Eastern Shore Lanes · Individual Bowler Report · 2026–27 Fall Season
JAIDEN WOODYARD
Sunday Nite League (Sundays) · all scores scratch · September 13, 2026 – October 18, 2026
181
Average · 12 games
230
High game
624
High series
12 games for 2,177 pins; over 200 in 3 of 12 games.
The season so far
Sunday Nite League
Sundays · team Hawk Pride · missed 3 nights
Average (12 games)181
High game230
High series624
600+ series nights1 of 4
200+ games3 of 12 (25%)
Next week to raise avg +1 Pin553 Series
Sunday Nite League — series by week
Sep 13 → Oct 18. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 544 a night.
How the season is going
Dots are your games; the solid line is your average each night, the dashed line is the Sunday Nite League average that night, the maple line is your rolling last nine games.
Form
Season average (12 games)181
Last nine games172 -9
Last night (Oct 18)151
Consistency
Spread (std dev of games)28.7
Floor · ceiling (10th / 90th pct game)151 · 224
Games within 15 pins of average50%
Game by game
You
League
Nights
Game 1
185
154
4
Game 2
187
155
4
Game 3
172
157
4
Game 3 runs 13 pins below game 1 (three-game nights only).
Ball by ball
Frame-level detail from the scoring system, frames 1–9 (the 10th is tracked separately). 12 of 12 games reconstruct to their exact score from the frames and are counted here. League column is Sunday Nite League; house column is every adult league this season.
You
League
House
First-ball average (pins)
8.84
8.06
8.41
Strike rate
40.7%
31.2%
34.8%
Spare conversion
45.3%
41.3%
49.1%
Open frames per game
2.92
3.63
2.99
10th-frame first-ball strike
58.3%
30.3%
34.9%
Single-pin spares (33 chances)
63.6%
58.0%
67.3%
The 10-pin (10 chances)
30.0%
42.1%
54.3%
The 7-pin (4 chances)
50.0%
49.9%
62.7%
Multi-pin, no split (22 chances)
31.8%
37.4%
44.4%
Splits (9 chances)
11.1%
12.4%
13.3%
Longest strike run in a game
5
10
10
What you leave most
10
10 times
9
7 times
4
6 times
3-6-10
4 times
7
4 times
3-6
3 times
3
3 times
6
2 times
Splits: left 9, converted 1 (11.1%). Most common: 3-10 (2), 3-4-6-7 (1), 4-10 (1), 2-8 (1).
The 10-pin: 10 chances, 30% made — house makes 54%.
If every single pin had fallen
Every single pin you left and missed, counted as made, with the whole game re-scored — a spare picks up the next ball as well. The 10th counts here too, so this can include a pin the frames 1–9 table above does not: a single pin left on the first ball of the 10th becomes a spare with the fill ball counted as a strike, the best it could have been, while a single pin left on the fill after a strike simply counts as knocked down.
Night
Series
Would have been
Difference
Oct 18
454
477
+23
Oct 4
572
597
+25
Sep 20
527
582
+55
Sep 13
624
656
+32
Season12 games
2177
2312
+135
That is 13 single pins over 12 games: +135 pins, and a 192 average instead of 181.
Ball speed
Average first ball14.9 mph
Range14.4 – 15.2
House median13.7 mph
Average by pair
Lanes 1–2 (3 games)175
Lanes 3–4 (3 games)151
Lanes 5–6 (3 games)208
Lanes 13–14 (3 games)190
Frame by frame
Strike, spare and open rate in each frame, shaded by strike rate; the small figure is the league strike rate in that frame. Same 12 games as the ball-by-ball sheet; the 10th counts a strike on the first ball and a spare on the first two.
Frame 1
33%
Spare 33% Open 33%
league 30%
Frame 2
42%
Spare 33% Open 25%
league 30%
Frame 3
58%
Spare 17% Open 25%
league 32%
Frame 4
42%
Spare 25% Open 33%
league 30%
Frame 5
8%
Spare 25% Open 67%
league 32%
Frame 6
33%
Spare 25% Open 42%
league 31%
Frame 7
33%
Spare 25% Open 42%
league 32%
Frame 8
58%
Spare 33% Open 8%
league 32%
Frame 9
58%
Spare 25% Open 17%
league 32%
10th
58%
Spare 25% Open 17%
league 30%
Big figure = strike rate in that frame (shaded by it)Spare / Open = share of the same frames that ended in a spare or an openSmall figure = league strike rate
Stringing them
You
League
House
Double rate (strike after a strike, 55 chances)
52.7%
39.0%
42.0%
Turkeys (three in a row)
80.67/game
0.32/game
0.38/game
Four-baggers
50.42/game
0.13/game
0.16/game
Clean games (no open frame)
0 of 12
4%
8%
Carry (strikes vs nine-counts: 44 strikes, 33 nines)
57.1%
55.8%
56.6%
Ball speed and strikes
First-ball speed
Games
Your strike rate
League
14–15 mph
6
40.7%
37.3%
15–16 mph
6
40.7%
37.8%
Speed is the scoring system’s first-ball average for the game; strike rate is frames 1–9 of that game.
Speed drift in Sunday Nite League: game 1 averages 14.9 mph, game 3 14.8 mph (-0.1 over 4 nights).
Spares and leaves
Single pins, by pin
Pin
Chances
You
League
House
The 2-pin
1
0%
68%
78%
The 3-pin
3
67%
72%
76%
The 4-pin
6
100%
67%
79%
The 6-pin
2
100%
62%
68%
The 7-pin
4
50%
50%
63%
The 9-pin
7
86%
79%
79%
The 10-pin
10
30%
42%
54%
Splits, by type
Type
Left
Made
You
League
House
Baby splits2-7 / 3-10
2
0
0%
33%
36%
Other splits
7
1
14%
10%
10%
Named types are tallied by their exact pin leave. “Other splits” is every remaining split under the connected-pins rule: the headpin is down and what is left standing comes in two or more separate groups.
A washout leaves the headpin standing, so it is not a split. It never appears in any splits figure on this page; on the ball-by-ball sheet it counts under “Multi-pin, no split”.
What the first ball leaves
Balls
You
League
House
Strike
44
41%
31%
35%
One pin
33
31%
25%
27%
Two pins
9
8%
10%
10%
Split
9
8%
10%
10%
Three or more
12
11%
22%
17%
Nothing hit
1
1%
3%
2%
First balls in frames 1–9. A split is classed before the pin count (a 7–10 is a split, not two pins); “nothing hit” is a gutter ball or a foul.
Lanes and company
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
1–2
3
175
147 (159 games)
+28
3–4
3
151
157 (146 games)
-6
5–6
3
208
160 (149 games)
+48
13–14
3
190
158 (125 games)
+32
Best pair so far: 5–6 (208 over 3 games); toughest: 3–4 (151 over 3 games). Pairs with three or more games.
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 10, lost to 6 of 16 across 4 nights.