Eastern Shore Lanes · Individual Bowler Report · 2026–27 Fall Season
JENNIFER RITCHEY
Guys & Dolls League (Tuesdays) · Hickman's HVAC Peterson Point League (Mondays) · all scores scratch · September 8, 2026 – October 27, 2026
160
Average · 24 games
204
High game
546
High series
160
Guys & Dolls avg
157
Hickman's HVAC Peterson Point avg
24 games for 3,846 pins; over 200 in 1 of 24 games.
By league
Guys & Dolls League
Tuesdays · team Splits & Giggles · missed 1 night
Average (21 games)160
High game204
High series546
600+ series nights0 of 7
200+ games1 of 21 (5%)
League rank (14+ games)33 of 54
Next week to raise avg +1 Pin489 Series
Season arc (first 3 → last 3 nights)156 → 167 (+11)
Hickman's HVAC Peterson Point League
Mondays · team Ten in the Pit · missed 6 nights
Average (3 games)157
High game172
High series471
600+ series nights0 of 1
200+ games0 of 3 (0%)
Next week to raise avg +1 Pin477 Series
Guys & Dolls League — series by week
Sep 8 → Oct 27. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 482 a night.
Hickman's HVAC Peterson Point League — series by week
Sep 14 → Sep 14. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 471 a night.
How the season is going — Guys & Dolls League
Dots are your games; the solid line is your average each night, the dashed line is the Guys & Dolls League average that night, the maple line is your rolling last nine games.
Form
Season average (21 games)160
Last nine games167 +7
Last night (Oct 27)174
Consistency
Spread (std dev of games)18.5
Floor · ceiling (10th / 90th pct game)142 · 185
Games within 15 pins of average52%
Game by game
You
League
Nights
Game 1
167
162
7
Game 2
161
164
7
Game 3
153
164
7
Game 3 runs 14 pins below game 1 (three-game nights only).
How the season is going — Hickman's HVAC Peterson Point League
The week-by-week trend, rolling average, consistency card and game-by-game pattern appear after week 2.
Ball by ball
Frame-level detail from the scoring system, frames 1–9 (the 10th is tracked separately). 24 of 24 games reconstruct to their exact score from the frames and are counted here. House column is every adult league this season.
You
House
First-ball average (pins)
8.62
8.41
Strike rate
26.9%
34.8%
Spare conversion
50.6%
49.1%
Open frames per game
3.25
2.99
10th-frame first-ball strike
37.5%
34.9%
Single-pin spares (75 chances)
62.7%
67.3%
The 10-pin (20 chances)
30.0%
54.3%
The 7-pin (11 chances)
72.7%
62.7%
Multi-pin, no split (54 chances)
57.4%
44.4%
Splits (29 chances)
6.9%
13.3%
Longest strike run in a game
3
10
What you leave most
10
20 times
6-10
19 times
6
17 times
4
14 times
7
11 times
3
8 times
3-10
8 times
3-6-10
6 times
Splits: left 29, converted 2 (6.9%). Most common: 3-10 (8), 3-6-7-10 (3), 4-6-7 (3), 6-7-10 (3).
The 10-pin: 20 chances, 30% made — house makes 54%.
If every single pin had fallen
Every single pin you left and missed, counted as made, with the whole game re-scored — a spare picks up the next ball as well. The 10th counts here too, so this can include a pin the frames 1–9 table above does not: a single pin left on the first ball of the 10th becomes a spare with the fill ball counted as a strike, the best it could have been, while a single pin left on the fill after a strike simply counts as knocked down.
Night
Series
Would have been
Difference
Oct 27 Guys & Dolls
523
554
+31
Oct 20 Guys & Dolls
435
516
+81
Oct 13 Guys & Dolls
546
577
+31
Sep 29 Guys & Dolls
464
494
+30
Sep 22 Guys & Dolls
449
492
+43
Sep 15 Guys & Dolls
492
545
+53
Sep 14 Hickman's HVAC Peterson Point
471
490
+19
Sep 8 Guys & Dolls
466
500
+34
Season24 games
3846
4168
+322
That is 32 single pins over 24 games: +322 pins, and a 173 average instead of 160.
Ball speed
Average first ball10.4 mph
Range9.6 – 11.1
House median13.7 mph
Average by pair
Lanes 3–4 (6 games)147
Lanes 5–6 (3 games)182
Lanes 7–8 (3 games)154
Lanes 9–10 (6 games)164
Lanes 13–14 (3 games)164
Lanes 15–16 (3 games)157
Frame by frame
Strike, spare and open rate in each frame, shaded by strike rate; the small figure is the house strike rate in that frame. Same 24 games as the ball-by-ball sheet; the 10th counts a strike on the first ball and a spare on the first two.
Frame 1
29%
Spare 38% Open 33%
house 34%
Frame 2
21%
Spare 38% Open 42%
house 34%
Frame 3
42%
Spare 42% Open 17%
house 35%
Frame 4
8%
Spare 46% Open 46%
house 35%
Frame 5
25%
Spare 38% Open 38%
house 35%
Frame 6
29%
Spare 33% Open 38%
house 35%
Frame 7
29%
Spare 42% Open 29%
house 35%
Frame 8
25%
Spare 33% Open 42%
house 36%
Frame 9
33%
Spare 25% Open 42%
house 35%
10th
38%
Spare 50% Open 12%
house 35%
Big figure = strike rate in that frame (shaded by it)Spare / Open = share of the same frames that ended in a spare or an openSmall figure = house strike rate
Stringing them
You
House
Double rate (strike after a strike, 70 chances)
22.9%
42.0%
Turkeys (three in a row)
30.12/game
0.38/game
Four-baggers
00.00/game
0.16/game
Clean games (no open frame)
1 of 24
8%
Carry (strikes vs nine-counts: 58 strikes, 75 nines)
43.6%
56.6%
Ball speed and strikes
First-ball speed
Games
Your strike rate
House
9–10 mph
5
24.4%
17.9%
10–11 mph
18
27.2%
22.9%
11–12 mph
1
33.3%
23.6%
Speed is the scoring system’s first-ball average for the game; strike rate is frames 1–9 of that game.
Speed in Guys & Dolls League: game 1 and game 3 both average 10.3 mph over 7 nights — you hold your speed.
Speed drift in Hickman's HVAC Peterson Point League: game 1 averages 10.4 mph, game 3 10.0 mph (-0.4 over 1 night).
Spares and leaves
Single pins, by pin
Pin
Chances
You
House
The 2-pin
1
100%
78%
The 3-pin
8
88%
76%
The 4-pin
14
79%
79%
The 5-pin
2
100%
73%
The 6-pin
17
59%
68%
The 7-pin
11
73%
63%
The 9-pin
2
100%
79%
The 10-pin
20
30%
54%
Splits, by type
Type
Left
Made
You
House
Baby splits2-7 / 3-10
8
2
25%
36%
Big four4-6-7-10
1
0
0%
0%
Other splits
20
0
0%
10%
Named types are tallied by their exact pin leave. “Other splits” is every remaining split under the connected-pins rule: the headpin is down and what is left standing comes in two or more separate groups.
What the first ball leaves
Balls
You
House
Strike
58
27%
35%
One pin
75
35%
27%
Two pins
32
15%
10%
Split
29
13%
10%
Three or more
22
10%
17%
Nothing hit
0
0%
2%
First balls in frames 1–9. A split is classed before the pin count (a 7–10 is a split, not two pins); “nothing hit” is a gutter ball or a foul.
Lanes and company — Guys & Dolls League
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
3–4
6
147
167 (179 games)
-20
5–6
3
182
163 (186 games)
+19
7–8
3
154
162 (172 games)
-8
9–10
6
164
166 (183 games)
-2
13–14
3
164
166 (174 games)
-2
Best pair so far: 5–6 (182 over 3 games); toughest: 3–4 (147 over 6 games). Pairs with three or more games.
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 12, lost to 16 of 28 across 7 nights.
Lanes and company — Hickman's HVAC Peterson Point League
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
15–16
3
157
181 (185 games)
-24
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 3, lost to 2 of 5 across 1 night.