Eastern Shore Lanes · Individual Bowler Report · 2026–27 Fall Season
JEREMY SESTILE
Hickman's HVAC Peterson Point League (Mondays) · all scores scratch · September 14, 2026 – October 26, 2026
194
Average · 21 games
246
High game
654
High series
21 games for 4,086 pins; over 200 in 11 of 21 games. Rank 27 of 77 in Hickman's HVAC Peterson Point League (13+ games).
The season so far
Hickman's HVAC Peterson Point League
Mondays · team Ten in the Pit · bowled every night
Average (21 games)194
High game246
High series654
600+ series nights4 of 7
200+ games11 of 21 (52%)
League rank (13+ games)27 of 77
Next week to raise avg +1 Pin594 Series
Season arc (first 3 → last 3 nights)193 → 188 (-5)
Hickman's HVAC Peterson Point League — series by week
Sep 14 → Oct 26. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 583 a night.
How the season is going
Dots are your games; the solid line is your average each night, the dashed line is the Hickman's HVAC Peterson Point League average that night, the maple line is your rolling last nine games.
Form
Season average (21 games)194
Last nine games188 -6
Last night (Oct 26)178
Consistency
Spread (std dev of games)24.6
Floor · ceiling (10th / 90th pct game)167 · 221
Games within 15 pins of average33%
Game by game
You
League
Nights
Game 1
187
182
7
Game 2
202
182
7
Game 3
194
178
7
Game 3 runs 7 pins above game 1 (three-game nights only).
Ball by ball
Frame-level detail from the scoring system, frames 1–9 (the 10th is tracked separately). 21 of 21 games reconstruct to their exact score from the frames and are counted here. League column is Hickman's HVAC Peterson Point League; house column is every adult league this season.
You
League
House
First-ball average (pins)
9.07
8.77
8.41
Strike rate
48.7%
39.8%
34.8%
Spare conversion
66.0%
57.3%
49.1%
Open frames per game
1.57
2.32
2.99
10th-frame first-ball strike
57.1%
41.7%
34.9%
Single-pin spares (56 chances)
87.5%
72.7%
67.3%
The 10-pin (19 chances)
73.7%
57.9%
54.3%
The 7-pin (6 chances)
100.0%
71.3%
62.7%
Multi-pin, no split (16 chances)
68.8%
56.2%
44.4%
Splits (25 chances)
16.0%
15.4%
13.3%
Longest strike run in a game
5
10
10
What you leave most
10
19 times
4
11 times
9
7 times
3-4-6-7
7 times
7
6 times
3-6-10
5 times
3
5 times
3-6
4 times
Splits: left 25, converted 4 (16.0%). Most common: 3-4-6-7 (7), 4-9 (2), 7-10 (2), 2-10 (2).
The 10-pin: 19 chances, 74% made — house makes 54%.
If every single pin had fallen
Every single pin you left and missed, counted as made, with the whole game re-scored — a spare picks up the next ball as well. The 10th counts here too, so this can include a pin the frames 1–9 table above does not: a single pin left on the first ball of the 10th becomes a spare with the fill ball counted as a strike, the best it could have been, while a single pin left on the fill after a strike simply counts as knocked down.
Night
Series
Would have been
Difference
Oct 26
536
559
+23
Oct 19
535
535
—
Oct 12
623
634
+11
Oct 5
654
654
—
Sep 28
619
629
+10
Sep 21
614
614
—
Sep 14
505
562
+57
Season21 games
4086
4187
+101
That is 10 single pins over 21 games: +101 pins, and a 199 average instead of 194.
Ball speed
Average first ball14.1 mph
Range13.7 – 14.4
House median13.7 mph
Average by pair
Lanes 1–2 (3 games)178
Lanes 3–4 (3 games)204
Lanes 5–6 (3 games)206
Lanes 7–8 (3 games)218
Lanes 9–10 (3 games)207
Lanes 11–12 (3 games)178
Lanes 15–16 (3 games)168
Frame by frame
Strike, spare and open rate in each frame, shaded by strike rate; the small figure is the league strike rate in that frame. Same 21 games as the ball-by-ball sheet; the 10th counts a strike on the first ball and a spare on the first two.
Frame 1
52%
Spare 24% Open 24%
league 37%
Frame 2
48%
Spare 19% Open 33%
league 39%
Frame 3
43%
Spare 43% Open 14%
league 41%
Frame 4
52%
Spare 29% Open 19%
league 40%
Frame 5
52%
Spare 33% Open 14%
league 40%
Frame 6
38%
Spare 48% Open 14%
league 41%
Frame 7
62%
Spare 29% Open 10%
league 41%
Frame 8
38%
Spare 48% Open 14%
league 39%
Frame 9
52%
Spare 33% Open 14%
league 40%
10th
57%
Spare 14% Open 29%
league 42%
Big figure = strike rate in that frame (shaded by it)Spare / Open = share of the same frames that ended in a spare or an openSmall figure = league strike rate
Stringing them
You
League
House
Double rate (strike after a strike, 110 chances)
45.5%
44.8%
42.0%
Turkeys (three in a row)
130.62/game
0.47/game
0.38/game
Four-baggers
60.29/game
0.20/game
0.16/game
Clean games (no open frame)
2 of 21
11%
8%
Carry (strikes vs nine-counts: 92 strikes, 56 nines)
62.2%
58.5%
56.6%
Ball speed and strikes
First-ball speed
Games
Your strike rate
League
13–14 mph
6
37.0%
39.6%
14–15 mph
15
53.3%
44.6%
Speed is the scoring system’s first-ball average for the game; strike rate is frames 1–9 of that game.
Speed in Hickman's HVAC Peterson Point League: game 1 and game 3 both average 14.0 mph over 7 nights — you hold your speed.
Spares and leaves
Single pins, by pin
Pin
Chances
You
League
House
The 2-pin
4
100%
84%
78%
The 3-pin
5
100%
81%
76%
The 4-pin
11
91%
85%
79%
The 6-pin
3
100%
75%
68%
The 7-pin
6
100%
71%
63%
The 8-pin
1
100%
85%
73%
The 9-pin
7
86%
78%
79%
The 10-pin
19
74%
58%
54%
Splits, by type
Type
Left
Made
You
League
House
Baby splits2-7 / 3-10
1
1
100%
42%
36%
Other splits
24
3
12%
11%
10%
Named types are tallied by their exact pin leave. “Other splits” is every remaining split under the connected-pins rule: the headpin is down and what is left standing comes in two or more separate groups.
A washout leaves the headpin standing, so it is not a split. It never appears in any splits figure on this page; on the ball-by-ball sheet it counts under “Multi-pin, no split”.
What the first ball leaves
Balls
You
League
House
Strike
92
49%
40%
35%
One pin
56
30%
28%
27%
Two pins
6
3%
10%
10%
Split
25
13%
10%
10%
Three or more
10
5%
12%
17%
Nothing hit
0
0%
1%
2%
First balls in frames 1–9. A split is classed before the pin count (a 7–10 is a split, not two pins); “nothing hit” is a gutter ball or a foul.
Lanes and company
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
1–2
3
178
179 (195 games)
-1
3–4
3
204
180 (198 games)
+24
5–6
3
206
179 (203 games)
+27
7–8
3
218
178 (204 games)
+40
9–10
3
207
179 (189 games)
+28
11–12
3
178
183 (197 games)
-5
15–16
3
168
181 (185 games)
-13
Best pair so far: 7–8 (218 over 3 games); toughest: 15–16 (168 over 3 games). Pairs with three or more games.
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 24, lost to 9 of 33 across 7 nights.