Eastern Shore Lanes · Individual Bowler Report · 2026–27 Fall Season
BRIAN NEILSON JR
Sunday Nite League (Sundays) · all scores scratch · September 13, 2026 – October 25, 2026
140
Average · 21 games
217
High game
500
High series
21 games for 2,958 pins; over 200 in 2 of 21 games. Rank 31 of 46 in Sunday Nite League (13+ games).
The season so far
Sunday Nite League
Sundays · team No Spare Time · bowled every night
Average (21 games)140
High game217
High series500
600+ series nights0 of 7
200+ games2 of 21 (10%)
League rank (13+ games)31 of 46
Next week to raise avg +1 Pin426 Series
Season arc (first 3 → last 3 nights)149 → 130 (-19)
Sunday Nite League — series by week
Sep 13 → Oct 25. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 422 a night.
How the season is going
Dots are your games; the solid line is your average each night, the dashed line is the Sunday Nite League average that night, the maple line is your rolling last nine games.
Form
Season average (21 games)140
Last nine games130 -10
Last night (Oct 25)117
Consistency
Spread (std dev of games)29.4
Floor · ceiling (10th / 90th pct game)117 · 167
Games within 15 pins of average48%
Game by game
You
League
Nights
Game 1
149
154
7
Game 2
141
155
7
Game 3
131
157
7
Game 3 runs 18 pins below game 1 (three-game nights only).
Ball by ball
Frame-level detail from the scoring system, frames 1–9 (the 10th is tracked separately). 21 of 21 games reconstruct to their exact score from the frames and are counted here. League column is Sunday Nite League; house column is every adult league this season.
You
League
House
First-ball average (pins)
7.90
8.06
8.41
Strike rate
26.5%
31.2%
34.8%
Spare conversion
36.0%
41.3%
49.1%
Open frames per game
4.24
3.63
2.99
10th-frame first-ball strike
14.3%
30.3%
34.9%
Single-pin spares (44 chances)
40.9%
58.0%
67.3%
The 10-pin (4 chances)
0.0%
42.1%
54.3%
The 7-pin (10 chances)
30.0%
49.9%
62.7%
Multi-pin, no split (80 chances)
40.0%
37.4%
44.4%
Splits (15 chances)
0.0%
12.4%
13.3%
Longest strike run in a game
4
10
10
What you leave most
4-7
19 times
1-2-3-4-5-6-7-8-9-10
10 times
7
10 times
4
8 times
8
7 times
1-2-4
6 times
2-4-7
6 times
5
5 times
Splits: left 15, converted 0 (0.0%). Most common: 2-7 (4), 4-10 (2), 6-8 (2), 4-6-10 (2).
If every single pin had fallen
Every single pin you left and missed, counted as made, with the whole game re-scored — a spare picks up the next ball as well. The 10th counts here too, so this can include a pin the frames 1–9 table above does not: a single pin left on the first ball of the 10th becomes a spare with the fill ball counted as a strike, the best it could have been, while a single pin left on the fill after a strike simply counts as knocked down.
Night
Series
Would have been
Difference
Oct 25
352
395
+43
Oct 18
413
449
+36
Oct 11
408
442
+34
Oct 4
443
482
+39
Sep 27
466
503
+37
Sep 20
376
445
+69
Sep 13
500
529
+29
Season21 games
2958
3245
+287
That is 31 single pins over 21 games: +287 pins, and a 154 average instead of 140.
Ball speed
Average first ball12.8 mph
Range12.3 – 13.5
House median13.7 mph
Average by pair
Lanes 5–6 (3 games)125
Lanes 7–8 (3 games)117
Lanes 9–10 (3 games)147
Lanes 11–12 (6 games)151
Lanes 13–14 (6 games)146
Frame by frame
Strike, spare and open rate in each frame, shaded by strike rate; the small figure is the league strike rate in that frame. Same 21 games as the ball-by-ball sheet; the 10th counts a strike on the first ball and a spare on the first two.
Frame 1
19%
Spare 43% Open 38%
league 30%
Frame 2
29%
Spare 33% Open 38%
league 30%
Frame 3
33%
Spare 24% Open 43%
league 32%
Frame 4
33%
Spare 10% Open 57%
league 30%
Frame 5
29%
Spare 24% Open 48%
league 32%
Frame 6
19%
Spare 33% Open 48%
league 31%
Frame 7
14%
Spare 33% Open 52%
league 32%
Frame 8
43%
Spare 14% Open 43%
league 32%
Frame 9
19%
Spare 24% Open 57%
league 32%
10th
14%
Spare 29% Open 57%
league 30%
Big figure = strike rate in that frame (shaded by it)Spare / Open = share of the same frames that ended in a spare or an openSmall figure = league strike rate
Stringing them
You
League
House
Double rate (strike after a strike, 53 chances)
24.5%
39.0%
42.0%
Turkeys (three in a row)
40.19/game
0.32/game
0.38/game
Four-baggers
20.10/game
0.13/game
0.16/game
Clean games (no open frame)
0 of 21
4%
8%
Carry (strikes vs nine-counts: 50 strikes, 44 nines)
53.2%
55.8%
56.6%
Ball speed and strikes
First-ball speed
Games
Your strike rate
League
12–13 mph
16
26.4%
21.7%
13–14 mph
5
26.7%
28.6%
Speed is the scoring system’s first-ball average for the game; strike rate is frames 1–9 of that game.
Speed in Sunday Nite League: game 1 and game 3 both average 12.8 mph over 7 nights — you hold your speed.
Spares and leaves
Single pins, by pin
Pin
Chances
You
League
House
The 1-pin
1
0%
44%
46%
The 2-pin
3
33%
68%
78%
The 3-pin
1
0%
72%
76%
The 4-pin
8
38%
67%
79%
The 5-pin
5
80%
63%
73%
The 6-pin
5
60%
62%
68%
The 7-pin
10
30%
50%
63%
The 8-pin
7
57%
64%
73%
The 10-pin
4
0%
42%
54%
Splits, by type
Type
Left
Made
You
League
House
Baby splits2-7 / 3-10
4
0
0%
33%
36%
Other splits
11
0
0%
10%
10%
Named types are tallied by their exact pin leave. “Other splits” is every remaining split under the connected-pins rule: the headpin is down and what is left standing comes in two or more separate groups.
A washout leaves the headpin standing, so it is not a split. It never appears in any splits figure on this page; on the ball-by-ball sheet it counts under “Multi-pin, no split”.
What the first ball leaves
Balls
You
League
House
Strike
50
26%
31%
35%
One pin
44
23%
25%
27%
Two pins
29
15%
10%
10%
Split
15
8%
10%
10%
Three or more
41
22%
22%
17%
Nothing hit
10
5%
3%
2%
First balls in frames 1–9. A split is classed before the pin count (a 7–10 is a split, not two pins); “nothing hit” is a gutter ball or a foul.
Lanes and company
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
5–6
3
125
162 (149 games)
-37
7–8
3
117
160 (157 games)
-43
9–10
3
147
155 (114 games)
-8
11–12
6
151
153 (115 games)
-2
13–14
6
146
160 (122 games)
-14
Best pair so far: 11–12 (151 over 6 games); toughest: 7–8 (117 over 3 games). Pairs with three or more games.
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 5, lost to 10 of 15 across 4 nights.