Eastern Shore Lanes · Individual Bowler Report · 2026–27 Fall Season
BRYAN LAWHORN
Hickman's HVAC Peterson Point League (Mondays) · all scores scratch · September 14, 2026 – October 26, 2026
157
Average · 18 games
189
High game
515
High series
18 games for 2,829 pins; over 200 in 0 of 18 games. Rank 64 of 77 in Hickman's HVAC Peterson Point League (13+ games).
The season so far
Hickman's HVAC Peterson Point League
Mondays · team Ready To Go Home · missed 1 night
Average (18 games)157
High game189
High series515
600+ series nights0 of 6
200+ games0 of 18 (0%)
League rank (13+ games)64 of 77
Next week to raise avg +1 Pin489 Series
Season arc (first 3 → last 3 nights)153 → 160 (+7)
Hickman's HVAC Peterson Point League — series by week
Sep 14 → Oct 26. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 471 a night.
How the season is going
Dots are your games; the solid line is your average each night, the dashed line is the Hickman's HVAC Peterson Point League average that night, the maple line is your rolling last nine games.
Form
Season average (18 games)157
Last nine games160 +3
Last night (Oct 26)164
Consistency
Spread (std dev of games)20.5
Floor · ceiling (10th / 90th pct game)128 · 186
Games within 15 pins of average56%
Game by game
You
League
Nights
Game 1
169
182
6
Game 2
146
182
6
Game 3
155
178
6
Game 3 runs 14 pins below game 1 (three-game nights only).
Ball by ball
Frame-level detail from the scoring system, frames 1–9 (the 10th is tracked separately). 18 of 18 games reconstruct to their exact score from the frames and are counted here. League column is Hickman's HVAC Peterson Point League; house column is every adult league this season.
You
League
House
First-ball average (pins)
8.33
8.77
8.41
Strike rate
33.3%
39.8%
34.8%
Spare conversion
43.5%
57.3%
49.1%
Open frames per game
3.39
2.32
2.99
10th-frame first-ball strike
16.7%
41.7%
34.9%
Single-pin spares (36 chances)
52.8%
72.7%
67.3%
The 10-pin (9 chances)
11.1%
57.9%
54.3%
The 7-pin (4 chances)
25.0%
71.3%
62.7%
Multi-pin, no split (44 chances)
50.0%
56.2%
44.4%
Splits (28 chances)
21.4%
15.4%
13.3%
Longest strike run in a game
4
10
10
What you leave most
10
9 times
6-10
8 times
3-6-10
8 times
4
7 times
3-6
6 times
3-10
5 times
5
5 times
1-3-6-9
4 times
Splits: left 28, converted 6 (21.4%). Most common: 3-10 (5), 4-6-7 (3), 3-9 (3), 3-4-7 (3).
The 10-pin: 9 chances, 11% made — house makes 54%.
If every single pin had fallen
Every single pin you left and missed, counted as made, with the whole game re-scored — a spare picks up the next ball as well. The 10th counts here too, so this can include a pin the frames 1–9 table above does not: a single pin left on the first ball of the 10th becomes a spare with the fill ball counted as a strike, the best it could have been, while a single pin left on the fill after a strike simply counts as knocked down.
Night
Series
Would have been
Difference
Oct 26
493
526
+33
Oct 19
483
505
+22
Oct 12
470
518
+48
Oct 5
515
557
+42
Sep 28
478
501
+23
Sep 14
390
420
+30
Season18 games
2829
3027
+198
That is 20 single pins over 18 games: +198 pins, and a 168 average instead of 157.
Ball speed
Average first ball13.3 mph
Range12.4 – 14.0
House median13.7 mph
Average by pair
Lanes 1–2 (3 games)159
Lanes 3–4 (3 games)164
Lanes 5–6 (3 games)161
Lanes 7–8 (3 games)156
Lanes 11–12 (3 games)171
Lanes 15–16 (3 games)130
Frame by frame
Strike, spare and open rate in each frame, shaded by strike rate; the small figure is the league strike rate in that frame. Same 18 games as the ball-by-ball sheet; the 10th counts a strike on the first ball and a spare on the first two.
Frame 1
22%
Spare 22% Open 56%
league 37%
Frame 2
39%
Spare 28% Open 33%
league 39%
Frame 3
28%
Spare 39% Open 33%
league 41%
Frame 4
33%
Spare 39% Open 28%
league 40%
Frame 5
44%
Spare 17% Open 39%
league 40%
Frame 6
33%
Spare 28% Open 39%
league 41%
Frame 7
50%
Spare 28% Open 22%
league 41%
Frame 8
28%
Spare 22% Open 50%
league 39%
Frame 9
22%
Spare 39% Open 39%
league 40%
10th
17%
Spare 28% Open 56%
league 42%
Big figure = strike rate in that frame (shaded by it)Spare / Open = share of the same frames that ended in a spare or an openSmall figure = league strike rate
Stringing them
You
League
House
Double rate (strike after a strike, 58 chances)
37.9%
44.8%
42.0%
Turkeys (three in a row)
60.33/game
0.47/game
0.38/game
Four-baggers
10.06/game
0.20/game
0.16/game
Clean games (no open frame)
0 of 18
11%
8%
Carry (strikes vs nine-counts: 54 strikes, 36 nines)
60.0%
58.5%
56.6%
Ball speed and strikes
First-ball speed
Games
Your strike rate
League
12–13 mph
1
11.1%
34.3%
13–14 mph
16
34.0%
39.6%
14–15 mph
1
44.4%
44.6%
Speed is the scoring system’s first-ball average for the game; strike rate is frames 1–9 of that game.
Speed drift in Hickman's HVAC Peterson Point League: game 1 averages 13.2 mph, game 3 13.6 mph (+0.4 over 6 nights).
Spares and leaves
Single pins, by pin
Pin
Chances
You
League
House
The 2-pin
2
50%
84%
78%
The 3-pin
4
75%
81%
76%
The 4-pin
7
71%
85%
79%
The 5-pin
5
80%
79%
73%
The 6-pin
2
50%
75%
68%
The 7-pin
4
25%
71%
63%
The 9-pin
3
100%
78%
79%
The 10-pin
9
11%
58%
54%
Splits, by type
Type
Left
Made
You
League
House
Baby splits2-7 / 3-10
5
2
40%
42%
36%
Other splits
23
4
17%
11%
10%
Named types are tallied by their exact pin leave. “Other splits” is every remaining split under the connected-pins rule: the headpin is down and what is left standing comes in two or more separate groups.
A washout leaves the headpin standing, so it is not a split. It never appears in any splits figure on this page; on the ball-by-ball sheet it counts under “Multi-pin, no split”.
What the first ball leaves
Balls
You
League
House
Strike
54
33%
40%
35%
One pin
36
22%
28%
27%
Two pins
20
12%
10%
10%
Split
28
17%
10%
10%
Three or more
23
14%
12%
17%
Nothing hit
1
1%
1%
2%
First balls in frames 1–9. A split is classed before the pin count (a 7–10 is a split, not two pins); “nothing hit” is a gutter ball or a foul.
Lanes and company
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
1–2
3
159
180 (195 games)
-21
3–4
3
164
181 (198 games)
-17
5–6
3
161
179 (203 games)
-18
7–8
3
156
179 (204 games)
-23
11–12
3
171
183 (197 games)
-12
15–16
3
130
181 (185 games)
-51
Best pair so far: 11–12 (171 over 3 games); toughest: 15–16 (130 over 3 games). Pairs with three or more games.
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 3, lost to 23 of 26 across 6 nights.