Eastern Shore Lanes · Individual Bowler Report · 2026–27 Fall Season
PETE MARINER
Hickman's HVAC Peterson Point League (Mondays) · all scores scratch · September 14, 2026 – October 26, 2026
177
Average · 21 games
240
High game
615
High series
21 games for 3,732 pins; over 200 in 6 of 21 games. Rank 45 of 77 in Hickman's HVAC Peterson Point League (13+ games).
The season so far
Hickman's HVAC Peterson Point League
Mondays · team State Farm - Greg Butler · bowled every night
Average (21 games)177
High game240
High series615
600+ series nights1 of 7
200+ games6 of 21 (29%)
League rank (13+ games)45 of 77
Next week to raise avg +1 Pin540 Series
Season arc (first 3 → last 3 nights)162 → 186 (+24)
Hickman's HVAC Peterson Point League — series by week
Sep 14 → Oct 26. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 533 a night.
How the season is going
Dots are your games; the solid line is your average each night, the dashed line is the Hickman's HVAC Peterson Point League average that night, the maple line is your rolling last nine games.
Form
Season average (21 games)177
Last nine games186 +9
Last night (Oct 26)185
Consistency
Spread (std dev of games)28.0
Floor · ceiling (10th / 90th pct game)144 · 204
Games within 15 pins of average38%
Game by game
You
League
Nights
Game 1
185
182
7
Game 2
166
182
7
Game 3
181
178
7
Ball by ball
Frame-level detail from the scoring system, frames 1–9 (the 10th is tracked separately). 21 of 21 games reconstruct to their exact score from the frames and are counted here. League column is Hickman's HVAC Peterson Point League; house column is every adult league this season.
You
League
House
First-ball average (pins)
8.76
8.77
8.41
Strike rate
38.6%
39.8%
34.8%
Spare conversion
58.6%
57.3%
49.1%
Open frames per game
2.29
2.32
2.99
10th-frame first-ball strike
47.6%
41.7%
34.9%
Single-pin spares (52 chances)
75.0%
72.7%
67.3%
The 10-pin (27 chances)
63.0%
57.9%
54.3%
The 7-pin (9 chances)
100.0%
71.3%
62.7%
Multi-pin, no split (49 chances)
57.1%
56.2%
44.4%
Splits (15 chances)
6.7%
15.4%
13.3%
Longest strike run in a game
5
10
10
What you leave most
10
27 times
3-6-10
11 times
6-10
9 times
7
9 times
4
8 times
4-7
8 times
2-4-5
5 times
3-10
4 times
Splits: left 15, converted 1 (6.7%). Most common: 3-10 (4), 4-7-10 (3), 6-7-10 (2), 3-9 (1).
The 10-pin: 27 chances, 63% made — house makes 54%.
If every single pin had fallen
Every single pin you left and missed, counted as made, with the whole game re-scored — a spare picks up the next ball as well. The 10th counts here too, so this can include a pin the frames 1–9 table above does not: a single pin left on the first ball of the 10th becomes a spare with the fill ball counted as a strike, the best it could have been, while a single pin left on the fill after a strike simply counts as knocked down.
Night
Series
Would have been
Difference
Oct 26
556
575
+19
Oct 19
509
528
+19
Oct 12
615
635
+20
Oct 5
590
601
+11
Sep 28
524
546
+22
Sep 21
449
494
+45
Sep 14
489
533
+44
Season21 games
3732
3912
+180
That is 18 single pins over 21 games: +180 pins, and a 186 average instead of 177.
Ball speed
Average first ball12.2 mph
Range11.2 – 12.9
House median13.7 mph
Average by pair
Lanes 1–2 (3 games)149
Lanes 3–4 (3 games)205
Lanes 5–6 (3 games)169
Lanes 7–8 (3 games)185
Lanes 11–12 (3 games)163
Lanes 13–14 (3 games)174
Lanes 15–16 (3 games)196
Frame by frame
Strike, spare and open rate in each frame, shaded by strike rate; the small figure is the league strike rate in that frame. Same 21 games as the ball-by-ball sheet; the 10th counts a strike on the first ball and a spare on the first two.
Frame 1
52%
Spare 24% Open 24%
league 37%
Frame 2
38%
Spare 43% Open 19%
league 39%
Frame 3
38%
Spare 43% Open 19%
league 41%
Frame 4
33%
Spare 38% Open 29%
league 40%
Frame 5
29%
Spare 38% Open 33%
league 40%
Frame 6
43%
Spare 38% Open 19%
league 41%
Frame 7
33%
Spare 24% Open 43%
league 41%
Frame 8
52%
Spare 29% Open 19%
league 39%
Frame 9
29%
Spare 48% Open 24%
league 40%
10th
48%
Spare 19% Open 33%
league 42%
Big figure = strike rate in that frame (shaded by it)Spare / Open = share of the same frames that ended in a spare or an openSmall figure = league strike rate
Stringing them
You
League
House
Double rate (strike after a strike, 85 chances)
40.0%
44.8%
42.0%
Turkeys (three in a row)
90.43/game
0.47/game
0.38/game
Four-baggers
30.14/game
0.20/game
0.16/game
Clean games (no open frame)
1 of 21
11%
8%
Carry (strikes vs nine-counts: 73 strikes, 52 nines)
58.4%
58.5%
56.6%
Ball speed and strikes
First-ball speed
Games
Your strike rate
League
11–12 mph
4
36.1%
30.7%
12–13 mph
17
39.2%
34.3%
Speed is the scoring system’s first-ball average for the game; strike rate is frames 1–9 of that game.
Speed in Hickman's HVAC Peterson Point League: game 1 and game 3 both average 12.2 mph over 7 nights — you hold your speed.
Spares and leaves
Single pins, by pin
Pin
Chances
You
League
House
The 3-pin
3
100%
81%
76%
The 4-pin
8
88%
85%
79%
The 5-pin
1
100%
79%
73%
The 6-pin
3
67%
75%
68%
The 7-pin
9
100%
71%
63%
The 9-pin
1
0%
78%
79%
The 10-pin
27
63%
58%
54%
Splits, by type
Type
Left
Made
You
League
House
Baby splits2-7 / 3-10
4
0
0%
42%
36%
Other splits
11
1
9%
11%
10%
Named types are tallied by their exact pin leave. “Other splits” is every remaining split under the connected-pins rule: the headpin is down and what is left standing comes in two or more separate groups.
A washout leaves the headpin standing, so it is not a split. It never appears in any splits figure on this page; on the ball-by-ball sheet it counts under “Multi-pin, no split”.
What the first ball leaves
Balls
You
League
House
Strike
73
39%
40%
35%
One pin
52
28%
28%
27%
Two pins
22
12%
10%
10%
Split
15
8%
10%
10%
Three or more
26
14%
12%
17%
Nothing hit
1
0%
1%
2%
First balls in frames 1–9. A split is classed before the pin count (a 7–10 is a split, not two pins); “nothing hit” is a gutter ball or a foul.
Lanes and company
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
1–2
3
149
180 (195 games)
-31
3–4
3
205
180 (198 games)
+25
5–6
3
169
179 (203 games)
-10
7–8
3
185
179 (204 games)
+6
11–12
3
163
183 (197 games)
-20
13–14
3
174
185 (195 games)
-11
15–16
3
196
180 (185 games)
+16
Best pair so far: 3–4 (205 over 3 games); toughest: 1–2 (149 over 3 games). Pairs with three or more games.
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 15, lost to 18 of 33 across 7 nights.