Eastern Shore Lanes · Individual Bowler Report · 2026–27 Fall Season
DAVE HOUTS
Guys & Dolls League (Tuesdays) · all scores scratch · September 8, 2026 – October 27, 2026
152
Average · 18 games
211
High game
511
High series
18 games for 2,751 pins; over 200 in 1 of 18 games. Rank 36 of 54 in Guys & Dolls League (14+ games).
The season so far
Guys & Dolls League
Tuesdays · team Shiggen Noogets · missed 2 nights
Average (18 games)152
High game211
High series511
600+ series nights0 of 6
200+ games1 of 18 (6%)
League rank (14+ games)36 of 54
Next week to raise avg +1 Pin462 Series
Season arc (first 3 → last 3 nights)149 → 155 (+6)
Guys & Dolls League — series by week
Sep 8 → Oct 27. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 458 a night.
How the season is going
Dots are your games; the solid line is your average each night, the dashed line is the Guys & Dolls League average that night, the maple line is your rolling last nine games.
Form
Season average (18 games)152
Last nine games155 +3
Last night (Oct 27)156
Consistency
Spread (std dev of games)25.7
Floor · ceiling (10th / 90th pct game)117 · 184
Games within 15 pins of average39%
Game by game
You
League
Nights
Game 1
147
162
6
Game 2
162
164
6
Game 3
148
164
6
Ball by ball
Frame-level detail from the scoring system, frames 1–9 (the 10th is tracked separately). 18 of 18 games reconstruct to their exact score from the frames and are counted here. League column is Guys & Dolls League; house column is every adult league this season.
You
League
House
First-ball average (pins)
8.49
8.38
8.41
Strike rate
22.2%
32.3%
34.8%
Spare conversion
50.0%
48.3%
49.1%
Open frames per game
3.50
3.15
2.99
10th-frame first-ball strike
16.7%
31.5%
34.9%
Single-pin spares (60 chances)
65.0%
66.7%
67.3%
The 10-pin (13 chances)
15.4%
53.9%
54.3%
The 7-pin (0 chances)
—
61.0%
62.7%
Multi-pin, no split (44 chances)
47.7%
44.2%
44.4%
Splits (22 chances)
13.6%
11.8%
13.3%
Longest strike run in a game
3
9
10
What you leave most
6
13 times
3
13 times
10
13 times
6-10
11 times
5
10 times
3-6
5 times
9
5 times
3-6-10
4 times
Splits: left 22, converted 3 (13.6%). Most common: 3-9 (3), 5-10 (3), 7-10 (2), 4-10 (2).
The 10-pin: 13 chances, 15% made — house makes 54%.
If every single pin had fallen
Every single pin you left and missed, counted as made, with the whole game re-scored — a spare picks up the next ball as well. The 10th counts here too, so this can include a pin the frames 1–9 table above does not: a single pin left on the first ball of the 10th becomes a spare with the fill ball counted as a strike, the best it could have been, while a single pin left on the fill after a strike simply counts as knocked down.
Night
Series
Would have been
Difference
Oct 27
468
497
+29
Oct 20
501
523
+22
Oct 13
433
460
+27
Oct 6
511
538
+27
Sep 29
398
480
+82
Sep 8
440
486
+46
Season18 games
2751
2984
+233
That is 24 single pins over 18 games: +233 pins, and a 165 average instead of 152.
Ball speed
Average first ball12.3 mph
Range11.6 – 13.2
House median13.7 mph
Average by pair
Lanes 7–8 (3 games)167
Lanes 9–10 (6 games)144
Lanes 11–12 (6 games)158
Lanes 13–14 (3 games)144
Frame by frame
Strike, spare and open rate in each frame, shaded by strike rate; the small figure is the league strike rate in that frame. Same 18 games as the ball-by-ball sheet; the 10th counts a strike on the first ball and a spare on the first two.
Frame 1
28%
Spare 33% Open 39%
league 32%
Frame 2
22%
Spare 39% Open 39%
league 33%
Frame 3
33%
Spare 33% Open 33%
league 32%
Frame 4
6%
Spare 44% Open 50%
league 31%
Frame 5
22%
Spare 33% Open 44%
league 32%
Frame 6
22%
Spare 39% Open 39%
league 33%
Frame 7
28%
Spare 44% Open 28%
league 32%
Frame 8
6%
Spare 56% Open 39%
league 33%
Frame 9
33%
Spare 28% Open 39%
league 33%
10th
17%
Spare 33% Open 50%
league 32%
Big figure = strike rate in that frame (shaded by it)Spare / Open = share of the same frames that ended in a spare or an openSmall figure = league strike rate
Stringing them
You
League
House
Double rate (strike after a strike, 40 chances)
27.5%
38.8%
42.0%
Turkeys (three in a row)
20.11/game
0.31/game
0.38/game
Four-baggers
10.06/game
0.13/game
0.16/game
Clean games (no open frame)
1 of 18
6%
8%
Carry (strikes vs nine-counts: 36 strikes, 60 nines)
37.5%
53.9%
56.6%
Ball speed and strikes
First-ball speed
Games
Your strike rate
League
11–12 mph
3
25.9%
23.9%
12–13 mph
14
22.2%
30.7%
13–14 mph
1
11.1%
35.5%
Speed is the scoring system’s first-ball average for the game; strike rate is frames 1–9 of that game.
Speed drift in Guys & Dolls League: game 1 averages 12.1 mph, game 3 12.3 mph (+0.2 over 6 nights).
Spares and leaves
Single pins, by pin
Pin
Chances
You
League
House
The 3-pin
13
77%
75%
76%
The 4-pin
4
75%
78%
79%
The 5-pin
10
90%
79%
73%
The 6-pin
13
69%
68%
68%
The 8-pin
2
100%
59%
73%
The 9-pin
5
80%
78%
79%
The 10-pin
13
15%
54%
54%
Splits, by type
Type
Left
Made
You
League
House
Baby splits2-7 / 3-10
2
0
0%
32%
36%
Big four4-6-7-10
1
0
0%
0%
0%
Other splits
19
3
16%
9%
10%
Named types are tallied by their exact pin leave. “Other splits” is every remaining split under the connected-pins rule: the headpin is down and what is left standing comes in two or more separate groups.
A washout leaves the headpin standing, so it is not a split. It never appears in any splits figure on this page; on the ball-by-ball sheet it counts under “Multi-pin, no split”.
What the first ball leaves
Balls
You
League
House
Strike
36
22%
32%
35%
One pin
60
37%
28%
27%
Two pins
21
13%
11%
10%
Split
22
14%
11%
10%
Three or more
23
14%
17%
17%
Nothing hit
0
0%
2%
2%
First balls in frames 1–9. A split is classed before the pin count (a 7–10 is a split, not two pins); “nothing hit” is a gutter ball or a foul.
Lanes and company
Your pairs vs everyone else on them
Lanes
Your games
You
Everyone else
Diff
7–8
3
167
162 (172 games)
+5
9–10
6
144
167 (183 games)
-23
11–12
6
158
164 (177 games)
-6
13–14
3
144
167 (174 games)
-23
Best pair so far: 7–8 (167 over 3 games); toughest: 9–10 (144 over 6 games). Pairs with three or more games.
Head to head
Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 9, lost to 15 of 24 across 6 nights.