7 mph, game 3 14.9 mph (-0.8 over 2 nights).
Spares and leaves
Single pins, by pin
Pin
Chances
You
League
House
The 3-pin
2
100%
81%
76%
The 4-pin
1
100%
85%
79%
The 5-pin
3
67%
79%
73%
The 6-pin
2
100%
75%
68%
The 7-pin
3
33%
71%
63%
The 10-pin
3
67%
58%
54%
Splits, by type
Type
Left
Made
You
League
House
Baby splits2-7 / 3-10
1
1
100%
42%
36%
Other splits
3
1
33%
11%
10%
Named types are tallied by their exact pin leave. “Other splits” is every remaining split under the connected-pins rule: the headpin is down and what is left standing comes in two or more separate groups.
A washout leaves the headpin standing, so it is not a split. It never appears in any splits figure on this page; on the ball-by-ball sheet it counts under “Multi-pin, no split”.
What the first ball leaves
Balls
You
League
House
Strike
22
41%
40%
35%
One pin
14
26%
28%
27%
Two pins
0
0%
10%
10%
Split
4
7%
10%
10%
Three or more
14
26%
12%
17%
Nothing hit
0
0%
1%
2%
First balls in frames 1–9. A split is classed before the pin count (a 7–10 is a split, not two pins); “nothing hit” is a gutter ball or a foul.
Lanes and company
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
3–4
3
156
181 (198 games)
-25
13–14
3
193
184 (195 games)
+9
Best pair so far: 13–14 (193 over 3 games); toughest: 3–4 (156 over 3 games). Pairs with three or more games.
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 6, lost to 4 of 10 across 2 nights.