Eastern Shore Lanes · Individual Bowler Report · 2026–27 Fall Season
LARRY LAUER
Guys & Dolls League (Tuesdays) · Hickman's HVAC Peterson Point League (Mondays) · all scores scratch · September 8, 2026 – October 27, 2026
189
Average · 45 games
258
High game
670
High series
180
Guys & Dolls avg
201
Hickman's HVAC Peterson Point avg
45 games for 8,548 pins; over 200 in 17 of 45 games.
By league
Guys & Dolls League
Tuesdays · team Gutter Gators · bowled every night
Average (24 games)180
High game237
High series639
600+ series nights1 of 8
200+ games5 of 24 (21%)
League rank (14+ games)17 of 54
Next week to raise avg +1 Pin564 Series
Season arc (first 3 → last 3 nights)171 → 176 (+5)
Hickman's HVAC Peterson Point League
Mondays · team No Excuses · bowled every night
Average (21 games)201
High game258
High series670
600+ series nights3 of 7
200+ games12 of 21 (57%)
League rank (13+ games)16 of 77
Next week to raise avg +1 Pin623 Series
Season arc (first 3 → last 3 nights)205 → 197 (-8)
Guys & Dolls League — series by week
Sep 8 → Oct 27. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 540 a night.
Hickman's HVAC Peterson Point League — series by week
Sep 14 → Oct 26. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 603 a night.
How the season is going — Guys & Dolls League
Dots are your games; the solid line is your average each night, the dashed line is the Guys & Dolls League average that night, the maple line is your rolling last nine games.
Form
Season average (24 games)180
Last nine games176 -4
Last night (Oct 27)197
Consistency
Spread (std dev of games)29.5
Floor · ceiling (10th / 90th pct game)146 · 227
Games within 15 pins of average33%
Game by game
You
League
Nights
Game 1
179
162
8
Game 2
184
164
8
Game 3
176
164
8
How the season is going — Hickman's HVAC Peterson Point League
Dots are your games; the solid line is your average each night, the dashed line is the Hickman's HVAC Peterson Point League average that night, the maple line is your rolling last nine games.
Form
Season average (21 games)201
Last nine games197 -4
Last night (Oct 26)190
Consistency
Spread (std dev of games)26.1
Floor · ceiling (10th / 90th pct game)162 · 234
Games within 15 pins of average38%
Game by game
You
League
Nights
Game 1
204
182
7
Game 2
212
182
7
Game 3
186
178
7
Game 3 runs 18 pins below game 1 (three-game nights only).
Ball by ball
Frame-level detail from the scoring system, frames 1–9 (the 10th is tracked separately). 45 of 45 games reconstruct to their exact score from the frames and are counted here. House column is every adult league this season.
You
House
First-ball average (pins)
9.02
8.41
Strike rate
44.0%
34.8%
Spare conversion
62.6%
49.1%
Open frames per game
1.89
2.99
10th-frame first-ball strike
31.1%
34.9%
Single-pin spares (126 chances)
71.4%
67.3%
The 10-pin (12 chances)
100.0%
54.3%
The 7-pin (59 chances)
45.8%
62.7%
Multi-pin, no split (62 chances)
74.2%
44.4%
Splits (39 chances)
15.4%
13.3%
Longest strike run in a game
5
10
What you leave most
7
59 times
6
27 times
4-7
14 times
10
12 times
2-7
9 times
6-10
9 times
5
7 times
2-4-7
7 times
Splits: left 39, converted 6 (15.4%). Most common: 2-7 (9), 4-6-10 (6), 2-4-7-10 (5), 6-8 (3).
The 10-pin: 12 chances, 100% made — house makes 54%.
If every single pin had fallen
Every single pin you left and missed, counted as made, with the whole game re-scored — a spare picks up the next ball as well. The 10th counts here too, so this can include a pin the frames 1–9 table above does not: a single pin left on the first ball of the 10th becomes a spare with the fill ball counted as a strike, the best it could have been, while a single pin left on the fill after a strike simply counts as knocked down.
Night
Series
Would have been
Difference
Oct 27 Guys & Dolls
591
609
+18
Oct 26 Hickman's HVAC Peterson Point
571
602
+31
Oct 20 Guys & Dolls
450
490
+40
Oct 19 Hickman's HVAC Peterson Point
670
692
+22
Oct 13 Guys & Dolls
544
563
+19
Oct 12 Hickman's HVAC Peterson Point
535
547
+12
Oct 6 Guys & Dolls
555
573
+18
Oct 5 Hickman's HVAC Peterson Point
599
630
+31
Sep 29 Guys & Dolls
639
649
+10
Sep 28 Hickman's HVAC Peterson Point
609
609
—
Sep 22 Guys & Dolls
569
592
+23
Sep 21 Hickman's HVAC Peterson Point
582
649
+67
Sep 15 Guys & Dolls
514
536
+22
Sep 14 Hickman's HVAC Peterson Point
659
680
+21
Sep 8 Guys & Dolls
461
542
+81
Season45 games
8548
8963
+415
That is 41 single pins over 45 games: +415 pins, and a 199 average instead of 189.
Ball speed
Average first ball13.7 mph
Range13.2 – 14.3
House median13.7 mph
Average by pair
Lanes 1–2 (9 games)166
Lanes 3–4 (6 games)196
Lanes 5–6 (9 games)192
Lanes 7–8 (6 games)186
Lanes 9–10 (6 games)201
Lanes 11–12 (6 games)202
Lanes 15–16 (3 games)199
Frame by frame
Strike, spare and open rate in each frame, shaded by strike rate; the small figure is the house strike rate in that frame. Same 45 games as the ball-by-ball sheet; the 10th counts a strike on the first ball and a spare on the first two.
Frame 1
49%
Spare 40% Open 11%
house 34%
Frame 2
38%
Spare 44% Open 18%
house 34%
Frame 3
40%
Spare 31% Open 29%
house 35%
Frame 4
49%
Spare 31% Open 20%
house 35%
Frame 5
47%
Spare 33% Open 20%
house 35%
Frame 6
36%
Spare 44% Open 20%
house 35%
Frame 7
53%
Spare 27% Open 20%
house 35%
Frame 8
42%
Spare 36% Open 22%
house 36%
Frame 9
42%
Spare 29% Open 29%
house 35%
10th
31%
Spare 42% Open 27%
house 35%
Big figure = strike rate in that frame (shaded by it)Spare / Open = share of the same frames that ended in a spare or an openSmall figure = house strike rate
Stringing them
You
House
Double rate (strike after a strike, 202 chances)
47.5%
42.0%
Turkeys (three in a row)
270.60/game
0.38/game
Four-baggers
150.33/game
0.16/game
Clean games (no open frame)
5 of 45
8%
Carry (strikes vs nine-counts: 178 strikes, 126 nines)
58.6%
56.6%
Ball speed and strikes
First-ball speed
Games
Your strike rate
House
13–14 mph
34
41.5%
35.6%
14–15 mph
11
51.5%
42.4%
Speed is the scoring system’s first-ball average for the game; strike rate is frames 1–9 of that game.
Speed drift in Guys & Dolls League: game 1 averages 13.6 mph, game 3 13.4 mph (-0.2 over 8 nights).
Speed in Hickman's HVAC Peterson Point League: game 1 and game 3 both average 13.9 mph over 7 nights — you hold your speed.
Spares and leaves
Single pins, by pin
Pin
Chances
You
House
The 2-pin
3
100%
78%
The 3-pin
4
75%
76%
The 4-pin
6
100%
79%
The 5-pin
7
100%
73%
The 6-pin
27
93%
68%
The 7-pin
59
46%
63%
The 8-pin
5
80%
73%
The 9-pin
3
100%
79%
The 10-pin
12
100%
54%
Splits, by type
Type
Left
Made
You
House
Baby splits2-7 / 3-10
9
5
56%
36%
Big four4-6-7-10
1
0
0%
0%
Greek church4-6-7-8-10 / 4-6-7-9-10
2
0
0%
3%
Other splits
27
1
4%
10%
Named types are tallied by their exact pin leave. “Other splits” is every remaining split under the connected-pins rule: the headpin is down and what is left standing comes in two or more separate groups.
A washout leaves the headpin standing, so it is not a split. It never appears in any splits figure on this page; on the ball-by-ball sheet it counts under “Multi-pin, no split”.
What the first ball leaves
Balls
You
House
Strike
178
44%
35%
One pin
126
31%
27%
Two pins
38
9%
10%
Split
39
10%
10%
Three or more
24
6%
17%
Nothing hit
0
0%
2%
First balls in frames 1–9. A split is classed before the pin count (a 7–10 is a split, not two pins); “nothing hit” is a gutter ball or a foul.
Lanes and company — Guys & Dolls League
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
1–2
6
160
155 (183 games)
+5
3–4
3
189
166 (182 games)
+23
5–6
6
191
162 (183 games)
+29
7–8
3
153
162 (172 games)
-9
9–10
3
213
166 (186 games)
+47
11–12
3
181
164 (180 games)
+17
Best pair so far: 9–10 (213 over 3 games); toughest: 7–8 (153 over 3 games). Pairs with three or more games.
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 21, lost to 10 of 31 across 8 nights.
Lanes and company — Hickman's HVAC Peterson Point League
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
1–2
3
178
179 (195 games)
-1
3–4
3
203
180 (198 games)
+23
5–6
3
194
179 (203 games)
+15
7–8
3
219
178 (204 games)
+41
9–10
3
190
179 (189 games)
+11
11–12
3
223
182 (197 games)
+41
15–16
3
199
180 (185 games)
+19
Best pair so far: 11–12 (223 over 3 games); toughest: 1–2 (178 over 3 games). Pairs with three or more games.
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 21, lost to 11 of 32 across 7 nights.