Eastern Shore Lanes · Individual Bowler Report · 2026–27 Fall Season

WHITNEY LAYFIELD

Guys & Dolls League (Tuesdays) · Sunday Nite League (Sundays)  ·  all scores scratch  ·  September 8, 2026 – October 20, 2026
147
Average · 12 games
185
High game
492
High series
153
Guys & Dolls avg
132
Sunday Nite League avg

12 games for 1,775 pins; over 200 in 0 of 12 games.

By league

Guys & Dolls League

Tuesdays · team For Splits Sake · missed 4 nights
Average (9 games)153
High game185
High series492
600+ series nights0 of 2
200+ games0 of 9 (0%)
Next week to raise avg +1 Pin470 Series

Sunday Nite League

Sundays · team Just Our Luck · missed 6 nights
Average (3 games)132
High game148
High series397
600+ series nights0 of 1
200+ games0 of 3 (0%)
Next week to raise avg +1 Pin401 Series

Guys & Dolls League — series by week

Sep 8 → Oct 20. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 468 a night.

Sunday Nite League — series by week

Sep 20 → Sep 20. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 397 a night.

How the season is going — Guys & Dolls League

100120140160180200wk 1wk 2wk 3wk 4wk 5wk 6wk 7wk 8
Dots are your games; the solid line is your average each night, the dashed line is the Guys & Dolls League average that night, the maple line is your rolling last nine games.

Form

Season average (9 games)153
Last nine games153 +0
Last night (Oct 20)164

Consistency

Spread (std dev of games)17.0
Floor · ceiling (10th / 90th pct game)126 · 185
Games within 15 pins of average56%

Game by game

YouLeagueNights
Game 11361622
Game 21671642
Game 31641642
Game 3 runs 28 pins above game 1 (three-game nights only).

How the season is going — Sunday Nite League

The week-by-week trend, rolling average, consistency card and game-by-game pattern appear after week 2.

Ball by ball

Frame-level detail from the scoring system, frames 1–9 (the 10th is tracked separately). 12 of 12 games reconstruct to their exact score from the frames and are counted here. House column is every adult league this season.
YouHouse
First-ball average (pins)8.238.41
Strike rate21.3%34.8%
Spare conversion50.6%49.1%
Open frames per game3.502.99
10th-frame first-ball strike0.0%34.9%
Single-pin spares (36 chances)58.3%67.3%
The 10-pin (7 chances)28.6%54.3%
The 7-pin (0 chances)—62.7%
Multi-pin, no split (38 chances)47.4%44.4%
Splits (11 chances)36.4%13.3%
Longest strike run in a game210

What you leave most

3
12 times
10
7 times
3-10
6 times
6-10
6 times
6
5 times
5
5 times
4-7
4 times
1-3-6-9
4 times
Splits: left 11, converted 4 (36.4%). Most common: 3-10 (6), 5-10 (2), 6-7-10 (1), 3-9 (1).
The 10-pin: 7 chances, 29% made — house makes 54%.

If every single pin had fallen

Every single pin you left and missed, counted as made, with the whole game re-scored — a spare picks up the next ball as well. The 10th counts here too, so this can include a pin the frames 1–9 table above does not: a single pin left on the first ball of the 10th becomes a spare with the fill ball counted as a strike, the best it could have been, while a single pin left on the fill after a strike simply counts as knocked down.
NightSeriesWould have beenDifference
Oct 20 Guys & Dolls492522+30
Oct 13 Guys & Dolls445474+29
Sep 20 Sunday Nite League397458+61
Sep 15 Guys & Dolls280315+35
Sep 8 Guys & Dolls161171+10
Season 12 games17751940+165
That is 17 single pins over 12 games: +165 pins, and a 161 average instead of 147.

Ball speed

Average first ball12.9 mph
Range12.1 – 14.0
House median13.7 mph

Average by pair

Lanes 3–4 (5 games)154
Lanes 7–8 (7 games)143

Frame by frame

Strike, spare and open rate in each frame, shaded by strike rate; the small figure is the house strike rate in that frame. Same 12 games as the ball-by-ball sheet; the 10th counts a strike on the first ball and a spare on the first two.
Frame 1
25%
Spare 50%
Open 25%
house 34%
Frame 2
17%
Spare 33%
Open 50%
house 34%
Frame 3
33%
Spare 8%
Open 58%
house 35%
Frame 4
25%
Spare 50%
Open 25%
house 35%
Frame 5
17%
Spare 50%
Open 33%
house 35%
Frame 6
33%
Spare 25%
Open 42%
house 35%
Frame 7
8%
Spare 33%
Open 58%
house 35%
Frame 8
25%
Spare 33%
Open 42%
house 36%
Frame 9
8%
Spare 75%
Open 17%
house 35%
10th
0%
Spare 42%
Open 58%
house 35%
Big figure = strike rate in that frame (shaded by it)Spare / Open = share of the same frames that ended in a spare or an openSmall figure = house strike rate

Stringing them

YouHouse
Double rate (strike after a strike, 23 chances)13.0%42.0%
Turkeys (three in a row)0 0.00/game0.38/game
Four-baggers0 0.00/game0.16/game
Clean games (no open frame)0 of 128%
Carry (strikes vs nine-counts: 23 strikes, 36 nines)39.0%56.6%

Ball speed and strikes

First-ball speedGamesYour strike rateHouse
12–13 mph820.8%28.1%
13–14 mph314.8%35.6%
14–15 mph144.4%42.4%
Speed is the scoring system’s first-ball average for the game; strike rate is frames 1–9 of that game.
Speed drift in Guys & Dolls League: game 1 averages 13.0 mph, game 3 13.3 mph (+0.3 over 2 nights).
Speed drift in Sunday Nite League: game 1 averages 13.4 mph, game 3 12.2 mph (-1.2 over 1 night).

Spares and leaves

Single pins, by pin

PinChancesYouHouse
The 3-pin1275%76%
The 4-pin4100%79%
The 5-pin520%73%
The 6-pin560%68%
The 9-pin367%79%
The 10-pin729%54%

Splits, by type

TypeLeftMadeYouHouse
Baby splits 2-7 / 3-106350%36%
Other splits5120%10%
Named types are tallied by their exact pin leave. “Other splits” is every remaining split under the connected-pins rule: the headpin is down and what is left standing comes in two or more separate groups.

What the first ball leaves

BallsYouHouse
Strike2321%
35%
One pin3633%
27%
Two pins1716%
10%
Split1110%
10%
Three or more2119%
17%
Nothing hit00%
2%
First balls in frames 1–9. A split is classed before the pin count (a 7–10 is a split, not two pins); “nothing hit” is a gutter ball or a foul.

Lanes and company — Guys & Dolls League

Your pairs vs everyone else on them

LanesYour gamesYouEveryone elseDiff
3–45154166 (180 games)-12
7–84151162 (171 games)-11
Best pair so far: 3–4 (154 over 5 games); toughest: 7–8 (151 over 4 games). Pairs with three or more games.

Head to head

Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 1, lost to 6 of 7 across 4 nights.

Oct 20
You 492 on lanes 3–4 · L George Ritchey 555  L Bill Cummings Jr 551  L Ellen Smith 502  W Jennifer Ritchey 435
Oct 13
You 445 on lanes 7–8 · L Dave Homa 642  L Leo Cruz 572  L Stefi Turner 493
Sep 15
You 280 (2 games) on lanes 3–4 · Shawn Ferguson 609   Josh Huhn 485   Renee Chatham 454   Elyssa Ferguson 309
Sep 8
You 161 (1 game) on lanes 7–8 · Larry Lauer 461   JoAnn Hall 438   Sam Homa 436   Mark Hall 434

Lanes and company — Sunday Nite League

Your pairs vs everyone else on them

LanesYour gamesYouEveryone elseDiff
7–83132160 (157 games)-28

Head to head

Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 0, lost to 4 of 4 across 1 night.

Sep 20
You 397 on lanes 7–8 · L Nate Staicer 652  L Jalani Wessells 576  L Ritchy Adams 535  L Brooks Baylis 475

Where you stand

—
Guys & Dolls rank (needs 14+ games)
—
Sunday Nite League rank (needs 13+ games)
193
Top ten starts at this average (Guys & Dolls)
178
Top ten starts at this average (Sunday Nite League)
Down 10 pins on last season in Guys & Dolls League: 153 now vs 163 in 2025–26 (81 games).

Milestones

  • Season high game in Sunday Nite League: 148 on Sep 20.
  • Season high series in Sunday Nite League: 397 (118–148–131) on Sep 20.
  • Season high game in Guys & Dolls League: 185 on Oct 20.
  • Season high series in Guys & Dolls League: 492 (147–185–160) on Oct 20.

Projections

On pace for a 153 average in Guys & Dolls League. To carry 160: 542 pins over the next 3 games (181 a game).

Projections in Sunday Nite League appear after week 2.

The moments

Sep 20
High series in Sunday Nite League: 118–148–131 = 397.
Oct 20
High series in Guys & Dolls: 147–185–160 = 492.