Eastern Shore Lanes · Individual Bowler Report · 2026–27 Fall Season
JOANN HALL
Guys & Dolls League (Tuesdays) · Hickman's HVAC Peterson Point League (Mondays) · all scores scratch · September 8, 2026 – October 27, 2026
159
Average · 45 games
196
High game
561
High series
163
Guys & Dolls avg
155
Hickman's HVAC Peterson Point avg
45 games for 7,190 pins; over 200 in 0 of 45 games.
By league
Guys & Dolls League
Tuesdays · team Gutter Gators · bowled every night
Average (24 games)163
High game196
High series561
600+ series nights0 of 8
200+ games0 of 24 (0%)
League rank (14+ games)31 of 54
Next week to raise avg +1 Pin511 Series
Season arc (first 3 → last 3 nights)162 → 171 (+9)
Hickman's HVAC Peterson Point League
Mondays · team Ten in the Pit · bowled every night
Average (21 games)155
High game182
High series502
600+ series nights0 of 7
200+ games0 of 21 (0%)
League rank (13+ games)65 of 77
Next week to raise avg +1 Pin471 Series
Season arc (first 3 → last 3 nights)157 → 158 (+1)
Guys & Dolls League — series by week
Sep 8 → Oct 27. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 489 a night.
Hickman's HVAC Peterson Point League — series by week
Sep 14 → Oct 26. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 467 a night.
How the season is going — Guys & Dolls League
Dots are your games; the solid line is your average each night, the dashed line is the Guys & Dolls League average that night, the maple line is your rolling last nine games.
Form
Season average (24 games)163
Last nine games171 +8
Last night (Oct 27)157
Consistency
Spread (std dev of games)17.5
Floor · ceiling (10th / 90th pct game)141 · 186
Games within 15 pins of average46%
Game by game
You
League
Nights
Game 1
156
162
8
Game 2
166
164
8
Game 3
166
164
8
Game 3 runs 10 pins above game 1 (three-game nights only).
How the season is going — Hickman's HVAC Peterson Point League
Dots are your games; the solid line is your average each night, the dashed line is the Hickman's HVAC Peterson Point League average that night, the maple line is your rolling last nine games.
Form
Season average (21 games)155
Last nine games158 +3
Last night (Oct 26)150
Consistency
Spread (std dev of games)15.0
Floor · ceiling (10th / 90th pct game)137 · 181
Games within 15 pins of average57%
Game by game
You
League
Nights
Game 1
168
182
7
Game 2
146
182
7
Game 3
153
178
7
Game 3 runs 15 pins below game 1 (three-game nights only).
Ball by ball
Frame-level detail from the scoring system, frames 1–9 (the 10th is tracked separately). 45 of 45 games reconstruct to their exact score from the frames and are counted here. House column is every adult league this season.
You
House
First-ball average (pins)
8.56
8.41
Strike rate
23.0%
34.8%
Spare conversion
56.7%
49.1%
Open frames per game
3.00
2.99
10th-frame first-ball strike
20.0%
34.9%
Single-pin spares (137 chances)
70.8%
67.3%
The 10-pin (34 chances)
52.9%
54.3%
The 7-pin (11 chances)
45.5%
62.7%
Multi-pin, no split (122 chances)
59.8%
44.4%
Splits (53 chances)
13.2%
13.3%
Longest strike run in a game
3
10
What you leave most
6-10
37 times
10
34 times
6
29 times
3
27 times
4-7
22 times
4
15 times
7
11 times
5
10 times
Splits: left 53, converted 7 (13.2%). Most common: 3-6-7-10 (8), 4-6-7 (7), 5-7 (6), 4-7-10 (6).
The 10-pin: 34 chances, 53% made — house makes 54%.
If every single pin had fallen
Every single pin you left and missed, counted as made, with the whole game re-scored — a spare picks up the next ball as well. The 10th counts here too, so this can include a pin the frames 1–9 table above does not: a single pin left on the first ball of the 10th becomes a spare with the fill ball counted as a strike, the best it could have been, while a single pin left on the fill after a strike simply counts as knocked down.
Night
Series
Would have been
Difference
Oct 27 Guys & Dolls
471
495
+24
Oct 26 Hickman's HVAC Peterson Point
452
463
+11
Oct 20 Guys & Dolls
561
561
—
Oct 19 Hickman's HVAC Peterson Point
471
508
+37
Oct 13 Guys & Dolls
515
558
+43
Oct 12 Hickman's HVAC Peterson Point
502
510
+8
Oct 6 Guys & Dolls
442
495
+53
Oct 5 Hickman's HVAC Peterson Point
435
480
+45
Sep 29 Guys & Dolls
465
504
+39
Sep 28 Hickman's HVAC Peterson Point
482
492
+10
Sep 22 Guys & Dolls
525
545
+20
Sep 21 Hickman's HVAC Peterson Point
461
501
+40
Sep 15 Guys & Dolls
500
539
+39
Sep 14 Hickman's HVAC Peterson Point
470
491
+21
Sep 8 Guys & Dolls
438
467
+29
Season45 games
7190
7609
+419
That is 44 single pins over 45 games: +419 pins, and a 169 average instead of 159.
Ball speed
Average first ball10.9 mph
Range10.2 – 11.6
House median13.7 mph
Average by pair
Lanes 1–2 (9 games)168
Lanes 3–4 (6 games)164
Lanes 5–6 (9 games)155
Lanes 7–8 (6 games)145
Lanes 9–10 (6 games)161
Lanes 11–12 (6 games)164
Lanes 15–16 (3 games)156
Frame by frame
Strike, spare and open rate in each frame, shaded by strike rate; the small figure is the house strike rate in that frame. Same 45 games as the ball-by-ball sheet; the 10th counts a strike on the first ball and a spare on the first two.
Frame 1
13%
Spare 49% Open 38%
house 34%
Frame 2
22%
Spare 51% Open 27%
house 34%
Frame 3
27%
Spare 44% Open 29%
house 35%
Frame 4
20%
Spare 44% Open 36%
house 35%
Frame 5
20%
Spare 53% Open 27%
house 35%
Frame 6
22%
Spare 42% Open 36%
house 35%
Frame 7
31%
Spare 44% Open 24%
house 35%
Frame 8
18%
Spare 31% Open 51%
house 36%
Frame 9
33%
Spare 33% Open 33%
house 35%
10th
20%
Spare 58% Open 22%
house 35%
Big figure = strike rate in that frame (shaded by it)Spare / Open = share of the same frames that ended in a spare or an openSmall figure = house strike rate
Stringing them
You
House
Double rate (strike after a strike, 103 chances)
19.4%
42.0%
Turkeys (three in a row)
20.04/game
0.38/game
Four-baggers
00.00/game
0.16/game
Clean games (no open frame)
2 of 45
8%
Carry (strikes vs nine-counts: 93 strikes, 137 nines)
40.4%
56.6%
Ball speed and strikes
First-ball speed
Games
Your strike rate
House
10–11 mph
24
23.6%
22.9%
11–12 mph
21
22.2%
23.6%
Speed is the scoring system’s first-ball average for the game; strike rate is frames 1–9 of that game.
Speed drift in Guys & Dolls League: game 1 averages 11.0 mph, game 3 10.8 mph (-0.2 over 8 nights).
Speed drift in Hickman's HVAC Peterson Point League: game 1 averages 11.0 mph, game 3 10.9 mph (-0.1 over 7 nights).
Spares and leaves
Single pins, by pin
Pin
Chances
You
House
The 2-pin
5
100%
78%
The 3-pin
27
78%
76%
The 4-pin
15
100%
79%
The 5-pin
10
80%
73%
The 6-pin
29
69%
68%
The 7-pin
11
46%
63%
The 9-pin
6
83%
79%
The 10-pin
34
53%
54%
Splits, by type
Type
Left
Made
You
House
Baby splits2-7 / 3-10
7
3
43%
36%
Other splits
46
4
9%
10%
Named types are tallied by their exact pin leave. “Other splits” is every remaining split under the connected-pins rule: the headpin is down and what is left standing comes in two or more separate groups.
A washout leaves the headpin standing, so it is not a split. It never appears in any splits figure on this page; on the ball-by-ball sheet it counts under “Multi-pin, no split”.
What the first ball leaves
Balls
You
House
Strike
93
23%
35%
One pin
137
34%
27%
Two pins
78
19%
10%
Split
53
13%
10%
Three or more
44
11%
17%
Nothing hit
0
0%
2%
First balls in frames 1–9. A split is classed before the pin count (a 7–10 is a split, not two pins); “nothing hit” is a gutter ball or a foul.
Lanes and company — Guys & Dolls League
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
1–2
6
176
155 (183 games)
+21
3–4
3
175
166 (182 games)
+9
5–6
6
152
163 (183 games)
-11
7–8
3
146
162 (172 games)
-16
9–10
3
155
167 (186 games)
-12
11–12
3
171
164 (180 games)
+7
Best pair so far: 1–2 (176 over 6 games); toughest: 7–8 (146 over 3 games). Pairs with three or more games.
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 17, lost to 14 of 31 across 8 nights.
Lanes and company — Hickman's HVAC Peterson Point League
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
1–2
3
150
180 (195 games)
-30
3–4
3
153
181 (198 games)
-28
5–6
3
160
179 (203 games)
-19
7–8
3
145
180 (204 games)
-35
9–10
3
167
180 (189 games)
-13
11–12
3
157
183 (197 games)
-26
15–16
3
156
181 (185 games)
-25
Best pair so far: 9–10 (167 over 3 games); toughest: 7–8 (145 over 3 games). Pairs with three or more games.
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 11, lost to 22 of 33 across 7 nights.