Eastern Shore Lanes · Individual Bowler Report · 2026–27 Fall Season
DALTON ADAMS
Sunday Nite League (Sundays) · Hickman's HVAC Peterson Point League (Mondays) · all scores scratch · September 27, 2026 – October 25, 2026
166
Average · 18 games
208
High game
552
High series
165
Sunday Nite League avg
167
Hickman's HVAC Peterson Point avg
18 games for 2,990 pins; over 200 in 3 of 18 games.
By league
Sunday Nite League
Sundays · team Pin Reapers · missed 2 nights
Average (15 games)165
High game208
High series552
600+ series nights0 of 5
200+ games3 of 15 (20%)
League rank (13+ games)21 of 46
Next week to raise avg +1 Pin499 Series
Hickman's HVAC Peterson Point League
Mondays · team The Outsiders · missed 6 nights
Average (3 games)167
High game170
High series501
600+ series nights0 of 1
200+ games0 of 3 (0%)
Next week to raise avg +1 Pin507 Series
Sunday Nite League — series by week
Sep 27 → Oct 25. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 497 a night.
Hickman's HVAC Peterson Point League — series by week
Oct 19 → Oct 19. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 501 a night.
How the season is going — Sunday Nite League
Dots are your games; the solid line is your average each night, the dashed line is the Sunday Nite League average that night, the maple line is your rolling last nine games.
Form
Season average (15 games)165
Last nine games163 -2
Last night (Oct 25)171
Consistency
Spread (std dev of games)27.0
Floor · ceiling (10th / 90th pct game)135 · 208
Games within 15 pins of average33%
Game by game
You
League
Nights
Game 1
184
154
5
Game 2
168
155
5
Game 3
145
157
5
Game 3 runs 39 pins below game 1 (three-game nights only).
How the season is going — Hickman's HVAC Peterson Point League
The week-by-week trend, rolling average, consistency card and game-by-game pattern appear after week 2.
Ball by ball
Frame-level detail from the scoring system, frames 1–9 (the 10th is tracked separately). 18 of 18 games reconstruct to their exact score from the frames and are counted here. House column is every adult league this season.
You
House
First-ball average (pins)
8.52
8.41
Strike rate
33.3%
34.8%
Spare conversion
52.8%
49.1%
Open frames per game
2.83
2.99
10th-frame first-ball strike
22.2%
34.9%
Single-pin spares (47 chances)
63.8%
67.3%
The 10-pin (6 chances)
16.7%
54.3%
The 7-pin (6 chances)
83.3%
62.7%
Multi-pin, no split (38 chances)
65.8%
44.4%
Splits (23 chances)
8.7%
13.3%
Longest strike run in a game
4
10
What you leave most
6
10 times
6-10
9 times
3
8 times
7
6 times
9
6 times
4
6 times
10
6 times
3-10
5 times
Splits: left 23, converted 2 (8.7%). Most common: 3-10 (5), 3-9 (4), 2-7 (2), 5-10 (2).
The 10-pin: 6 chances, 17% made — house makes 54%.
If every single pin had fallen
Every single pin you left and missed, counted as made, with the whole game re-scored — a spare picks up the next ball as well. The 10th counts here too, so this can include a pin the frames 1–9 table above does not: a single pin left on the first ball of the 10th becomes a spare with the fill ball counted as a strike, the best it could have been, while a single pin left on the fill after a strike simply counts as knocked down.
Night
Series
Would have been
Difference
Oct 25 Sunday Nite League
515
534
+19
Oct 19 Hickman's HVAC Peterson Point
501
501
—
Oct 18 Sunday Nite League
471
543
+72
Oct 11 Sunday Nite League
483
550
+67
Oct 4 Sunday Nite League
552
566
+14
Sep 27 Sunday Nite League
468
487
+19
Season18 games
2990
3181
+191
That is 20 single pins over 18 games: +191 pins, and a 176 average instead of 166.
Ball speed
Average first ball13.0 mph
Range12.2 – 14.2
House median13.7 mph
Average by pair
Lanes 1–2 (3 games)157
Lanes 3–4 (6 games)175
Lanes 5–6 (3 games)161
Lanes 9–10 (3 games)156
Lanes 11–12 (3 games)171
Frame by frame
Strike, spare and open rate in each frame, shaded by strike rate; the small figure is the house strike rate in that frame. Same 18 games as the ball-by-ball sheet; the 10th counts a strike on the first ball and a spare on the first two.
Frame 1
28%
Spare 44% Open 28%
house 34%
Frame 2
28%
Spare 28% Open 44%
house 34%
Frame 3
39%
Spare 33% Open 28%
house 35%
Frame 4
39%
Spare 33% Open 28%
house 35%
Frame 5
28%
Spare 39% Open 33%
house 35%
Frame 6
33%
Spare 44% Open 22%
house 35%
Frame 7
44%
Spare 17% Open 39%
house 35%
Frame 8
22%
Spare 39% Open 39%
house 36%
Frame 9
39%
Spare 39% Open 22%
house 35%
10th
22%
Spare 44% Open 33%
house 35%
Big figure = strike rate in that frame (shaded by it)Spare / Open = share of the same frames that ended in a spare or an openSmall figure = house strike rate
Stringing them
You
House
Double rate (strike after a strike, 60 chances)
31.7%
42.0%
Turkeys (three in a row)
40.22/game
0.38/game
Four-baggers
10.06/game
0.16/game
Clean games (no open frame)
0 of 18
8%
Carry (strikes vs nine-counts: 54 strikes, 47 nines)
53.5%
56.6%
Ball speed and strikes
First-ball speed
Games
Your strike rate
House
12–13 mph
9
35.8%
28.1%
13–14 mph
7
34.9%
35.6%
14–15 mph
2
16.7%
42.4%
Speed is the scoring system’s first-ball average for the game; strike rate is frames 1–9 of that game.
Speed drift in Sunday Nite League: game 1 averages 12.9 mph, game 3 13.3 mph (+0.4 over 5 nights).
Speed drift in Hickman's HVAC Peterson Point League: game 1 averages 12.8 mph, game 3 12.5 mph (-0.3 over 1 night).
Spares and leaves
Single pins, by pin
Pin
Chances
You
House
The 2-pin
1
100%
78%
The 3-pin
8
75%
76%
The 4-pin
6
67%
79%
The 5-pin
4
0%
73%
The 6-pin
10
80%
68%
The 7-pin
6
83%
63%
The 9-pin
6
83%
79%
The 10-pin
6
17%
54%
Splits, by type
Type
Left
Made
You
House
Baby splits2-7 / 3-10
7
1
14%
36%
Other splits
16
1
6%
10%
Named types are tallied by their exact pin leave. “Other splits” is every remaining split under the connected-pins rule: the headpin is down and what is left standing comes in two or more separate groups.
A washout leaves the headpin standing, so it is not a split. It never appears in any splits figure on this page; on the ball-by-ball sheet it counts under “Multi-pin, no split”.
What the first ball leaves
Balls
You
House
Strike
54
33%
35%
One pin
47
29%
27%
Two pins
15
9%
10%
Split
23
14%
10%
Three or more
18
11%
17%
Nothing hit
5
3%
2%
First balls in frames 1–9. A split is classed before the pin count (a 7–10 is a split, not two pins); “nothing hit” is a gutter ball or a foul.
Lanes and company — Sunday Nite League
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
1–2
3
157
147 (159 games)
+10
3–4
3
184
157 (146 games)
+27
5–6
3
161
161 (149 games)
+0
9–10
3
156
155 (114 games)
+1
11–12
3
171
153 (118 games)
+18
Best pair so far: 3–4 (184 over 3 games); toughest: 9–10 (156 over 3 games). Pairs with three or more games.
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 6, lost to 9 of 15 across 4 nights.
Lanes and company — Hickman's HVAC Peterson Point League
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
3–4
3
167
181 (198 games)
-14
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 0, lost to 4, tied 1 of 5 across 1 night.