Eastern Shore Lanes · Individual Bowler Report · 2026–27 Fall Season
JAKE NEILSON
Sunday Nite League (Sundays) · Hickman's HVAC Peterson Point League (Mondays) · all scores scratch · September 13, 2026 – October 26, 2026
159
Average · 42 games
216
High game
543
High series
161
Sunday Nite League avg
158
Hickman's HVAC Peterson Point avg
42 games for 6,715 pins; over 200 in 1 of 42 games.
By league
Sunday Nite League
Sundays · team Drunken Clams · bowled every night
Average (21 games)161
High game216
High series543
600+ series nights0 of 7
200+ games1 of 21 (5%)
League rank (13+ games)24 of 46
Next week to raise avg +1 Pin497 Series
Season arc (first 3 → last 3 nights)168 → 150 (-18)
Hickman's HVAC Peterson Point League
Mondays · team Goin' Balls In · bowled every night
Average (21 games)158
High game199
High series537
600+ series nights0 of 7
200+ games0 of 21 (0%)
League rank (13+ games)62 of 77
Next week to raise avg +1 Pin492 Series
Season arc (first 3 → last 3 nights)159 → 154 (-5)
Sunday Nite League — series by week
Sep 13 → Oct 25. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 484 a night.
Hickman's HVAC Peterson Point League — series by week
Sep 14 → Oct 26. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 474 a night.
How the season is going — Sunday Nite League
Dots are your games; the solid line is your average each night, the dashed line is the Sunday Nite League average that night, the maple line is your rolling last nine games.
Form
Season average (21 games)161
Last nine games150 -11
Last night (Oct 25)155
Consistency
Spread (std dev of games)25.0
Floor · ceiling (10th / 90th pct game)127 · 191
Games within 15 pins of average43%
Game by game
You
League
Nights
Game 1
177
154
7
Game 2
150
155
7
Game 3
156
157
7
Game 3 runs 21 pins below game 1 (three-game nights only).
How the season is going — Hickman's HVAC Peterson Point League
Dots are your games; the solid line is your average each night, the dashed line is the Hickman's HVAC Peterson Point League average that night, the maple line is your rolling last nine games.
Form
Season average (21 games)158
Last nine games154 -4
Last night (Oct 26)164
Consistency
Spread (std dev of games)22.0
Floor · ceiling (10th / 90th pct game)127 · 181
Games within 15 pins of average43%
Game by game
You
League
Nights
Game 1
163
182
7
Game 2
164
182
7
Game 3
146
178
7
Game 3 runs 17 pins below game 1 (three-game nights only).
Ball by ball
Frame-level detail from the scoring system, frames 1–9 (the 10th is tracked separately). 42 of 42 games reconstruct to their exact score from the frames and are counted here. House column is every adult league this season.
You
House
First-ball average (pins)
8.38
8.41
Strike rate
33.3%
34.8%
Spare conversion
46.8%
49.1%
Open frames per game
3.19
2.99
10th-frame first-ball strike
28.6%
34.9%
Single-pin spares (93 chances)
63.4%
67.3%
The 10-pin (7 chances)
42.9%
54.3%
The 7-pin (33 chances)
54.5%
62.7%
Multi-pin, no split (123 chances)
42.3%
44.4%
Splits (36 chances)
19.4%
13.3%
Longest strike run in a game
4
10
What you leave most
7
33 times
5
12 times
4-7
10 times
3-5-6
9 times
6
9 times
2-4
8 times
4
8 times
3
7 times
Splits: left 36, converted 7 (19.4%). Most common: 2-7 (6), 2-8 (5), 4-6-10 (4), 3-9 (2).
The 10-pin: 7 chances, 43% made — house makes 54%.
If every single pin had fallen
Every single pin you left and missed, counted as made, with the whole game re-scored — a spare picks up the next ball as well. The 10th counts here too, so this can include a pin the frames 1–9 table above does not: a single pin left on the first ball of the 10th becomes a spare with the fill ball counted as a strike, the best it could have been, while a single pin left on the fill after a strike simply counts as knocked down.
Night
Series
Would have been
Difference
Oct 26 Hickman's HVAC Peterson Point
492
523
+31
Oct 25 Sunday Nite League
465
505
+40
Oct 19 Hickman's HVAC Peterson Point
454
461
+7
Oct 18 Sunday Nite League
458
469
+11
Oct 12 Hickman's HVAC Peterson Point
445
493
+48
Oct 11 Sunday Nite League
427
437
+10
Oct 5 Hickman's HVAC Peterson Point
495
516
+21
Oct 4 Sunday Nite League
528
540
+12
Sep 28 Hickman's HVAC Peterson Point
427
445
+18
Sep 27 Sunday Nite League
490
529
+39
Sep 21 Hickman's HVAC Peterson Point
474
502
+28
Sep 20 Sunday Nite League
543
566
+23
Sep 14 Hickman's HVAC Peterson Point
537
580
+43
Sep 13 Sunday Nite League
480
533
+53
Season42 games
6715
7099
+384
That is 40 single pins over 42 games: +384 pins, and a 169 average instead of 159.
Ball speed
Average first ball14.3 mph
Range12.6 – 15.5
House median13.7 mph
Average by pair
Lanes 1–2 (6 games)153
Lanes 3–4 (9 games)165
Lanes 5–6 (6 games)158
Lanes 7–8 (6 games)163
Lanes 9–10 (6 games)154
Lanes 13–14 (6 games)161
Lanes 15–16 (3 games)158
Frame by frame
Strike, spare and open rate in each frame, shaded by strike rate; the small figure is the house strike rate in that frame. Same 42 games as the ball-by-ball sheet; the 10th counts a strike on the first ball and a spare on the first two.
Frame 1
33%
Spare 43% Open 24%
house 34%
Frame 2
31%
Spare 29% Open 40%
house 34%
Frame 3
24%
Spare 33% Open 43%
house 35%
Frame 4
24%
Spare 43% Open 33%
house 35%
Frame 5
48%
Spare 21% Open 31%
house 35%
Frame 6
24%
Spare 24% Open 52%
house 35%
Frame 7
40%
Spare 29% Open 31%
house 35%
Frame 8
36%
Spare 33% Open 31%
house 36%
Frame 9
40%
Spare 26% Open 33%
house 35%
10th
29%
Spare 36% Open 36%
house 35%
Big figure = strike rate in that frame (shaded by it)Spare / Open = share of the same frames that ended in a spare or an openSmall figure = house strike rate
Stringing them
You
House
Double rate (strike after a strike, 144 chances)
29.2%
42.0%
Turkeys (three in a row)
100.24/game
0.38/game
Four-baggers
10.02/game
0.16/game
Clean games (no open frame)
0 of 42
8%
Carry (strikes vs nine-counts: 126 strikes, 93 nines)
57.5%
56.6%
Ball speed and strikes
First-ball speed
Games
Your strike rate
House
12–13 mph
1
44.4%
28.1%
13–14 mph
12
31.5%
35.6%
14–15 mph
21
35.4%
42.4%
15–16 mph
8
29.2%
43.6%
Speed is the scoring system’s first-ball average for the game; strike rate is frames 1–9 of that game.
Speed drift in Sunday Nite League: game 1 averages 14.5 mph, game 3 14.1 mph (-0.4 over 7 nights).
Speed drift in Hickman's HVAC Peterson Point League: game 1 averages 14.5 mph, game 3 14.0 mph (-0.5 over 7 nights).
Spares and leaves
Single pins, by pin
Pin
Chances
You
House
The 2-pin
7
71%
78%
The 3-pin
7
71%
76%
The 4-pin
8
75%
79%
The 5-pin
12
83%
73%
The 6-pin
9
78%
68%
The 7-pin
33
54%
63%
The 8-pin
6
17%
73%
The 9-pin
4
100%
79%
The 10-pin
7
43%
54%
Splits, by type
Type
Left
Made
You
House
Baby splits2-7 / 3-10
6
3
50%
36%
Other splits
30
4
13%
10%
Named types are tallied by their exact pin leave. “Other splits” is every remaining split under the connected-pins rule: the headpin is down and what is left standing comes in two or more separate groups.
A washout leaves the headpin standing, so it is not a split. It never appears in any splits figure on this page; on the ball-by-ball sheet it counts under “Multi-pin, no split”.
What the first ball leaves
Balls
You
House
Strike
126
33%
35%
One pin
93
25%
27%
Two pins
40
11%
10%
Split
36
10%
10%
Three or more
82
22%
17%
Nothing hit
1
0%
2%
First balls in frames 1–9. A split is classed before the pin count (a 7–10 is a split, not two pins); “nothing hit” is a gutter ball or a foul.
Lanes and company — Sunday Nite League
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
1–2
3
142
148 (159 games)
-6
3–4
6
159
157 (143 games)
+2
5–6
3
152
161 (149 games)
-9
7–8
3
176
159 (157 games)
+17
9–10
3
160
154 (114 games)
+6
13–14
3
181
158 (125 games)
+23
Best pair so far: 13–14 (181 over 3 games); toughest: 1–2 (142 over 3 games). Pairs with three or more games.
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 9, lost to 14 of 23 across 7 nights.
Lanes and company — Hickman's HVAC Peterson Point League
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
1–2
3
165
180 (195 games)
-15
3–4
3
179
181 (198 games)
-2
5–6
3
164
179 (203 games)
-15
7–8
3
151
179 (204 games)
-28
9–10
3
148
180 (189 games)
-32
13–14
3
142
185 (195 games)
-43
15–16
3
158
181 (185 games)
-23
Best pair so far: 3–4 (179 over 3 games); toughest: 13–14 (142 over 3 games). Pairs with three or more games.
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 4, lost to 27, tied 1 of 32 across 7 nights.