Eastern Shore Lanes · Individual Bowler Report · 2026–27 Fall Season
DANIELLE DESHONG
Hickman's HVAC Peterson Point League (Mondays) · all scores scratch · September 14, 2026 – October 26, 2026
186
Average · 21 games
226
High game
585
High series
21 games for 3,911 pins; over 200 in 6 of 21 games. Rank 35 of 77 in Hickman's HVAC Peterson Point League (13+ games).
The season so far
Hickman's HVAC Peterson Point League
Mondays · team Ready To Go Home · bowled every night
Average (21 games)186
High game226
High series585
600+ series nights0 of 7
200+ games6 of 21 (29%)
League rank (13+ games)35 of 77
Next week to raise avg +1 Pin577 Series
Season arc (first 3 → last 3 nights)185 → 189 (+4)
Hickman's HVAC Peterson Point League — series by week
Sep 14 → Oct 26. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 558 a night.
How the season is going
Dots are your games; the solid line is your average each night, the dashed line is the Hickman's HVAC Peterson Point League average that night, the maple line is your rolling last nine games.
Form
Season average (21 games)186
Last nine games189 +3
Last night (Oct 26)186
Consistency
Spread (std dev of games)23.7
Floor · ceiling (10th / 90th pct game)161 · 213
Games within 15 pins of average52%
Game by game
You
League
Nights
Game 1
170
182
7
Game 2
191
182
7
Game 3
197
178
7
Game 3 runs 27 pins above game 1 (three-game nights only).
Ball by ball
Frame-level detail from the scoring system, frames 1–9 (the 10th is tracked separately). 21 of 21 games reconstruct to their exact score from the frames and are counted here. League column is Hickman's HVAC Peterson Point League; house column is every adult league this season.
You
League
House
First-ball average (pins)
8.96
8.77
8.41
Strike rate
40.2%
39.8%
34.8%
Spare conversion
65.5%
57.3%
49.1%
Open frames per game
1.86
2.32
2.99
10th-frame first-ball strike
23.8%
41.7%
34.9%
Single-pin spares (54 chances)
72.2%
72.7%
67.3%
The 10-pin (7 chances)
57.1%
57.9%
54.3%
The 7-pin (16 chances)
62.5%
71.3%
62.7%
Multi-pin, no split (41 chances)
78.0%
56.2%
44.4%
Splits (18 chances)
16.7%
15.4%
13.3%
Longest strike run in a game
3
10
10
What you leave most
7
16 times
4-7
15 times
2
9 times
4
8 times
10
7 times
6
7 times
2-4-7
7 times
4-6-10
5 times
Splits: left 18, converted 3 (16.7%). Most common: 4-6-10 (5), 2-7 (4), 5-10 (2), 6-7-10 (1).
The 10-pin: 7 chances, 57% made — house makes 54%.
If every single pin had fallen
Every single pin you left and missed, counted as made, with the whole game re-scored — a spare picks up the next ball as well. The 10th counts here too, so this can include a pin the frames 1–9 table above does not: a single pin left on the first ball of the 10th becomes a spare with the fill ball counted as a strike, the best it could have been, while a single pin left on the fill after a strike simply counts as knocked down.
Night
Series
Would have been
Difference
Oct 26
558
569
+11
Oct 19
585
604
+19
Oct 12
561
561
—
Oct 5
535
576
+41
Sep 28
526
544
+18
Sep 21
571
589
+18
Sep 14
575
617
+42
Season21 games
3911
4060
+149
That is 15 single pins over 21 games: +149 pins, and a 193 average instead of 186.
Ball speed
Average first ball14.4 mph
Range13.0 – 15.8
House median13.7 mph
Average by pair
Lanes 1–2 (3 games)175
Lanes 3–4 (3 games)186
Lanes 5–6 (3 games)195
Lanes 7–8 (3 games)187
Lanes 11–12 (3 games)178
Lanes 13–14 (3 games)190
Lanes 15–16 (3 games)191
Frame by frame
Strike, spare and open rate in each frame, shaded by strike rate; the small figure is the league strike rate in that frame. Same 21 games as the ball-by-ball sheet; the 10th counts a strike on the first ball and a spare on the first two.
Frame 1
24%
Spare 48% Open 29%
league 37%
Frame 2
52%
Spare 38% Open 10%
league 39%
Frame 3
57%
Spare 24% Open 19%
league 41%
Frame 4
43%
Spare 38% Open 19%
league 40%
Frame 5
33%
Spare 43% Open 24%
league 40%
Frame 6
29%
Spare 48% Open 24%
league 41%
Frame 7
48%
Spare 24% Open 29%
league 41%
Frame 8
33%
Spare 48% Open 19%
league 39%
Frame 9
43%
Spare 43% Open 14%
league 40%
10th
24%
Spare 62% Open 14%
league 42%
Big figure = strike rate in that frame (shaded by it)Spare / Open = share of the same frames that ended in a spare or an openSmall figure = league strike rate
Stringing them
You
League
House
Double rate (strike after a strike, 84 chances)
41.7%
44.8%
42.0%
Turkeys (three in a row)
100.48/game
0.47/game
0.38/game
Four-baggers
00.00/game
0.20/game
0.16/game
Clean games (no open frame)
3 of 21
11%
8%
Carry (strikes vs nine-counts: 76 strikes, 54 nines)
58.5%
58.5%
56.6%
Ball speed and strikes
First-ball speed
Games
Your strike rate
League
13–14 mph
9
37.0%
39.6%
14–15 mph
5
37.8%
44.6%
15–16 mph
7
46.0%
48.2%
Speed is the scoring system’s first-ball average for the game; strike rate is frames 1–9 of that game.
Speed drift in Hickman's HVAC Peterson Point League: game 1 averages 14.4 mph, game 3 14.3 mph (-0.1 over 7 nights).
Spares and leaves
Single pins, by pin
Pin
Chances
You
League
House
The 2-pin
9
78%
84%
78%
The 4-pin
8
88%
85%
79%
The 5-pin
4
75%
79%
73%
The 6-pin
7
86%
75%
68%
The 7-pin
16
62%
71%
63%
The 8-pin
1
100%
85%
73%
The 9-pin
2
50%
78%
79%
The 10-pin
7
57%
58%
54%
Splits, by type
Type
Left
Made
You
League
House
Baby splits2-7 / 3-10
4
2
50%
42%
36%
Other splits
14
1
7%
11%
10%
Named types are tallied by their exact pin leave. “Other splits” is every remaining split under the connected-pins rule: the headpin is down and what is left standing comes in two or more separate groups.
What the first ball leaves
Balls
You
League
House
Strike
76
40%
40%
35%
One pin
54
29%
28%
27%
Two pins
27
14%
10%
10%
Split
18
10%
10%
10%
Three or more
14
7%
12%
17%
Nothing hit
0
0%
1%
2%
First balls in frames 1–9. A split is classed before the pin count (a 7–10 is a split, not two pins); “nothing hit” is a gutter ball or a foul.
Lanes and company
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
1–2
3
175
179 (195 games)
-4
3–4
3
186
181 (198 games)
+5
5–6
3
195
179 (203 games)
+16
7–8
3
187
179 (204 games)
+8
11–12
3
178
183 (197 games)
-5
13–14
3
190
184 (195 games)
+6
15–16
3
191
180 (185 games)
+11
Best pair so far: 5–6 (195 over 3 games); toughest: 1–2 (175 over 3 games). Pairs with three or more games.
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 13, lost to 18 of 31 across 7 nights.