Eastern Shore Lanes · Individual Bowler Report · 2026–27 Fall Season
BRIAN NEILSON SR
Sunday Nite League (Sundays) · Hickman's HVAC Peterson Point League (Mondays) · all scores scratch · September 13, 2026 – October 26, 2026
168
Average · 42 games
247
High game
588
High series
178
Sunday Nite League avg
158
Hickman's HVAC Peterson Point avg
42 games for 7,061 pins; over 200 in 5 of 42 games.
By league
Sunday Nite League
Sundays · team No Spare Time · bowled every night
Average (21 games)178
High game247
High series588
600+ series nights0 of 7
200+ games5 of 21 (24%)
League rank (13+ games)10 of 46
Next week to raise avg +1 Pin553 Series
Season arc (first 3 → last 3 nights)172 → 188 (+16)
Hickman's HVAC Peterson Point League
Mondays · team Goin' Balls In · bowled every night
Average (21 games)158
High game199
High series552
600+ series nights0 of 7
200+ games0 of 21 (0%)
League rank (13+ games)63 of 77
Next week to raise avg +1 Pin498 Series
Season arc (first 3 → last 3 nights)166 → 147 (-19)
Sunday Nite League — series by week
Sep 13 → Oct 25. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 534 a night.
Hickman's HVAC Peterson Point League — series by week
Sep 14 → Oct 26. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 474 a night.
How the season is going — Sunday Nite League
Dots are your games; the solid line is your average each night, the dashed line is the Sunday Nite League average that night, the maple line is your rolling last nine games.
Form
Season average (21 games)178
Last nine games188 +10
Last night (Oct 25)190
Consistency
Spread (std dev of games)28.1
Floor · ceiling (10th / 90th pct game)150 · 209
Games within 15 pins of average29%
Game by game
You
League
Nights
Game 1
168
154
7
Game 2
186
155
7
Game 3
179
157
7
Game 3 runs 11 pins above game 1 (three-game nights only).
How the season is going — Hickman's HVAC Peterson Point League
Dots are your games; the solid line is your average each night, the dashed line is the Hickman's HVAC Peterson Point League average that night, the maple line is your rolling last nine games.
Form
Season average (21 games)158
Last nine games147 -11
Last night (Oct 26)133
Consistency
Spread (std dev of games)27.9
Floor · ceiling (10th / 90th pct game)127 · 196
Games within 15 pins of average48%
Game by game
You
League
Nights
Game 1
159
182
7
Game 2
164
182
7
Game 3
149
178
7
Game 3 runs 10 pins below game 1 (three-game nights only).
Ball by ball
Frame-level detail from the scoring system, frames 1–9 (the 10th is tracked separately). 42 of 42 games reconstruct to their exact score from the frames and are counted here. House column is every adult league this season.
You
House
First-ball average (pins)
8.53
8.41
Strike rate
35.7%
34.8%
Spare conversion
50.2%
49.1%
Open frames per game
2.88
2.99
10th-frame first-ball strike
31.0%
34.9%
Single-pin spares (99 chances)
54.5%
67.3%
The 10-pin (36 chances)
41.7%
54.3%
The 7-pin (7 chances)
71.4%
62.7%
Multi-pin, no split (110 chances)
58.2%
44.4%
Splits (34 chances)
11.8%
13.3%
Longest strike run in a game
6
10
What you leave most
10
36 times
6-10
19 times
4
14 times
3
14 times
2-4-5
13 times
3-6
12 times
6
11 times
4-7
9 times
Splits: left 34, converted 4 (11.8%). Most common: 3-6-7-10 (4), 4-7-10 (4), 4-6-7 (4), 3-10 (4).
The 10-pin: 36 chances, 42% made — house makes 54%.
If every single pin had fallen
Every single pin you left and missed, counted as made, with the whole game re-scored — a spare picks up the next ball as well. The 10th counts here too, so this can include a pin the frames 1–9 table above does not: a single pin left on the first ball of the 10th becomes a spare with the fill ball counted as a strike, the best it could have been, while a single pin left on the fill after a strike simply counts as knocked down.
Night
Series
Would have been
Difference
Oct 26 Hickman's HVAC Peterson Point
399
399
—
Oct 25 Sunday Nite League
572
582
+10
Oct 19 Hickman's HVAC Peterson Point
446
466
+20
Oct 18 Sunday Nite League
535
574
+39
Oct 12 Hickman's HVAC Peterson Point
485
527
+42
Oct 11 Sunday Nite League
588
631
+43
Oct 5 Hickman's HVAC Peterson Point
487
517
+30
Oct 4 Sunday Nite League
497
547
+50
Sep 28 Hickman's HVAC Peterson Point
441
473
+32
Sep 27 Sunday Nite League
441
501
+60
Sep 21 Hickman's HVAC Peterson Point
552
573
+21
Sep 20 Sunday Nite League
543
583
+40
Sep 14 Hickman's HVAC Peterson Point
508
543
+35
Sep 13 Sunday Nite League
567
587
+20
Season42 games
7061
7503
+442
That is 46 single pins over 42 games: +442 pins, and a 178 average instead of 168.
Ball speed
Average first ball13.6 mph
Range12.7 – 16.1
House median13.7 mph
Average by pair
Lanes 1–2 (3 games)162
Lanes 3–4 (3 games)169
Lanes 5–6 (6 games)157
Lanes 7–8 (6 games)169
Lanes 9–10 (6 games)163
Lanes 11–12 (6 games)192
Lanes 13–14 (9 games)157
Lanes 15–16 (3 games)184
Frame by frame
Strike, spare and open rate in each frame, shaded by strike rate; the small figure is the house strike rate in that frame. Same 42 games as the ball-by-ball sheet; the 10th counts a strike on the first ball and a spare on the first two.
Frame 1
38%
Spare 38% Open 24%
house 34%
Frame 2
29%
Spare 45% Open 26%
house 34%
Frame 3
40%
Spare 36% Open 24%
house 35%
Frame 4
31%
Spare 31% Open 38%
house 35%
Frame 5
29%
Spare 33% Open 38%
house 35%
Frame 6
52%
Spare 24% Open 24%
house 35%
Frame 7
36%
Spare 26% Open 38%
house 35%
Frame 8
36%
Spare 29% Open 36%
house 36%
Frame 9
31%
Spare 29% Open 40%
house 35%
10th
31%
Spare 40% Open 29%
house 35%
Big figure = strike rate in that frame (shaded by it)Spare / Open = share of the same frames that ended in a spare or an openSmall figure = house strike rate
Stringing them
You
House
Double rate (strike after a strike, 153 chances)
40.5%
42.0%
Turkeys (three in a row)
180.43/game
0.38/game
Four-baggers
30.07/game
0.16/game
Clean games (no open frame)
1 of 42
8%
Carry (strikes vs nine-counts: 135 strikes, 99 nines)
57.7%
56.6%
Ball speed and strikes
First-ball speed
Games
Your strike rate
House
12–13 mph
5
33.3%
28.1%
13–14 mph
28
38.5%
35.6%
14–15 mph
8
31.9%
42.4%
16–17 mph
1
0.0%
49.0%
Speed is the scoring system’s first-ball average for the game; strike rate is frames 1–9 of that game.
Speed drift in Sunday Nite League: game 1 averages 13.7 mph, game 3 13.6 mph (-0.1 over 7 nights).
Speed drift in Hickman's HVAC Peterson Point League: game 1 averages 13.7 mph, game 3 13.5 mph (-0.2 over 7 nights).
Spares and leaves
Single pins, by pin
Pin
Chances
You
House
The 2-pin
6
67%
78%
The 3-pin
14
79%
76%
The 4-pin
14
50%
79%
The 5-pin
5
60%
73%
The 6-pin
11
73%
68%
The 7-pin
7
71%
63%
The 8-pin
2
0%
73%
The 9-pin
4
25%
79%
The 10-pin
36
42%
54%
Splits, by type
Type
Left
Made
You
House
Baby splits2-7 / 3-10
5
3
60%
36%
Big four4-6-7-10
1
0
0%
0%
Other splits
28
1
4%
10%
Named types are tallied by their exact pin leave. “Other splits” is every remaining split under the connected-pins rule: the headpin is down and what is left standing comes in two or more separate groups.
A washout leaves the headpin standing, so it is not a split. It never appears in any splits figure on this page; on the ball-by-ball sheet it counts under “Multi-pin, no split”.
What the first ball leaves
Balls
You
House
Strike
135
36%
35%
One pin
99
26%
27%
Two pins
45
12%
10%
Split
34
9%
10%
Three or more
60
16%
17%
Nothing hit
5
1%
2%
First balls in frames 1–9. A split is classed before the pin count (a 7–10 is a split, not two pins); “nothing hit” is a gutter ball or a foul.
Lanes and company — Sunday Nite League
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
5–6
3
181
161 (149 games)
+20
7–8
3
190
159 (157 games)
+31
9–10
3
165
154 (114 games)
+11
11–12
6
192
151 (115 games)
+41
13–14
6
162
159 (122 games)
+3
Best pair so far: 11–12 (192 over 6 games); toughest: 13–14 (162 over 6 games). Pairs with three or more games.
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 10, lost to 5 of 15 across 4 nights.
Lanes and company — Hickman's HVAC Peterson Point League
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
1–2
3
162
180 (195 games)
-18
3–4
3
169
181 (198 games)
-12
5–6
3
133
180 (203 games)
-47
7–8
3
148
179 (204 games)
-31
9–10
3
161
180 (189 games)
-19
13–14
3
147
185 (195 games)
-38
15–16
3
184
181 (185 games)
+3
Best pair so far: 15–16 (184 over 3 games); toughest: 5–6 (133 over 3 games). Pairs with three or more games.
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 5, lost to 27 of 32 across 7 nights.