Eastern Shore Lanes · Individual Bowler Report · 2026–27 Fall Season
KEITH AYDELOTTE
Hickman's HVAC Peterson Point League (Mondays) · all scores scratch · September 14, 2026 – October 26, 2026
168
Average · 21 games
210
High game
554
High series
21 games for 3,537 pins; over 200 in 1 of 21 games. Rank 52 of 77 in Hickman's HVAC Peterson Point League (13+ games).
The season so far
Hickman's HVAC Peterson Point League
Mondays · team State Farm - Greg Butler · bowled every night
Average (21 games)168
High game210
High series554
600+ series nights0 of 7
200+ games1 of 21 (5%)
League rank (13+ games)52 of 77
Next week to raise avg +1 Pin519 Series
Season arc (first 3 → last 3 nights)169 → 167 (-2)
Hickman's HVAC Peterson Point League — series by week
Sep 14 → Oct 26. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 505 a night.
How the season is going
Dots are your games; the solid line is your average each night, the dashed line is the Hickman's HVAC Peterson Point League average that night, the maple line is your rolling last nine games.
Form
Season average (21 games)168
Last nine games167 -1
Last night (Oct 26)175
Consistency
Spread (std dev of games)20.5
Floor · ceiling (10th / 90th pct game)140 · 190
Games within 15 pins of average57%
Game by game
You
League
Nights
Game 1
161
182
7
Game 2
169
182
7
Game 3
174
178
7
Game 3 runs 13 pins above game 1 (three-game nights only).
Ball by ball
Frame-level detail from the scoring system, frames 1–9 (the 10th is tracked separately). 21 of 21 games reconstruct to their exact score from the frames and are counted here. League column is Hickman's HVAC Peterson Point League; house column is every adult league this season.
You
League
House
First-ball average (pins)
8.68
8.77
8.41
Strike rate
32.3%
39.8%
34.8%
Spare conversion
54.7%
57.3%
49.1%
Open frames per game
2.76
2.32
2.99
10th-frame first-ball strike
28.6%
41.7%
34.9%
Single-pin spares (57 chances)
61.4%
72.7%
67.3%
The 10-pin (25 chances)
48.0%
57.9%
54.3%
The 7-pin (4 chances)
50.0%
71.3%
62.7%
Multi-pin, no split (53 chances)
60.4%
56.2%
44.4%
Splits (18 chances)
16.7%
15.4%
13.3%
Longest strike run in a game
4
10
10
What you leave most
10
25 times
6-10
12 times
3-6-10
12 times
6
7 times
3
6 times
9
5 times
3-10
5 times
2-4-5
5 times
Splits: left 18, converted 3 (16.7%). Most common: 3-10 (5), 3-6-7-10 (2), 4-7-10 (2), 3-9 (2).
The 10-pin: 25 chances, 48% made — house makes 54%.
If every single pin had fallen
Every single pin you left and missed, counted as made, with the whole game re-scored — a spare picks up the next ball as well. The 10th counts here too, so this can include a pin the frames 1–9 table above does not: a single pin left on the first ball of the 10th becomes a spare with the fill ball counted as a strike, the best it could have been, while a single pin left on the fill after a strike simply counts as knocked down.
Night
Series
Would have been
Difference
Oct 26
527
565
+38
Oct 19
479
490
+11
Oct 12
499
572
+73
Oct 5
504
547
+43
Sep 28
498
508
+10
Sep 21
476
503
+27
Sep 14
554
575
+21
Season21 games
3537
3760
+223
That is 22 single pins over 21 games: +223 pins, and a 179 average instead of 168.
Ball speed
Average first ball14.3 mph
Range13.5 – 14.9
House median13.7 mph
Average by pair
Lanes 1–2 (3 games)158
Lanes 3–4 (3 games)166
Lanes 5–6 (3 games)159
Lanes 7–8 (3 games)175
Lanes 11–12 (3 games)184
Lanes 13–14 (3 games)166
Lanes 15–16 (3 games)168
Frame by frame
Strike, spare and open rate in each frame, shaded by strike rate; the small figure is the league strike rate in that frame. Same 21 games as the ball-by-ball sheet; the 10th counts a strike on the first ball and a spare on the first two.
Frame 1
29%
Spare 52% Open 19%
league 37%
Frame 2
14%
Spare 52% Open 33%
league 39%
Frame 3
29%
Spare 24% Open 48%
league 41%
Frame 4
33%
Spare 43% Open 24%
league 40%
Frame 5
43%
Spare 19% Open 38%
league 40%
Frame 6
38%
Spare 33% Open 29%
league 41%
Frame 7
43%
Spare 38% Open 19%
league 41%
Frame 8
24%
Spare 38% Open 38%
league 39%
Frame 9
38%
Spare 33% Open 29%
league 40%
10th
29%
Spare 48% Open 24%
league 42%
Big figure = strike rate in that frame (shaded by it)Spare / Open = share of the same frames that ended in a spare or an openSmall figure = league strike rate
Stringing them
You
League
House
Double rate (strike after a strike, 71 chances)
33.8%
44.8%
42.0%
Turkeys (three in a row)
60.29/game
0.47/game
0.38/game
Four-baggers
20.10/game
0.20/game
0.16/game
Clean games (no open frame)
0 of 21
11%
8%
Carry (strikes vs nine-counts: 61 strikes, 57 nines)
51.7%
58.5%
56.6%
Ball speed and strikes
First-ball speed
Games
Your strike rate
League
13–14 mph
3
33.3%
39.6%
14–15 mph
18
32.1%
44.6%
Speed is the scoring system’s first-ball average for the game; strike rate is frames 1–9 of that game.
Speed drift in Hickman's HVAC Peterson Point League: game 1 averages 14.5 mph, game 3 14.1 mph (-0.4 over 7 nights).
Spares and leaves
Single pins, by pin
Pin
Chances
You
League
House
The 2-pin
3
100%
84%
78%
The 3-pin
6
83%
81%
76%
The 4-pin
4
75%
85%
79%
The 5-pin
3
33%
79%
73%
The 6-pin
7
86%
75%
68%
The 7-pin
4
50%
71%
63%
The 9-pin
5
60%
78%
79%
The 10-pin
25
48%
58%
54%
Splits, by type
Type
Left
Made
You
League
House
Baby splits2-7 / 3-10
5
1
20%
42%
36%
Big four4-6-7-10
1
0
0%
0%
0%
Other splits
12
2
17%
11%
10%
Named types are tallied by their exact pin leave. “Other splits” is every remaining split under the connected-pins rule: the headpin is down and what is left standing comes in two or more separate groups.
A washout leaves the headpin standing, so it is not a split. It never appears in any splits figure on this page; on the ball-by-ball sheet it counts under “Multi-pin, no split”.
What the first ball leaves
Balls
You
League
House
Strike
61
32%
40%
35%
One pin
57
30%
28%
27%
Two pins
23
12%
10%
10%
Split
18
10%
10%
10%
Three or more
30
16%
12%
17%
Nothing hit
0
0%
1%
2%
First balls in frames 1–9. A split is classed before the pin count (a 7–10 is a split, not two pins); “nothing hit” is a gutter ball or a foul.
Lanes and company
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
1–2
3
158
180 (195 games)
-22
3–4
3
166
181 (198 games)
-15
5–6
3
159
179 (203 games)
-20
7–8
3
175
179 (204 games)
-4
11–12
3
184
183 (197 games)
+1
13–14
3
166
185 (195 games)
-19
15–16
3
168
181 (185 games)
-13
Best pair so far: 11–12 (184 over 3 games); toughest: 1–2 (158 over 3 games). Pairs with three or more games.
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 11, lost to 22 of 33 across 7 nights.