Eastern Shore Lanes · Individual Bowler Report · 2026–27 Fall Season
MARC HANNAH
Hickman's HVAC Peterson Point League (Mondays) · all scores scratch · September 14, 2026 – October 26, 2026
142
Average · 21 games
189
High game
459
High series
21 games for 3,001 pins; over 200 in 0 of 21 games. Rank 70 of 77 in Hickman's HVAC Peterson Point League (13+ games).
The season so far
Hickman's HVAC Peterson Point League
Mondays · team Here We Come · bowled every night
Average (21 games)142
High game189
High series459
600+ series nights0 of 7
200+ games0 of 21 (0%)
League rank (13+ games)70 of 77
Next week to raise avg +1 Pin431 Series
Season arc (first 3 → last 3 nights)145 → 145 (+0)
Hickman's HVAC Peterson Point League — series by week
Sep 14 → Oct 26. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 428 a night.
How the season is going
Dots are your games; the solid line is your average each night, the dashed line is the Hickman's HVAC Peterson Point League average that night, the maple line is your rolling last nine games.
Form
Season average (21 games)142
Last nine games145 +3
Last night (Oct 26)153
Consistency
Spread (std dev of games)21.9
Floor · ceiling (10th / 90th pct game)119 · 174
Games within 15 pins of average48%
Game by game
You
League
Nights
Game 1
161
182
7
Game 2
129
182
7
Game 3
138
178
7
Game 3 runs 23 pins below game 1 (three-game nights only).
Ball by ball
Frame-level detail from the scoring system, frames 1–9 (the 10th is tracked separately). 21 of 21 games reconstruct to their exact score from the frames and are counted here. League column is Hickman's HVAC Peterson Point League; house column is every adult league this season.
You
League
House
First-ball average (pins)
8.10
8.77
8.41
Strike rate
22.8%
39.8%
34.8%
Spare conversion
38.4%
57.3%
49.1%
Open frames per game
4.29
2.32
2.99
10th-frame first-ball strike
38.1%
41.7%
34.9%
Single-pin spares (45 chances)
53.3%
72.7%
67.3%
The 10-pin (7 chances)
42.9%
57.9%
54.3%
The 7-pin (4 chances)
25.0%
71.3%
62.7%
Multi-pin, no split (87 chances)
34.5%
56.2%
44.4%
Splits (14 chances)
14.3%
15.4%
13.3%
Longest strike run in a game
3
10
10
What you leave most
6
9 times
1-3-6
8 times
3
8 times
6-10
8 times
10
7 times
5
5 times
9
5 times
4-7
4 times
Splits: left 14, converted 2 (14.3%). Most common: 3-10 (4), 5-7 (3), 3-9 (3), 6-7-10 (2).
The 10-pin: 7 chances, 43% made — house makes 54%.
If every single pin had fallen
Every single pin you left and missed, counted as made, with the whole game re-scored — a spare picks up the next ball as well. The 10th counts here too, so this can include a pin the frames 1–9 table above does not: a single pin left on the first ball of the 10th becomes a spare with the fill ball counted as a strike, the best it could have been, while a single pin left on the fill after a strike simply counts as knocked down.
Night
Series
Would have been
Difference
Oct 26
459
480
+21
Oct 19
400
446
+46
Oct 12
450
501
+51
Oct 5
387
398
+11
Sep 28
416
448
+32
Sep 21
447
468
+21
Sep 14
442
469
+27
Season21 games
3001
3210
+209
That is 22 single pins over 21 games: +209 pins, and a 152 average instead of 142.
Ball speed
Average first ball14.6 mph
Range13.0 – 16.2
House median13.7 mph
Average by pair
Lanes 1–2 (3 games)133
Lanes 3–4 (3 games)129
Lanes 5–6 (3 games)138
Lanes 7–8 (3 games)149
Lanes 9–10 (3 games)147
Lanes 11–12 (3 games)153
Lanes 13–14 (3 games)150
Frame by frame
Strike, spare and open rate in each frame, shaded by strike rate; the small figure is the league strike rate in that frame. Same 21 games as the ball-by-ball sheet; the 10th counts a strike on the first ball and a spare on the first two.
Frame 1
24%
Spare 29% Open 48%
league 37%
Frame 2
14%
Spare 38% Open 48%
league 39%
Frame 3
29%
Spare 33% Open 38%
league 41%
Frame 4
19%
Spare 29% Open 52%
league 40%
Frame 5
29%
Spare 19% Open 52%
league 40%
Frame 6
10%
Spare 38% Open 52%
league 41%
Frame 7
5%
Spare 29% Open 67%
league 41%
Frame 8
38%
Spare 19% Open 43%
league 39%
Frame 9
38%
Spare 33% Open 29%
league 40%
10th
38%
Spare 29% Open 33%
league 42%
Big figure = strike rate in that frame (shaded by it)Spare / Open = share of the same frames that ended in a spare or an openSmall figure = league strike rate
Stringing them
You
League
House
Double rate (strike after a strike, 53 chances)
22.6%
44.8%
42.0%
Turkeys (three in a row)
20.10/game
0.47/game
0.38/game
Four-baggers
00.00/game
0.20/game
0.16/game
Clean games (no open frame)
0 of 21
11%
8%
Carry (strikes vs nine-counts: 43 strikes, 45 nines)
48.9%
58.5%
56.6%
Ball speed and strikes
First-ball speed
Games
Your strike rate
League
13–14 mph
5
17.8%
39.6%
14–15 mph
6
22.2%
44.6%
15–16 mph
9
25.9%
48.2%
16–17 mph
1
22.2%
51.2%
Speed is the scoring system’s first-ball average for the game; strike rate is frames 1–9 of that game.
Speed drift in Hickman's HVAC Peterson Point League: game 1 averages 15.0 mph, game 3 14.5 mph (-0.5 over 7 nights).
Spares and leaves
Single pins, by pin
Pin
Chances
You
League
House
The 1-pin
1
100%
80%
46%
The 2-pin
3
67%
84%
78%
The 3-pin
8
62%
81%
76%
The 4-pin
3
67%
85%
79%
The 5-pin
5
80%
79%
73%
The 6-pin
9
44%
75%
68%
The 7-pin
4
25%
71%
63%
The 9-pin
5
40%
78%
79%
The 10-pin
7
43%
58%
54%
Splits, by type
Type
Left
Made
You
League
House
Baby splits2-7 / 3-10
4
2
50%
42%
36%
Other splits
10
0
0%
11%
10%
Named types are tallied by their exact pin leave. “Other splits” is every remaining split under the connected-pins rule: the headpin is down and what is left standing comes in two or more separate groups.
A washout leaves the headpin standing, so it is not a split. It never appears in any splits figure on this page; on the ball-by-ball sheet it counts under “Multi-pin, no split”.
What the first ball leaves
Balls
You
League
House
Strike
43
23%
40%
35%
One pin
45
24%
28%
27%
Two pins
29
15%
10%
10%
Split
14
7%
10%
10%
Three or more
58
31%
12%
17%
Nothing hit
0
0%
1%
2%
First balls in frames 1–9. A split is classed before the pin count (a 7–10 is a split, not two pins); “nothing hit” is a gutter ball or a foul.
Lanes and company
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
1–2
3
133
180 (195 games)
-47
3–4
3
129
182 (198 games)
-53
5–6
3
138
180 (203 games)
-42
7–8
3
149
179 (204 games)
-30
9–10
3
147
180 (189 games)
-33
11–12
3
153
183 (197 games)
-30
13–14
3
150
185 (195 games)
-35
Best pair so far: 11–12 (153 over 3 games); toughest: 3–4 (129 over 3 games). Pairs with three or more games.
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 4, lost to 28 of 32 across 7 nights.