Eastern Shore Lanes · Individual Bowler Report · 2026–27 Fall Season

LEE BEAUCHAMP

Guys & Dolls League (Tuesdays)  ·  all scores scratch  ·  September 8, 2026 – October 27, 2026
169
Average · 21 games
214
High game
547
High series

21 games for 3,565 pins; over 200 in 4 of 21 games. Rank 24 of 54 in Guys & Dolls League (14+ games).

The season so far

Guys & Dolls League

Tuesdays · team Pin Protestors · missed 1 night
Average (21 games)169
High game214
High series547
600+ series nights0 of 7
200+ games4 of 21 (19%)
League rank (14+ games)24 of 54
Next week to raise avg +1 Pin515 Series
Season arc (first 3 → last 3 nights)173 → 165 (-8)

Guys & Dolls League — series by week

Sep 8 → Oct 27. Red-capped bars are nights well above their own average; dotted gaps are nights not bowled. Averaged 509 a night.

How the season is going

120140160180200220240wk 1wk 2wk 3wk 4wk 5wk 6wk 7wk 8
Dots are your games; the solid line is your average each night, the dashed line is the Guys & Dolls League average that night, the maple line is your rolling last nine games.

Form

Season average (21 games)169
Last nine games165 -4
Last night (Oct 27)167

Consistency

Spread (std dev of games)21.4
Floor · ceiling (10th / 90th pct game)145 · 204
Games within 15 pins of average52%

Game by game

YouLeagueNights
Game 11551627
Game 21801647
Game 31731647
Game 3 runs 18 pins above game 1 (three-game nights only).

Ball by ball

Frame-level detail from the scoring system, frames 1–9 (the 10th is tracked separately). 21 of 21 games reconstruct to their exact score from the frames and are counted here. League column is Guys & Dolls League; house column is every adult league this season.
YouLeagueHouse
First-ball average (pins)8.638.388.41
Strike rate22.2%32.3%34.8%
Spare conversion66.7%48.3%49.1%
Open frames per game2.333.152.99
10th-frame first-ball strike19.0%31.5%34.9%
Single-pin spares (77 chances)80.5%66.7%67.3%
The 10-pin (17 chances)100.0%53.9%54.3%
The 7-pin (24 chances)62.5%61.0%62.7%
Multi-pin, no split (47 chances)72.3%44.2%44.4%
Splits (23 chances)8.7%11.8%13.3%
Longest strike run in a game3910

What you leave most

7
24 times
10
17 times
6
14 times
4-7
14 times
6-10
11 times
4
9 times
2
7 times
2-4-7
7 times
Splits: left 23, converted 2 (8.7%). Most common: 2-4-7-10 (5), 4-6-10 (4), 5-10 (3), 4-7-10 (3).
The 10-pin: 17 chances, 100% made — house makes 54%.

If every single pin had fallen

Every single pin you left and missed, counted as made, with the whole game re-scored — a spare picks up the next ball as well. The 10th counts here too, so this can include a pin the frames 1–9 table above does not: a single pin left on the first ball of the 10th becomes a spare with the fill ball counted as a strike, the best it could have been, while a single pin left on the fill after a strike simply counts as knocked down.
NightSeriesWould have beenDifference
Oct 27503512+9
Oct 20454464+10
Oct 6536576+40
Sep 29511547+36
Sep 22508527+19
Sep 15547575+28
Sep 8506523+17
Season 21 games35653724+159
That is 17 single pins over 21 games: +159 pins, and a 177 average instead of 169.

Ball speed

Average first ball8.5 mph
Range8.0 – 9.1
House median13.7 mph

Average by pair

Lanes 1–2 (6 games)173
Lanes 3–4 (3 games)170
Lanes 5–6 (3 games)182
Lanes 7–8 (3 games)169
Lanes 11–12 (3 games)167
Lanes 13–14 (3 games)151

Frame by frame

Strike, spare and open rate in each frame, shaded by strike rate; the small figure is the league strike rate in that frame. Same 21 games as the ball-by-ball sheet; the 10th counts a strike on the first ball and a spare on the first two.
Frame 1
24%
Spare 48%
Open 29%
league 32%
Frame 2
24%
Spare 57%
Open 19%
league 33%
Frame 3
29%
Spare 43%
Open 29%
league 32%
Frame 4
19%
Spare 52%
Open 29%
league 31%
Frame 5
19%
Spare 57%
Open 24%
league 32%
Frame 6
14%
Spare 62%
Open 24%
league 33%
Frame 7
24%
Spare 52%
Open 24%
league 32%
Frame 8
24%
Spare 48%
Open 29%
league 33%
Frame 9
24%
Spare 48%
Open 29%
league 33%
10th
19%
Spare 57%
Open 24%
league 32%
Big figure = strike rate in that frame (shaded by it)Spare / Open = share of the same frames that ended in a spare or an openSmall figure = league strike rate

Stringing them

YouLeagueHouse
Double rate (strike after a strike, 48 chances)33.3%38.8%42.0%
Turkeys (three in a row)2 0.10/game0.31/game0.38/game
Four-baggers0 0.00/game0.13/game0.16/game
Clean games (no open frame)3 of 216%8%
Carry (strikes vs nine-counts: 42 strikes, 77 nines)35.3%53.9%56.6%

Ball speed and strikes

First-ball speedGamesYour strike rateLeague
8–9 mph1921.6%15.0%
9–10 mph227.8%17.0%
Speed is the scoring system’s first-ball average for the game; strike rate is frames 1–9 of that game.
Speed drift in Guys & Dolls League: game 1 averages 8.4 mph, game 3 8.6 mph (+0.2 over 7 nights).

Spares and leaves

Single pins, by pin

PinChancesYouLeagueHouse
The 2-pin786%79%78%
The 3-pin1100%75%76%
The 4-pin956%78%79%
The 5-pin2100%79%73%
The 6-pin14100%68%68%
The 7-pin2462%61%63%
The 8-pin1100%59%73%
The 9-pin250%78%79%
The 10-pin17100%54%54%

Splits, by type

TypeLeftMadeYouLeagueHouse
Baby splits 2-7 / 3-10100%32%36%
Other splits2229%9%10%
Named types are tallied by their exact pin leave. “Other splits” is every remaining split under the connected-pins rule: the headpin is down and what is left standing comes in two or more separate groups.

Washouts

TypeLeftMadeYouLeagueHouse
Washouts 1-2-4-10 / 1-2-8-10 / 1-3-6-7 / 1-2-10 / 1-3-7100%25%21%
A washout leaves the headpin standing, so it is not a split. It never appears in any splits figure on this page; on the ball-by-ball sheet it counts under “Multi-pin, no split”.

What the first ball leaves

BallsYouLeagueHouse
Strike4222%
32%35%
One pin7741%
28%27%
Two pins2915%
11%10%
Split2312%
11%10%
Three or more1810%
17%17%
Nothing hit00%
2%2%
First balls in frames 1–9. A split is classed before the pin count (a 7–10 is a split, not two pins); “nothing hit” is a gutter ball or a foul.

Lanes and company

Your pairs vs everyone else on them

LanesYour gamesYouEveryone elseDiff
1–26173155 (183 games)+18
3–43170166 (182 games)+4
5–63182163 (186 games)+19
7–83169162 (172 games)+7
11–123167164 (180 games)+3
13–143151167 (174 games)-16
Best pair so far: 5–6 (182 over 3 games); toughest: 13–14 (151 over 3 games). Pairs with three or more games.

Head to head

Opponents are the bowlers on the other lane of your pair each night. Series compared when both sides bowled three games: beat 12, lost to 15 of 27 across 7 nights.

Oct 27
You 503 on lanes 11–12 · L Christian Walston 681  L Mal Mal White 638  W Jamie Glenn 462
Oct 20
You 454 on lanes 13–14 · L Dave Homa 669  L Dale Grayson 618  L LW Chatham Jr 612  L Maddie French 504
Oct 6
You 536 on lanes 1–2 · L Mike Starling 664  L Bill Cummings Jr 578  L Ellen Smith 560  W Dave Homa 473
Sep 29
You 511 on lanes 3–4 · L Jennifer Marshall 589  L Bob Guile 558  L Randy Morrow Sr 517  W Dave Homa 463
Sep 22
You 508 on lanes 7–8 · L Art Pitts Sr 532  W James Lawrence 482  W Amanda Lawrence 437  W Netti Hall 410
Sep 15
You 547 on lanes 5–6 · L Frank Naylor 579  W Chuck Card 420  W Amanda Tomlinson 379  W Shanell Cook 343
Sep 8
You 506 on lanes 1–2 · L Charles Palmer Jr 527  W JB Brady 505  W William Ferguson 454  W Celine Cazares 314

Where you stand

24 of 54
Guys & Dolls rank (14+ games)
71 of 145
House rank, all adult bowlers
66 of 105
Among the men
193
Top ten starts at this average
Down 6 pins on last season in Guys & Dolls League: 169 now vs 175 in 2025–26 (75 games).

Milestones

  • Season high game: 214 on Sep 15.
  • Season high series: 547 (150–214–183) on Sep 15.
  • First 200 game: Sep 15.

Projections

On pace for a 169 average. To carry 170: 515 pins over the next 3 games (172 a game).

The moments

Sep 15
High series in Guys & Dolls: 150–214–183 = 547.
Sep 15
Best three-night run in Guys & Dolls: 547, 508, 511 — nine games at a 174 clip (Sep 15 to Sep 29).

Where 169 sits in Guys & Dolls League

Scratch averages, bowlers with 14+ games. Standings, points and handicaps live in the league secretary’s book.