Eastern Shore Lanes · Individual Bowler Report · 2026–27 Fall Season
BRIAN THROCKMORTON
Hickman's HVAC Peterson Point League (Mondays) · all scores scratch · September 14, 2026 – October 26, 2026
211
Average · 21 games
243
High game
687
High series
21 games for 4,440 pins; over 200 in 17 of 21 games. Rank 10 of 77 in Hickman's HVAC Peterson Point League (13+ games).
The season so far
Hickman's HVAC Peterson Point League
Mondays · team The Outsiders · bowled every night
Average (21 games)211
High game243
High series687
600+ series nights6 of 7
200+ games17 of 21 (81%)
League rank (13+ games)10 of 77
Next week to raise avg +1 Pin648 Series
Season arc (first 3 → last 3 nights)215 → 204 (-11)
Hickman's HVAC Peterson Point League — series by week
Sep 14 → Oct 26. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 634 a night.
How the season is going
Dots are your games; the solid line is your average each night, the dashed line is the Hickman's HVAC Peterson Point League average that night, the maple line is your rolling last nine games.
Form
Season average (21 games)211
Last nine games204 -7
Last night (Oct 26)203
Consistency
Spread (std dev of games)18.9
Floor · ceiling (10th / 90th pct game)194 · 237
Games within 15 pins of average62%
Game by game
You
League
Nights
Game 1
207
182
7
Game 2
210
182
7
Game 3
217
178
7
Game 3 runs 10 pins above game 1 (three-game nights only).
Ball by ball
Frame-level detail from the scoring system, frames 1–9 (the 10th is tracked separately). 21 of 21 games reconstruct to their exact score from the frames and are counted here. League column is Hickman's HVAC Peterson Point League; house column is every adult league this season.
You
League
House
First-ball average (pins)
9.25
8.77
8.41
Strike rate
52.9%
39.8%
34.8%
Spare conversion
75.3%
57.3%
49.1%
Open frames per game
1.05
2.32
2.99
10th-frame first-ball strike
61.9%
41.7%
34.9%
Single-pin spares (54 chances)
92.6%
72.7%
67.3%
The 10-pin (27 chances)
85.2%
57.9%
54.3%
The 7-pin (6 chances)
100.0%
71.3%
62.7%
Multi-pin, no split (16 chances)
81.2%
56.2%
44.4%
Splits (19 chances)
21.1%
15.4%
13.3%
Longest strike run in a game
6
10
10
What you leave most
10
27 times
4
8 times
2
7 times
7
6 times
9
4 times
7-10
3 times
4-7
3 times
2-8
2 times
Splits: left 19, converted 4 (21.1%). Most common: 7-10 (3), 2-8 (2), 2-10 (2), 4-9 (2).
The 10-pin: 27 chances, 85% made — house makes 54%.
If every single pin had fallen
Every single pin you left and missed, counted as made, with the whole game re-scored — a spare picks up the next ball as well. The 10th counts here too, so this can include a pin the frames 1–9 table above does not: a single pin left on the first ball of the 10th becomes a spare with the fill ball counted as a strike, the best it could have been, while a single pin left on the fill after a strike simply counts as knocked down.
Night
Series
Would have been
Difference
Oct 26
609
609
—
Oct 19
613
613
—
Oct 12
615
616
+1
Oct 5
661
683
+22
Sep 28
687
687
—
Sep 21
591
614
+23
Sep 14
664
664
—
Season21 games
4440
4486
+46
That is 5 single pins over 21 games: +46 pins, and a 213 average instead of 211.
Ball speed
Average first ball14.8 mph
Range14.2 – 15.4
House median13.7 mph
Average by pair
Lanes 1–2 (3 games)197
Lanes 3–4 (3 games)204
Lanes 5–6 (3 games)205
Lanes 9–10 (3 games)220
Lanes 11–12 (3 games)229
Lanes 13–14 (3 games)221
Lanes 15–16 (3 games)203
Frame by frame
Strike, spare and open rate in each frame, shaded by strike rate; the small figure is the league strike rate in that frame. Same 21 games as the ball-by-ball sheet; the 10th counts a strike on the first ball and a spare on the first two.
Frame 1
57%
Spare 38% Open 5%
league 37%
Frame 2
52%
Spare 38% Open 10%
league 39%
Frame 3
57%
Spare 29% Open 14%
league 41%
Frame 4
57%
Spare 38% Open 5%
league 40%
Frame 5
52%
Spare 29% Open 19%
league 40%
Frame 6
62%
Spare 29% Open 10%
league 41%
Frame 7
62%
Spare 24% Open 14%
league 41%
Frame 8
24%
Spare 57% Open 19%
league 39%
Frame 9
52%
Spare 38% Open 10%
league 40%
10th
62%
Spare 29% Open 10%
league 42%
Big figure = strike rate in that frame (shaded by it)Spare / Open = share of the same frames that ended in a spare or an openSmall figure = league strike rate
Stringing them
You
League
House
Double rate (strike after a strike, 121 chances)
57.0%
44.8%
42.0%
Turkeys (three in a row)
190.90/game
0.47/game
0.38/game
Four-baggers
110.52/game
0.20/game
0.16/game
Clean games (no open frame)
4 of 21
11%
8%
Carry (strikes vs nine-counts: 100 strikes, 54 nines)
64.9%
58.5%
56.6%
Ball speed and strikes
First-ball speed
Games
Your strike rate
League
14–15 mph
15
54.1%
44.6%
15–16 mph
6
50.0%
48.2%
Speed is the scoring system’s first-ball average for the game; strike rate is frames 1–9 of that game.
Speed in Hickman's HVAC Peterson Point League: game 1 and game 3 both average 14.8 mph over 7 nights — you hold your speed.
Spares and leaves
Single pins, by pin
Pin
Chances
You
League
House
The 2-pin
7
100%
84%
78%
The 4-pin
8
100%
85%
79%
The 5-pin
1
100%
79%
73%
The 6-pin
1
100%
75%
68%
The 7-pin
6
100%
71%
63%
The 9-pin
4
100%
78%
79%
The 10-pin
27
85%
58%
54%
Splits, by type
Type
Left
Made
You
League
House
Baby splits2-7 / 3-10
3
2
67%
42%
36%
Other splits
16
2
12%
11%
10%
Named types are tallied by their exact pin leave. “Other splits” is every remaining split under the connected-pins rule: the headpin is down and what is left standing comes in two or more separate groups.
A washout leaves the headpin standing, so it is not a split. It never appears in any splits figure on this page; on the ball-by-ball sheet it counts under “Multi-pin, no split”.
What the first ball leaves
Balls
You
League
House
Strike
100
53%
40%
35%
One pin
54
29%
28%
27%
Two pins
8
4%
10%
10%
Split
19
10%
10%
10%
Three or more
8
4%
12%
17%
Nothing hit
0
0%
1%
2%
First balls in frames 1–9. A split is classed before the pin count (a 7–10 is a split, not two pins); “nothing hit” is a gutter ball or a foul.
Lanes and company
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
1–2
3
197
179 (195 games)
+18
3–4
3
204
180 (198 games)
+24
5–6
3
205
179 (203 games)
+26
9–10
3
220
179 (189 games)
+41
11–12
3
229
182 (197 games)
+47
13–14
3
221
184 (195 games)
+37
15–16
3
203
180 (185 games)
+23
Best pair so far: 11–12 (229 over 3 games); toughest: 1–2 (197 over 3 games). Pairs with three or more games.
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 24, lost to 8 of 32 across 7 nights.
Down 1 pin on last season in Hickman's HVAC Peterson Point League: 211 now vs 212 in 2025–26 (87 games).
Milestones
First 200 game: Sep 14.
First 600 series: Sep 14.
Season high series: 687 (239–234–214) on Sep 28.
Season high game: 243 on Oct 26.
Projections
On pace for a 211 average. To carry 220: 840 pins over the next 3 games (280 a game).
ESL Scratch Tour 2026-27
Week 8 of 1–16 · Qualifying · through Oct 27
A scratch competition across the house leagues — your league games count toward it, no handicap. Your games count for Hickman's HVAC Peterson Point. The field is locked.
4
Seed
8 of 40
Qualifying position
4,440
Qualifying pins (21 games)
+240
Against 200 a game
211
Qualifying average
Top 16 after qualifying (weeks 1–16) advance.
The moments
Sep 28
High series in Hickman's HVAC Peterson Point: 239–234–214 = 687.
Sep 28
Best three-night run in Hickman's HVAC Peterson Point: 687, 661, 615 — nine games at a 218 clip (Sep 28 to Oct 12).
Longest strike run in a single game in Hickman's HVAC Peterson Point: 6 in a row.
Where 211 sits in Hickman's HVAC Peterson Point League
Scratch averages, bowlers with 13+ games. Standings, points and handicaps live in the league secretary’s book.