Eastern Shore Lanes · Individual Bowler Report · 2026–27 Fall Season
WILLIAM FERGUSON
Guys & Dolls League (Tuesdays) · all scores scratch · September 8, 2026 – October 27, 2026
174
Average · 21 games
210
High game
594
High series
21 games for 3,654 pins; over 200 in 3 of 21 games. Rank 22 of 54 in Guys & Dolls League (14+ games).
The season so far
Guys & Dolls League
Tuesdays · team Misfit Toys · missed 1 night
Average (21 games)174
High game210
High series594
600+ series nights0 of 7
200+ games3 of 21 (14%)
League rank (14+ games)22 of 54
Next week to raise avg +1 Pin546 Series
Season arc (first 3 → last 3 nights)165 → 179 (+14)
Guys & Dolls League — series by week
Sep 8 → Oct 27. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 522 a night.
How the season is going
Dots are your games; the solid line is your average each night, the dashed line is the Guys & Dolls League average that night, the maple line is your rolling last nine games.
Form
Season average (21 games)174
Last nine games179 +5
Last night (Oct 27)177
Consistency
Spread (std dev of games)22.2
Floor · ceiling (10th / 90th pct game)144 · 200
Games within 15 pins of average33%
Game by game
You
League
Nights
Game 1
167
162
7
Game 2
172
164
7
Game 3
183
164
7
Game 3 runs 16 pins above game 1 (three-game nights only).
Ball by ball
Frame-level detail from the scoring system, frames 1–9 (the 10th is tracked separately). 21 of 21 games reconstruct to their exact score from the frames and are counted here. League column is Guys & Dolls League; house column is every adult league this season.
You
League
House
First-ball average (pins)
8.74
8.38
8.41
Strike rate
43.4%
32.3%
34.8%
Spare conversion
54.2%
48.3%
49.1%
Open frames per game
2.33
3.15
2.99
10th-frame first-ball strike
28.6%
31.5%
34.9%
Single-pin spares (49 chances)
79.6%
66.7%
67.3%
The 10-pin (11 chances)
45.5%
53.9%
54.3%
The 7-pin (5 chances)
100.0%
61.0%
62.7%
Multi-pin, no split (43 chances)
37.2%
44.2%
44.4%
Splits (15 chances)
20.0%
11.8%
13.3%
Longest strike run in a game
4
9
10
What you leave most
6-10
12 times
10
11 times
4
10 times
6
7 times
3-6
5 times
1-2-3-4-5-6-7-8-9-10
5 times
9
5 times
7
5 times
Splits: left 15, converted 3 (20.0%). Most common: 5-7 (4), 3-10 (3), 2-7 (1), 4-10 (1).
The 10-pin: 11 chances, 46% made — house makes 54%.
If every single pin had fallen
Every single pin you left and missed, counted as made, with the whole game re-scored — a spare picks up the next ball as well. The 10th counts here too, so this can include a pin the frames 1–9 table above does not: a single pin left on the first ball of the 10th becomes a spare with the fill ball counted as a strike, the best it could have been, while a single pin left on the fill after a strike simply counts as knocked down.
Night
Series
Would have been
Difference
Oct 27
532
544
+12
Oct 20
488
529
+41
Oct 13
594
606
+12
Oct 6
552
562
+10
Sep 22
566
578
+12
Sep 15
468
500
+32
Sep 8
454
486
+32
Season21 games
3654
3805
+151
That is 15 single pins over 21 games: +151 pins, and a 181 average instead of 174.
Ball speed
Average first ball16.6 mph
Range15.8 – 17.4
House median13.7 mph
Average by pair
Lanes 1–2 (6 games)164
Lanes 3–4 (3 games)184
Lanes 5–6 (3 games)188
Lanes 7–8 (6 games)159
Lanes 9–10 (3 games)198
Frame by frame
Strike, spare and open rate in each frame, shaded by strike rate; the small figure is the league strike rate in that frame. Same 21 games as the ball-by-ball sheet; the 10th counts a strike on the first ball and a spare on the first two.
Frame 1
62%
Spare 29% Open 10%
league 32%
Frame 2
43%
Spare 33% Open 24%
league 33%
Frame 3
38%
Spare 33% Open 29%
league 32%
Frame 4
48%
Spare 33% Open 19%
league 31%
Frame 5
24%
Spare 24% Open 52%
league 32%
Frame 6
38%
Spare 19% Open 43%
league 33%
Frame 7
52%
Spare 29% Open 19%
league 32%
Frame 8
48%
Spare 38% Open 14%
league 33%
Frame 9
38%
Spare 38% Open 24%
league 33%
10th
29%
Spare 43% Open 29%
league 32%
Big figure = strike rate in that frame (shaded by it)Spare / Open = share of the same frames that ended in a spare or an openSmall figure = league strike rate
Stringing them
You
League
House
Double rate (strike after a strike, 90 chances)
32.2%
38.8%
42.0%
Turkeys (three in a row)
50.24/game
0.31/game
0.38/game
Four-baggers
10.05/game
0.13/game
0.16/game
Clean games (no open frame)
1 of 21
6%
8%
Carry (strikes vs nine-counts: 82 strikes, 49 nines)
62.6%
53.9%
56.6%
Ball speed and strikes
First-ball speed
Games
Your strike rate
League
15–16 mph
3
48.1%
39.8%
16–17 mph
13
43.6%
42.7%
17–18 mph
5
40.0%
51.0%
Speed is the scoring system’s first-ball average for the game; strike rate is frames 1–9 of that game.
Speed drift in Guys & Dolls League: game 1 averages 16.6 mph, game 3 16.4 mph (-0.2 over 7 nights).
Spares and leaves
Single pins, by pin
Pin
Chances
You
League
House
The 2-pin
4
100%
79%
78%
The 3-pin
3
100%
75%
76%
The 4-pin
10
80%
78%
79%
The 5-pin
3
100%
79%
73%
The 6-pin
7
71%
68%
68%
The 7-pin
5
100%
61%
63%
The 8-pin
1
100%
59%
73%
The 9-pin
5
100%
78%
79%
The 10-pin
11
46%
54%
54%
Splits, by type
Type
Left
Made
You
League
House
Baby splits2-7 / 3-10
4
0
0%
32%
36%
Other splits
11
3
27%
9%
10%
Named types are tallied by their exact pin leave. “Other splits” is every remaining split under the connected-pins rule: the headpin is down and what is left standing comes in two or more separate groups.
What the first ball leaves
Balls
You
League
House
Strike
82
43%
32%
35%
One pin
49
26%
28%
27%
Two pins
21
11%
11%
10%
Split
15
8%
11%
10%
Three or more
17
9%
17%
17%
Nothing hit
5
3%
2%
2%
First balls in frames 1–9. A split is classed before the pin count (a 7–10 is a split, not two pins); “nothing hit” is a gutter ball or a foul.
Lanes and company
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
1–2
6
164
155 (183 games)
+9
3–4
3
184
166 (182 games)
+18
5–6
3
188
163 (186 games)
+25
7–8
6
159
162 (169 games)
-3
9–10
3
198
166 (186 games)
+32
Best pair so far: 9–10 (198 over 3 games); toughest: 7–8 (159 over 6 games). Pairs with three or more games.
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 15, lost to 11 of 26 across 7 nights.