Eastern Shore Lanes · Individual Bowler Report · 2026–27 Fall Season
TODD CRANDALL
Hickman's HVAC Peterson Point League (Mondays) · all scores scratch · September 14, 2026 – October 26, 2026
203
Average · 21 games
245
High game
626
High series
21 games for 4,265 pins; over 200 in 14 of 21 games. Rank 15 of 77 in Hickman's HVAC Peterson Point League (13+ games).
The season so far
Hickman's HVAC Peterson Point League
Mondays · team 5 Guys · bowled every night
Average (21 games)203
High game245
High series626
600+ series nights6 of 7
200+ games14 of 21 (67%)
League rank (13+ games)15 of 77
Next week to raise avg +1 Pin631 Series
Season arc (first 3 → last 3 nights)202 → 202 (+0)
Hickman's HVAC Peterson Point League — series by week
Sep 14 → Oct 26. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 609 a night.
How the season is going
Dots are your games; the solid line is your average each night, the dashed line is the Hickman's HVAC Peterson Point League average that night, the maple line is your rolling last nine games.
Form
Season average (21 games)203
Last nine games202 -1
Last night (Oct 26)203
Consistency
Spread (std dev of games)22.7
Floor · ceiling (10th / 90th pct game)172 · 224
Games within 15 pins of average52%
Game by game
You
League
Nights
Game 1
215
182
7
Game 2
192
182
7
Game 3
201
178
7
Game 3 runs 14 pins below game 1 (three-game nights only).
Ball by ball
Frame-level detail from the scoring system, frames 1–9 (the 10th is tracked separately). 21 of 21 games reconstruct to their exact score from the frames and are counted here. League column is Hickman's HVAC Peterson Point League; house column is every adult league this season.
You
League
House
First-ball average (pins)
9.21
8.77
8.41
Strike rate
56.1%
39.8%
34.8%
Spare conversion
60.2%
57.3%
49.1%
Open frames per game
1.57
2.32
2.99
10th-frame first-ball strike
47.6%
41.7%
34.9%
Single-pin spares (45 chances)
77.8%
72.7%
67.3%
The 10-pin (24 chances)
75.0%
57.9%
54.3%
The 7-pin (6 chances)
100.0%
71.3%
62.7%
Multi-pin, no split (24 chances)
54.2%
56.2%
44.4%
Splits (14 chances)
14.3%
15.4%
13.3%
Longest strike run in a game
7
10
10
What you leave most
10
24 times
3-6
7 times
4
7 times
7
6 times
3-6-10
4 times
3
3 times
6-10
3 times
4-6-7-9-10
2 times
Splits: left 14, converted 2 (14.3%). Most common: 4-6-7-9-10 (2), 8-10 (1), 3-4-6-7-9-10 (1), 4-6-7 (1).
The 10-pin: 24 chances, 75% made — house makes 54%.
If every single pin had fallen
Every single pin you left and missed, counted as made, with the whole game re-scored — a spare picks up the next ball as well. The 10th counts here too, so this can include a pin the frames 1–9 table above does not: a single pin left on the first ball of the 10th becomes a spare with the fill ball counted as a strike, the best it could have been, while a single pin left on the fill after a strike simply counts as knocked down.
Night
Series
Would have been
Difference
Oct 26
610
644
+34
Oct 19
602
603
+1
Oct 12
611
645
+34
Oct 5
621
621
—
Sep 28
614
614
—
Sep 21
626
671
+45
Sep 14
581
605
+24
Season21 games
4265
4403
+138
That is 13 single pins over 21 games: +138 pins, and a 209 average instead of 203.
Ball speed
Average first ball14.1 mph
Range13.5 – 14.9
House median13.7 mph
Average by pair
Lanes 1–2 (3 games)204
Lanes 3–4 (3 games)200
Lanes 5–6 (3 games)203
Lanes 9–10 (3 games)193
Lanes 11–12 (3 games)208
Lanes 13–14 (3 games)207
Lanes 15–16 (3 games)203
Frame by frame
Strike, spare and open rate in each frame, shaded by strike rate; the small figure is the league strike rate in that frame. Same 21 games as the ball-by-ball sheet; the 10th counts a strike on the first ball and a spare on the first two.
Frame 1
38%
Spare 43% Open 19%
league 37%
Frame 2
52%
Spare 19% Open 29%
league 39%
Frame 3
71%
Spare 14% Open 14%
league 41%
Frame 4
52%
Spare 24% Open 24%
league 40%
Frame 5
71%
Spare 19% Open 10%
league 40%
Frame 6
62%
Spare 24% Open 14%
league 41%
Frame 7
57%
Spare 38% Open 5%
league 41%
Frame 8
57%
Spare 19% Open 24%
league 39%
Frame 9
43%
Spare 38% Open 19%
league 40%
10th
48%
Spare 29% Open 24%
league 42%
Big figure = strike rate in that frame (shaded by it)Spare / Open = share of the same frames that ended in a spare or an openSmall figure = league strike rate
Stringing them
You
League
House
Double rate (strike after a strike, 119 chances)
54.6%
44.8%
42.0%
Turkeys (three in a row)
170.81/game
0.47/game
0.38/game
Four-baggers
70.33/game
0.20/game
0.16/game
Clean games (no open frame)
0 of 21
11%
8%
Carry (strikes vs nine-counts: 106 strikes, 45 nines)
70.2%
58.5%
56.6%
Ball speed and strikes
First-ball speed
Games
Your strike rate
League
13–14 mph
7
61.9%
39.6%
14–15 mph
14
53.2%
44.6%
Speed is the scoring system’s first-ball average for the game; strike rate is frames 1–9 of that game.
Speed drift in Hickman's HVAC Peterson Point League: game 1 averages 14.1 mph, game 3 14.0 mph (-0.1 over 7 nights).
Spares and leaves
Single pins, by pin
Pin
Chances
You
League
House
The 3-pin
3
100%
81%
76%
The 4-pin
7
71%
85%
79%
The 6-pin
2
50%
75%
68%
The 7-pin
6
100%
71%
63%
The 8-pin
1
100%
85%
73%
The 9-pin
2
50%
78%
79%
The 10-pin
24
75%
58%
54%
Splits, by type
Type
Left
Made
You
League
House
Baby splits2-7 / 3-10
2
1
50%
42%
36%
Greek church4-6-7-8-10 / 4-6-7-9-10
2
0
0%
4%
3%
Other splits
10
1
10%
11%
10%
Named types are tallied by their exact pin leave. “Other splits” is every remaining split under the connected-pins rule: the headpin is down and what is left standing comes in two or more separate groups.
A washout leaves the headpin standing, so it is not a split. It never appears in any splits figure on this page; on the ball-by-ball sheet it counts under “Multi-pin, no split”.
What the first ball leaves
Balls
You
League
House
Strike
106
56%
40%
35%
One pin
45
24%
28%
27%
Two pins
11
6%
10%
10%
Split
14
7%
10%
10%
Three or more
13
7%
12%
17%
Nothing hit
0
0%
1%
2%
First balls in frames 1–9. A split is classed before the pin count (a 7–10 is a split, not two pins); “nothing hit” is a gutter ball or a foul.
Lanes and company
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
1–2
3
204
179 (195 games)
+25
3–4
3
200
180 (198 games)
+20
5–6
3
203
179 (203 games)
+24
9–10
3
193
179 (189 games)
+14
11–12
3
208
182 (197 games)
+26
13–14
3
207
184 (195 games)
+23
15–16
3
203
180 (185 games)
+23
Best pair so far: 11–12 (208 over 3 games); toughest: 9–10 (193 over 3 games). Pairs with three or more games.
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 29, lost to 4 of 33 across 7 nights.
Up 7 pins on last season in Hickman's HVAC Peterson Point League: 203 now vs 196 in 2025–26 (96 games).
Milestones
First 200 game: Sep 14.
Season high series: 626 (211–243–172) on Sep 21.
First 600 series: Sep 21.
Season high game: 245 on Sep 28.
Projections
On pace for a 203 average. To carry 210: 775 pins over the next 3 games (259 a game).
ESL Scratch Tour 2026-27
Week 8 of 1–16 · Qualifying · through Oct 27
A scratch competition across the house leagues — your league games count toward it, no handicap. Your games count for Hickman's HVAC Peterson Point. The field is locked.
35
Seed
16 of 40
Qualifying position
4,265
Qualifying pins (21 games)
+65
Against 200 a game
203
Qualifying average
Top 16 after qualifying (weeks 1–16) advance.
The moments
Sep 21
High series in Hickman's HVAC Peterson Point: 211–243–172 = 626.
Sep 21
Best three-night run in Hickman's HVAC Peterson Point: 626, 614, 621 — nine games at a 206 clip (Sep 21 to Oct 5).
Longest strike run in a single game in Hickman's HVAC Peterson Point: 7 in a row.
Where 203 sits in Hickman's HVAC Peterson Point League
Scratch averages, bowlers with 13+ games. Standings, points and handicaps live in the league secretary’s book.